/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef COMMON_VIDEO_H264_H264_COMMON_H_ #define COMMON_VIDEO_H264_H264_COMMON_H_ #include #include #include #include "rtc_base/buffer.h" namespace webrtc { namespace H264 { // The size of a full NALU start sequence {0 0 0 1}, used for the first NALU // of an access unit, and for SPS and PPS blocks. const size_t kNaluLongStartSequenceSize = 4; // The size of a shortened NALU start sequence {0 0 1}, that may be used if // not the first NALU of an access unit or an SPS or PPS block. const size_t kNaluShortStartSequenceSize = 3; // The size of the NALU type byte (1). const size_t kNaluTypeSize = 1; enum NaluType : uint8_t { kSlice = 1, kIdr = 5, kSei = 6, kSps = 7, kPps = 8, kAud = 9, kEndOfSequence = 10, kEndOfStream = 11, kFiller = 12, kStapA = 24, kFuA = 28 }; enum SliceType : uint8_t { kP = 0, kB = 1, kI = 2, kSp = 3, kSi = 4 }; struct NaluIndex { // Start index of NALU, including start sequence. size_t start_offset; // Start index of NALU payload, typically type header. size_t payload_start_offset; // Length of NALU payload, in bytes, counting from payload_start_offset. size_t payload_size; }; // Returns a vector of the NALU indices in the given buffer. std::vector FindNaluIndices(const uint8_t* buffer, size_t buffer_size); // Get the NAL type from the header byte immediately following start sequence. NaluType ParseNaluType(uint8_t data); // Methods for parsing and writing RBSP. See section 7.4.1 of the H264 spec. // // The following sequences are illegal, and need to be escaped when encoding: // 00 00 00 -> 00 00 03 00 // 00 00 01 -> 00 00 03 01 // 00 00 02 -> 00 00 03 02 // And things in the source that look like the emulation byte pattern (00 00 03) // need to have an extra emulation byte added, so it's removed when decoding: // 00 00 03 -> 00 00 03 03 // // Decoding is simply a matter of finding any 00 00 03 sequence and removing // the 03 emulation byte. // Parse the given data and remove any emulation byte escaping. std::vector ParseRbsp(const uint8_t* data, size_t length); // Write the given data to the destination buffer, inserting and emulation // bytes in order to escape any data the could be interpreted as a start // sequence. void WriteRbsp(const uint8_t* bytes, size_t length, rtc::Buffer* destination); } // namespace H264 } // namespace webrtc #endif // COMMON_VIDEO_H264_H264_COMMON_H_