128 lines
3.4 KiB
C++
128 lines
3.4 KiB
C++
#ifndef _GLURENDERCONFIG_HPP
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#define _GLURENDERCONFIG_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL ES Utilities
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* ------------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief OpenGL rendering configuration.
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*//*--------------------------------------------------------------------*/
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#include "tcuDefs.hpp"
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#include "gluRenderContext.hpp"
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namespace tcu
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{
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class CommandLine;
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}
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namespace glu
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{
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enum ResetNotificationStrategy
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{
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RESET_NOTIFICATION_STRATEGY_NOT_SPECIFIED = 0, //!< Not specified, implementation-dependent
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RESET_NOTIFICATION_STRATEGY_NO_RESET_NOTIFICATION, //!< No reset notification (may not be supported)
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RESET_NOTIFICATION_STRATEGY_LOSE_CONTEXT_ON_RESET, //!< Lose context on reset (may not be supported)
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RESET_NOTIFICATION_STRATEGY_LAST
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};
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/*--------------------------------------------------------------------*//*!
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* \brief Rendering context configuration.
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*//*--------------------------------------------------------------------*/
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struct RenderConfig
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{
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enum SurfaceType
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{
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SURFACETYPE_DONT_CARE = 0,
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SURFACETYPE_WINDOW, //!< Native window.
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SURFACETYPE_OFFSCREEN_NATIVE, //!< Native renderable offscreen buffer, such as pixmap or bitmap.
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SURFACETYPE_OFFSCREEN_GENERIC, //!< Generic offscreen buffer, such as EGL pbuffer.
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SURFACETYPE_LAST
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};
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enum Visibility
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{
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VISIBILITY_HIDDEN = 0,
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VISIBILITY_VISIBLE,
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VISIBILITY_FULLSCREEN,
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VISIBILITY_LAST
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};
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enum
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{
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DONT_CARE = -1
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};
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ContextType type;
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int width;
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int height;
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SurfaceType surfaceType;
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Visibility windowVisibility;
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int id;
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int redBits;
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int greenBits;
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int blueBits;
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int alphaBits;
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int depthBits;
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int stencilBits;
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int numSamples;
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ResetNotificationStrategy resetNotificationStrategy;
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RenderConfig (ContextType type_ = ContextType())
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: type (type_)
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, width (DONT_CARE)
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, height (DONT_CARE)
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, surfaceType (SURFACETYPE_DONT_CARE)
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, windowVisibility (VISIBILITY_VISIBLE)
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, id (DONT_CARE)
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, redBits (DONT_CARE)
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, greenBits (DONT_CARE)
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, blueBits (DONT_CARE)
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, alphaBits (DONT_CARE)
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, depthBits (DONT_CARE)
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, stencilBits (DONT_CARE)
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, numSamples (DONT_CARE)
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, resetNotificationStrategy (RESET_NOTIFICATION_STRATEGY_NOT_SPECIFIED)
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{
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}
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} DE_WARN_UNUSED_TYPE;
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// Utilities
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void parseRenderConfig (RenderConfig* config, const tcu::CommandLine& cmdLine);
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RenderConfig::Visibility parseWindowVisibility (const tcu::CommandLine& cmdLine);
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template<typename T>
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T getValueOrDefault (const RenderConfig& config, const T RenderConfig::*field, T defaultValue)
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{
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T value = config.*field;
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return value == (T)RenderConfig::DONT_CARE ? defaultValue : value;
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}
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} // glu
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#endif // _GLURENDERCONFIG_HPP
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