54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
#ifndef BENCHMARK_API_INTERNAL_H
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#define BENCHMARK_API_INTERNAL_H
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#include "benchmark/benchmark.h"
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#include "commandlineflags.h"
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#include <cmath>
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#include <iosfwd>
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#include <limits>
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#include <memory>
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#include <string>
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#include <vector>
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namespace benchmark {
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namespace internal {
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// Information kept per benchmark we may want to run
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struct BenchmarkInstance {
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BenchmarkName name;
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Benchmark* benchmark;
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AggregationReportMode aggregation_report_mode;
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std::vector<int64_t> arg;
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TimeUnit time_unit;
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int range_multiplier;
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bool measure_process_cpu_time;
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bool use_real_time;
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bool use_manual_time;
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BigO complexity;
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BigOFunc* complexity_lambda;
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UserCounters counters;
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const std::vector<Statistics>* statistics;
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bool last_benchmark_instance;
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int repetitions;
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double min_time;
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IterationCount iterations;
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int threads; // Number of concurrent threads to us
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State Run(IterationCount iters, int thread_id, internal::ThreadTimer* timer,
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internal::ThreadManager* manager) const;
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};
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bool FindBenchmarksInternal(const std::string& re,
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std::vector<BenchmarkInstance>* benchmarks,
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std::ostream* Err);
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bool IsZero(double n);
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ConsoleReporter::OutputOptions GetOutputOptions(bool force_no_color = false);
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} // end namespace internal
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} // end namespace benchmark
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#endif // BENCHMARK_API_INTERNAL_H
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