/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "connect_benchmark" /* * See README.md for general notes. * * This set of benchmarks measures the throughput of connect() calls on a single thread for IPv4 and * IPv6. * * Realtime timed tests * ==================== * * The tests named *_high_load record the following useful information: * * - real_time: the mean roundtrip time for one connect() call under load * * - iterations: the number of times the test was run within the timelimit --- approximately * MinTime / real_time * * Manually timed tests * ==================== * * All other sets of tests apart from *_high_load run with manual timing. The purpose of these is to * measure 90th-percentile latency for connect() calls compared to mean latency. * * (TODO: ideally this should be against median latency, but google-benchmark only supports one * custom 'label' output for graphing. Stddev isn't appropriate because the latency * distribution is usually spiky, not in a nice neat normal-like distribution.) * * The manually timed tests record the following useful information: * * - real_time: the average time taken to complete a test run. Unlike the real_time used in high * load tests, this is calculated from before-and-after values of the realtime clock * over many iterations so may be less accurate than the under-load times. * * - iterations: the number of times the test was run within the timelimit --- approximately * MinTime / real_time, although as explained, may not be as meaningful because of * overhead from timing. * * - label: a manually-recorded time giving the 90th-percentile value of real_time over all * individual runs. Should be compared to real_time. * */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "FwmarkClient.h" #include "SockDiag.h" using android::base::StringPrintf; using android::netdutils::Stopwatch; static int bindAndListen(int s) { sockaddr_in6 sin6 = { .sin6_family = AF_INET6 }; if (bind(s, (sockaddr*) &sin6, sizeof(sin6)) == 0) { if (listen(s, 1)) { return -1; } sockaddr_in sin = {}; socklen_t len = sizeof(sin); if (getsockname(s, (sockaddr*) &sin, &len)) { return -1; } return ntohs(sin.sin_port); } else { return -1; } } static void ipv4_loopback(benchmark::State& state, const bool waitBetweenRuns) { const int listensocket = socket(AF_INET6, SOCK_STREAM | SOCK_CLOEXEC, 0); const int port = bindAndListen(listensocket); if (port == -1) { state.SkipWithError("Unable to bind server socket"); return; } // ALOGW("Listening on port = %d", port); std::vector latencies(state.max_iterations); uint64_t iterations = 0; while (state.KeepRunning()) { int sock = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0); if (sock < 0) { state.SkipWithError(StringPrintf("socket() failed with errno=%d", errno).c_str()); break; } const Stopwatch stopwatch; sockaddr_in server = { .sin_family = AF_INET, .sin_port = htons(port) }; if (connect(sock, (sockaddr*) &server, sizeof(server))) { state.SkipWithError(StringPrintf("connect() failed with errno=%d", errno).c_str()); close(sock); break; } if (waitBetweenRuns) { latencies[iterations] = stopwatch.timeTakenUs(); state.SetIterationTime(static_cast(latencies[iterations]) / 1.0e6L); std::this_thread::sleep_for(std::chrono::milliseconds(10)); ++iterations; } sockaddr_in6 client; socklen_t clientlen = sizeof(client); int accepted = accept4(listensocket, (sockaddr*) &client, &clientlen, SOCK_CLOEXEC); if (accepted < 0) { state.SkipWithError(StringPrintf("accept() failed with errno=%d", errno).c_str()); close(sock); break; } close(accepted); close(sock); } close(listensocket); // ALOGI("Finished test on port = %d", port); if (iterations > 0) { latencies.resize(iterations); sort(latencies.begin(), latencies.end()); state.SetLabel(StringPrintf("%lld", (long long) latencies[iterations * 9 / 10])); } } static void ipv6_loopback(benchmark::State& state, const bool waitBetweenRuns) { const int listensocket = socket(AF_INET6, SOCK_STREAM | SOCK_CLOEXEC, 0); const int port = bindAndListen(listensocket); if (port == -1) { state.SkipWithError("Unable to bind server socket"); return; } // ALOGW("Listening on port = %d", port); std::vector latencies(state.max_iterations); uint64_t iterations = 0; while (state.KeepRunning()) { int sock = socket(AF_INET6, SOCK_STREAM | SOCK_CLOEXEC, 0); if (sock < 0) { state.SkipWithError(StringPrintf("socket() failed with errno=%d", errno).c_str()); break; } const Stopwatch stopwatch; sockaddr_in6 server = { .sin6_family = AF_INET6, .sin6_port = htons(port) }; if (connect(sock, (sockaddr*) &server, sizeof(server))) { state.SkipWithError(StringPrintf("connect() failed with errno=%d", errno).c_str()); close(sock); break; } if (waitBetweenRuns) { latencies[iterations] = stopwatch.timeTakenUs(); state.SetIterationTime(static_cast(latencies[iterations]) / 1.0e6L); std::this_thread::sleep_for(std::chrono::milliseconds(10)); ++iterations; } sockaddr_in6 client; socklen_t clientlen = sizeof(client); int accepted = accept4(listensocket, (sockaddr*) &client, &clientlen, SOCK_CLOEXEC); if (accepted < 0) { state.SkipWithError(StringPrintf("accept() failed with errno=%d", errno).c_str()); close(sock); break; } close(accepted); close(sock); } close(listensocket); // ALOGI("Finished test on port = %d", port); if (iterations > 0) { latencies.resize(iterations); sort(latencies.begin(), latencies.end()); state.SetLabel(StringPrintf("%lld", (long long) latencies[iterations * 9 / 10])); } } static void run(decltype(ipv4_loopback) benchmarkFunction, ::benchmark::State& state, const bool waitBetweenRuns) { benchmarkFunction(state, waitBetweenRuns); } constexpr int MIN_THREADS = 1; constexpr int MAX_THREADS = 1; constexpr double MIN_TIME = 0.5 /* seconds */; // IPv4 benchmarks under no load static void ipv4_no_load(::benchmark::State& state) { run(ipv4_loopback, state, true); } BENCHMARK(ipv4_no_load)->MinTime(MIN_TIME)->UseManualTime(); // IPv4 benchmarks under high load static void ipv4_high_load(::benchmark::State& state) { run(ipv4_loopback, state, false); } BENCHMARK(ipv4_high_load)->ThreadRange(MIN_THREADS, MAX_THREADS)->MinTime(MIN_TIME)->UseRealTime(); // IPv6 raw connect() without using fwmark static void ipv6_no_load(::benchmark::State& state) { run(ipv6_loopback, state, true); } BENCHMARK(ipv6_no_load)->MinTime(MIN_TIME)->UseManualTime(); // IPv6 benchmarks under high load static void ipv6_high_load(::benchmark::State& state) { run(ipv6_loopback, state, false); } BENCHMARK(ipv6_high_load)->ThreadRange(MIN_THREADS, MAX_THREADS)->MinTime(MIN_TIME)->UseRealTime();