/* * Copyright 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "pc/jitter_buffer_delay.h" #include #include "absl/types/optional.h" #include "api/scoped_refptr.h" #include "pc/test/mock_delayable.h" #include "rtc_base/ref_counted_object.h" #include "rtc_base/thread.h" #include "test/gmock.h" #include "test/gtest.h" using ::testing::Return; namespace { constexpr int kSsrc = 1234; } // namespace namespace webrtc { class JitterBufferDelayTest : public ::testing::Test { public: JitterBufferDelayTest() : delay_(new rtc::RefCountedObject( rtc::Thread::Current())) {} protected: rtc::scoped_refptr delay_; MockDelayable delayable_; }; TEST_F(JitterBufferDelayTest, Set) { delay_->OnStart(&delayable_, kSsrc); EXPECT_CALL(delayable_, SetBaseMinimumPlayoutDelayMs(kSsrc, 3000)) .WillOnce(Return(true)); // Delay in seconds. delay_->Set(3.0); } TEST_F(JitterBufferDelayTest, Caching) { // Check that value is cached before start. delay_->Set(4.0); // Check that cached value applied on the start. EXPECT_CALL(delayable_, SetBaseMinimumPlayoutDelayMs(kSsrc, 4000)) .WillOnce(Return(true)); delay_->OnStart(&delayable_, kSsrc); } TEST_F(JitterBufferDelayTest, Clamping) { delay_->OnStart(&delayable_, kSsrc); // In current Jitter Buffer implementation (Audio or Video) maximum supported // value is 10000 milliseconds. EXPECT_CALL(delayable_, SetBaseMinimumPlayoutDelayMs(kSsrc, 10000)) .WillOnce(Return(true)); delay_->Set(10.5); // Test int overflow. EXPECT_CALL(delayable_, SetBaseMinimumPlayoutDelayMs(kSsrc, 10000)) .WillOnce(Return(true)); delay_->Set(21474836470.0); EXPECT_CALL(delayable_, SetBaseMinimumPlayoutDelayMs(kSsrc, 0)) .WillOnce(Return(true)); delay_->Set(-21474836470.0); // Boundary value in seconds to milliseconds conversion. EXPECT_CALL(delayable_, SetBaseMinimumPlayoutDelayMs(kSsrc, 0)) .WillOnce(Return(true)); delay_->Set(0.0009); EXPECT_CALL(delayable_, SetBaseMinimumPlayoutDelayMs(kSsrc, 0)) .WillOnce(Return(true)); delay_->Set(-2.0); } } // namespace webrtc