55 lines
1.4 KiB
YAML
55 lines
1.4 KiB
YAML
os:
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- Visual Studio 2017
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shallow_clone: true
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platform:
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- Win32
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- x64
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configuration:
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- Release
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environment:
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matrix:
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- SETARCH: i686
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- SETARCH: x86_64
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matrix:
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exclude:
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- platform: Win32
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SETARCH: x86_64
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- platform: x64
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SETARCH: i686
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before_build:
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# Setup environment:
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- ps: $env:TOP = $env:APPVEYOR_BUILD_FOLDER
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- ps: $env:TOP
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- echo %TOP%
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# Get the OpenCL Headers:
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- git clone --depth=1 https://github.com/KhronosGroup/OpenCL-Headers OpenCL-Headers
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# Get and build the OpenCL ICD Loader:
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- git clone --depth=1 https://github.com/KhronosGroup/OpenCL-ICD-Loader.git
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- ps: cd OpenCL-ICD-Loader
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- ps: mkdir build
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- ps: cd build
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- cmake -A%PLATFORM% -DENABLE_OPENCL30_PROVISIONAL=1 -DOPENCL_ICD_LOADER_HEADERS_DIR=%TOP%/OpenCL-Headers/ ..
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- cmake --build . --config %CONFIGURATION%
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- ps: cd $env:TOP
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# Get the libclcxx standard library:
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- git clone --depth=1 https://github.com/KhronosGroup/libclcxx.git libclcxx
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# Generate the CTS solution file:
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- cmake -DCL_INCLUDE_DIR=%TOP%/OpenCL-Headers
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-DCL_LIB_DIR=%TOP%/OpenCL-ICD-Loader/build
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-DCL_LIBCLCXX_DIR=%TOP%/libclcxx
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-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=./bin
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-DOPENCL_LIBRARIES="OpenCL"
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-H. -Bbuild_win -A%PLATFORM%
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-DD3D10_IS_SUPPORTED=ON -DD3D11_IS_SUPPORTED=ON -DARCH=%SETARCH%
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build:
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project: build_win\CLConform.sln
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parallel: true
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verbosity: normal
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