176 lines
6.2 KiB
C++
176 lines
6.2 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_DEX2OAT_LINKER_RELATIVE_PATCHER_H_
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#define ART_DEX2OAT_LINKER_RELATIVE_PATCHER_H_
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#include <vector>
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#include "arch/instruction_set.h"
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#include "arch/instruction_set_features.h"
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#include "base/array_ref.h"
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#include "base/macros.h"
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#include "dex/method_reference.h"
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namespace art {
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class CompiledMethod;
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class OutputStream;
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namespace debug {
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struct MethodDebugInfo;
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} // namespace debug
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namespace linker {
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class LinkerPatch;
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/**
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* @class RelativePatcherThunkProvider
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* @brief Interface for providing method offsets for relative call targets.
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*/
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class RelativePatcherThunkProvider {
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public:
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/**
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* Get the code and debug name of a thunk needed by the given linker patch.
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*
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* @param patch The patch for which we need to retrieve the thunk code.
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* @param code A variable to receive the code of the thunk. This code must not be empty.
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* @param debug_name A variable to receive the debug name of the thunk.
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*/
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virtual void GetThunkCode(const LinkerPatch& patch,
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/*out*/ ArrayRef<const uint8_t>* code,
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/*out*/ std::string* debug_name) = 0;
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protected:
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virtual ~RelativePatcherThunkProvider() { }
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};
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/**
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* @class RelativePatcherTargetProvider
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* @brief Interface for providing method offsets for relative call targets.
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*/
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class RelativePatcherTargetProvider {
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public:
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/**
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* Find the offset of the target method of a relative call if known.
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*
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* The process of assigning target method offsets includes calls to the relative patcher's
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* ReserveSpace() which in turn can use FindMethodOffset() to determine if a method already
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* has an offset assigned and, if so, what's that offset. If the offset has not yet been
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* assigned or if it's too far for the particular architecture's relative call,
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* ReserveSpace() may need to allocate space for a special dispatch thunk.
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*
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* @param ref the target method of the relative call.
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* @return true in the first element of the pair if the method was found, false otherwise;
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* if found, the second element specifies the offset.
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*/
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virtual std::pair<bool, uint32_t> FindMethodOffset(MethodReference ref) = 0;
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protected:
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virtual ~RelativePatcherTargetProvider() { }
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};
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/**
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* @class RelativePatcher
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* @brief Interface for architecture-specific link-time patching of PC-relative references.
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*/
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class RelativePatcher {
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public:
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static std::unique_ptr<RelativePatcher> Create(
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InstructionSet instruction_set,
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const InstructionSetFeatures* features,
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RelativePatcherThunkProvider* thunk_provider,
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RelativePatcherTargetProvider* target_provider);
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virtual ~RelativePatcher() { }
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uint32_t CodeAlignmentSize() const {
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return size_code_alignment_;
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}
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uint32_t RelativeCallThunksSize() const {
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return size_relative_call_thunks_;
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}
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uint32_t MiscThunksSize() const {
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return size_misc_thunks_;
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}
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// Reserve space for thunks if needed before a method, return adjusted offset.
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virtual uint32_t ReserveSpace(uint32_t offset,
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const CompiledMethod* compiled_method,
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MethodReference method_ref) = 0;
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// Reserve space for thunks if needed after the last method, return adjusted offset.
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// The caller may use this method to preemptively force thunk space reservation and
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// then resume reservation for more methods. This is useful when there is a gap in
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// the .text segment, for example when going to the next oat file for multi-image.
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virtual uint32_t ReserveSpaceEnd(uint32_t offset) = 0;
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// Write relative call thunks if needed, return adjusted offset. Returns 0 on write failure.
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virtual uint32_t WriteThunks(OutputStream* out, uint32_t offset) = 0;
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// Patch method code. The input displacement is relative to the patched location,
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// the patcher may need to adjust it if the correct base is different.
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virtual void PatchCall(std::vector<uint8_t>* code,
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uint32_t literal_offset,
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uint32_t patch_offset,
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uint32_t target_offset) = 0;
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// Patch a reference to a dex cache location.
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virtual void PatchPcRelativeReference(std::vector<uint8_t>* code,
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const LinkerPatch& patch,
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uint32_t patch_offset,
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uint32_t target_offset) = 0;
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// Patch a call to an entrypoint trampoline.
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virtual void PatchEntrypointCall(std::vector<uint8_t>* code,
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const LinkerPatch& patch,
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uint32_t patch_offset) = 0;
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// Patch a branch to a Baker read barrier thunk.
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virtual void PatchBakerReadBarrierBranch(std::vector<uint8_t>* code,
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const LinkerPatch& patch,
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uint32_t patch_offset) = 0;
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virtual std::vector<debug::MethodDebugInfo> GenerateThunkDebugInfo(
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uint32_t executable_offset) = 0;
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protected:
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RelativePatcher()
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: size_code_alignment_(0u),
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size_relative_call_thunks_(0u),
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size_misc_thunks_(0u) {
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}
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bool WriteCodeAlignment(OutputStream* out, uint32_t aligned_code_delta);
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bool WriteThunk(OutputStream* out, const ArrayRef<const uint8_t>& thunk);
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bool WriteMiscThunk(OutputStream* out, const ArrayRef<const uint8_t>& thunk);
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private:
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uint32_t size_code_alignment_;
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uint32_t size_relative_call_thunks_;
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uint32_t size_misc_thunks_;
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DISALLOW_COPY_AND_ASSIGN(RelativePatcher);
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};
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} // namespace linker
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} // namespace art
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#endif // ART_DEX2OAT_LINKER_RELATIVE_PATCHER_H_
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