43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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* or implied. See the License for the specific language governing permissions and limitations under
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* the License.
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*/
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#ifndef PERSPECTIVEPROGRAM_H
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#define PERSPECTIVEPROGRAM_H
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#include "Matrix.h"
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#include "Program.h"
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#include <EGL/egl.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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class PerspectiveProgram: public Program {
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public:
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explicit PerspectiveProgram(GLuint programId);
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virtual ~PerspectiveProgram() {};
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virtual void before(Matrix& model, Matrix& view, Matrix& projection);
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Matrix mMVMatrix;
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Matrix mMVPMatrix;
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Matrix mLightModelMatrix;
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float mLightPosInModelSpace[4];
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float mLightPosInWorldSpace[4];
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float mLightPosInEyeSpace[4];
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int mMVMatrixHandle;
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int mMVPMatrixHandle;
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int mLightPosHandle;
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};
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#endif
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