62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "chre_api/chre/audio.h"
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#include "chre/core/event_loop_manager.h"
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#include "chre/util/macros.h"
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#include "chre/util/system/napp_permissions.h"
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#ifdef CHRE_AUDIO_SUPPORT_ENABLED
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#include "chre/platform/platform_audio.h"
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#endif // CHRE_AUDIO_SUPPORT_ENABLED
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using chre::EventLoopManager;
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using chre::EventLoopManagerSingleton;
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using chre::Nanoapp;
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using chre::NanoappPermissions;
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DLL_EXPORT bool chreAudioGetSource(uint32_t handle,
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struct chreAudioSource *audioSource) {
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#ifdef CHRE_AUDIO_SUPPORT_ENABLED
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bool success = false;
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if (audioSource != nullptr) {
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success = EventLoopManagerSingleton::get()
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->getAudioRequestManager()
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.getAudioSource(handle, audioSource);
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}
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return success;
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#else
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return false;
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#endif // CHRE_AUDIO_SUPPORT_ENABLED
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}
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DLL_EXPORT bool chreAudioConfigureSource(uint32_t handle, bool enable,
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uint64_t bufferDuration,
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uint64_t deliveryInterval) {
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#ifdef CHRE_AUDIO_SUPPORT_ENABLED
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Nanoapp *nanoapp = EventLoopManager::validateChreApiCall(__func__);
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return nanoapp->permitPermissionUse(NanoappPermissions::CHRE_PERMS_AUDIO) &&
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EventLoopManagerSingleton::get()
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->getAudioRequestManager()
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.configureSource(nanoapp, handle, enable, bufferDuration,
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deliveryInterval);
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#else
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return false;
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#endif // CHRE_AUDIO_SUPPORT_ENABLED
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}
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