aosp12/external/deqp/framework/opengl/gluRenderConfig.hpp

128 lines
3.4 KiB
C++

#ifndef _GLURENDERCONFIG_HPP
#define _GLURENDERCONFIG_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES Utilities
* ------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief OpenGL rendering configuration.
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "gluRenderContext.hpp"
namespace tcu
{
class CommandLine;
}
namespace glu
{
enum ResetNotificationStrategy
{
RESET_NOTIFICATION_STRATEGY_NOT_SPECIFIED = 0, //!< Not specified, implementation-dependent
RESET_NOTIFICATION_STRATEGY_NO_RESET_NOTIFICATION, //!< No reset notification (may not be supported)
RESET_NOTIFICATION_STRATEGY_LOSE_CONTEXT_ON_RESET, //!< Lose context on reset (may not be supported)
RESET_NOTIFICATION_STRATEGY_LAST
};
/*--------------------------------------------------------------------*//*!
* \brief Rendering context configuration.
*//*--------------------------------------------------------------------*/
struct RenderConfig
{
enum SurfaceType
{
SURFACETYPE_DONT_CARE = 0,
SURFACETYPE_WINDOW, //!< Native window.
SURFACETYPE_OFFSCREEN_NATIVE, //!< Native renderable offscreen buffer, such as pixmap or bitmap.
SURFACETYPE_OFFSCREEN_GENERIC, //!< Generic offscreen buffer, such as EGL pbuffer.
SURFACETYPE_LAST
};
enum Visibility
{
VISIBILITY_HIDDEN = 0,
VISIBILITY_VISIBLE,
VISIBILITY_FULLSCREEN,
VISIBILITY_LAST
};
enum
{
DONT_CARE = -1
};
ContextType type;
int width;
int height;
SurfaceType surfaceType;
Visibility windowVisibility;
int id;
int redBits;
int greenBits;
int blueBits;
int alphaBits;
int depthBits;
int stencilBits;
int numSamples;
ResetNotificationStrategy resetNotificationStrategy;
RenderConfig (ContextType type_ = ContextType())
: type (type_)
, width (DONT_CARE)
, height (DONT_CARE)
, surfaceType (SURFACETYPE_DONT_CARE)
, windowVisibility (VISIBILITY_VISIBLE)
, id (DONT_CARE)
, redBits (DONT_CARE)
, greenBits (DONT_CARE)
, blueBits (DONT_CARE)
, alphaBits (DONT_CARE)
, depthBits (DONT_CARE)
, stencilBits (DONT_CARE)
, numSamples (DONT_CARE)
, resetNotificationStrategy (RESET_NOTIFICATION_STRATEGY_NOT_SPECIFIED)
{
}
} DE_WARN_UNUSED_TYPE;
// Utilities
void parseRenderConfig (RenderConfig* config, const tcu::CommandLine& cmdLine);
RenderConfig::Visibility parseWindowVisibility (const tcu::CommandLine& cmdLine);
template<typename T>
T getValueOrDefault (const RenderConfig& config, const T RenderConfig::*field, T defaultValue)
{
T value = config.*field;
return value == (T)RenderConfig::DONT_CARE ? defaultValue : value;
}
} // glu
#endif // _GLURENDERCONFIG_HPP