76 lines
2.4 KiB
C
76 lines
2.4 KiB
C
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/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _UI_INPUT_INPUTDISPATCHER_CONNECTION_H
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#define _UI_INPUT_INPUTDISPATCHER_CONNECTION_H
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#include "InputState.h"
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#include <input/InputTransport.h>
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#include <deque>
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namespace android::inputdispatcher {
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struct DispatchEntry;
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/* Manages the dispatch state associated with a single input channel. */
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class Connection : public RefBase {
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protected:
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virtual ~Connection();
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public:
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enum Status {
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// Everything is peachy.
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STATUS_NORMAL,
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// An unrecoverable communication error has occurred.
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STATUS_BROKEN,
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// The input channel has been unregistered.
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STATUS_ZOMBIE
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};
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Status status;
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std::shared_ptr<InputChannel> inputChannel; // never null
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bool monitor;
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InputPublisher inputPublisher;
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InputState inputState;
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// True if this connection is responsive.
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// If this connection is not responsive, avoid publishing more events to it until the
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// application consumes some of the input.
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bool responsive = true;
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// Queue of events that need to be published to the connection.
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std::deque<DispatchEntry*> outboundQueue;
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// Queue of events that have been published to the connection but that have not
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// yet received a "finished" response from the application.
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std::deque<DispatchEntry*> waitQueue;
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Connection(const std::shared_ptr<InputChannel>& inputChannel, bool monitor,
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const IdGenerator& idGenerator);
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inline const std::string getInputChannelName() const { return inputChannel->getName(); }
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const std::string getWindowName() const;
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const char* getStatusLabel() const;
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std::deque<DispatchEntry*>::iterator findWaitQueueEntry(uint32_t seq);
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};
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} // namespace android::inputdispatcher
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#endif // _UI_INPUT_INPUTDISPATCHER_CONNECTION_H
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