aosp12/system/logging/logd/SerializedLogBuffer.cpp

342 lines
12 KiB
C++

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "SerializedLogBuffer.h"
#include <sys/prctl.h>
#include <limits>
#include <android-base/logging.h>
#include <android-base/scopeguard.h>
#include "LogSize.h"
#include "LogStatistics.h"
#include "SerializedFlushToState.h"
static SerializedLogEntry* LogToLogBuffer(std::list<SerializedLogChunk>& log_buffer,
size_t max_size, uint64_t sequence, log_time realtime,
uid_t uid, pid_t pid, pid_t tid, const char* msg,
uint16_t len) {
if (log_buffer.empty()) {
log_buffer.push_back(SerializedLogChunk(max_size / SerializedLogBuffer::kChunkSizeDivisor));
}
auto total_len = sizeof(SerializedLogEntry) + len;
if (!log_buffer.back().CanLog(total_len)) {
log_buffer.back().FinishWriting();
log_buffer.push_back(SerializedLogChunk(max_size / SerializedLogBuffer::kChunkSizeDivisor));
}
return log_buffer.back().Log(sequence, realtime, uid, pid, tid, msg, len);
}
// Clear all logs from a particular UID by iterating through all existing logs for a log_id, and
// write all logs that don't match the UID into a new log buffer, then swapping the log buffers.
// There is an optimization that chunks are copied as-is until a log message from the UID is found,
// to ensure that back-to-back clears of the same UID do not require reflowing the entire buffer.
void ClearLogsByUid(std::list<SerializedLogChunk>& log_buffer, uid_t uid, size_t max_size,
log_id_t log_id, LogStatistics* stats) REQUIRES(logd_lock) {
bool contains_uid_logs = false;
std::list<SerializedLogChunk> new_logs;
auto it = log_buffer.begin();
while (it != log_buffer.end()) {
auto chunk = it++;
chunk->NotifyReadersOfPrune(log_id);
chunk->IncReaderRefCount();
if (!contains_uid_logs) {
for (const auto& entry : *chunk) {
if (entry.uid() == uid) {
contains_uid_logs = true;
break;
}
}
if (!contains_uid_logs) {
chunk->DecReaderRefCount();
new_logs.splice(new_logs.end(), log_buffer, chunk);
continue;
}
// We found a UID log, so push a writable chunk to prepare for the next loop.
new_logs.push_back(
SerializedLogChunk(max_size / SerializedLogBuffer::kChunkSizeDivisor));
}
for (const auto& entry : *chunk) {
if (entry.uid() == uid) {
if (stats != nullptr) {
stats->Subtract(entry.ToLogStatisticsElement(log_id));
}
} else {
LogToLogBuffer(new_logs, max_size, entry.sequence(), entry.realtime(), entry.uid(),
entry.pid(), entry.tid(), entry.msg(), entry.msg_len());
}
}
chunk->DecReaderRefCount();
log_buffer.erase(chunk);
}
std::swap(new_logs, log_buffer);
}
SerializedLogBuffer::SerializedLogBuffer(LogReaderList* reader_list, LogTags* tags,
LogStatistics* stats)
: reader_list_(reader_list), tags_(tags), stats_(stats) {
Init();
}
void SerializedLogBuffer::Init() {
log_id_for_each(i) {
if (!SetSize(i, GetBufferSizeFromProperties(i))) {
SetSize(i, kLogBufferMinSize);
}
}
// Release any sleeping reader threads to dump their current content.
auto lock = std::lock_guard{logd_lock};
for (const auto& reader_thread : reader_list_->reader_threads()) {
reader_thread->TriggerReader();
}
}
bool SerializedLogBuffer::ShouldLog(log_id_t log_id, const char* msg, uint16_t len) {
if (log_id == LOG_ID_SECURITY) {
return true;
}
int prio = ANDROID_LOG_INFO;
const char* tag = nullptr;
size_t tag_len = 0;
if (IsBinary(log_id)) {
int32_t tag_int = MsgToTag(msg, len);
tag = tags_->tagToName(tag_int);
if (tag) {
tag_len = strlen(tag);
}
} else {
prio = *msg;
tag = msg + 1;
tag_len = strnlen(tag, len - 1);
}
return __android_log_is_loggable_len(prio, tag, tag_len, ANDROID_LOG_VERBOSE);
}
int SerializedLogBuffer::Log(log_id_t log_id, log_time realtime, uid_t uid, pid_t pid, pid_t tid,
const char* msg, uint16_t len) {
if (log_id >= LOG_ID_MAX || len == 0) {
return -EINVAL;
}
if (len > LOGGER_ENTRY_MAX_PAYLOAD) {
len = LOGGER_ENTRY_MAX_PAYLOAD;
}
if (!ShouldLog(log_id, msg, len)) {
stats_->AddTotal(log_id, len);
return -EACCES;
}
auto sequence = sequence_.fetch_add(1, std::memory_order_relaxed);
auto lock = std::lock_guard{logd_lock};
auto entry = LogToLogBuffer(logs_[log_id], max_size_[log_id], sequence, realtime, uid, pid, tid,
msg, len);
stats_->Add(entry->ToLogStatisticsElement(log_id));
MaybePrune(log_id);
reader_list_->NotifyNewLog(1 << log_id);
return len;
}
void SerializedLogBuffer::MaybePrune(log_id_t log_id) {
size_t total_size = GetSizeUsed(log_id);
size_t after_size = total_size;
if (total_size > max_size_[log_id]) {
Prune(log_id, total_size - max_size_[log_id]);
after_size = GetSizeUsed(log_id);
LOG(VERBOSE) << "Pruned Logs from log_id: " << log_id << ", previous size: " << total_size
<< " after size: " << after_size;
}
stats_->set_overhead(log_id, after_size);
}
void SerializedLogBuffer::RemoveChunkFromStats(log_id_t log_id, SerializedLogChunk& chunk) {
chunk.IncReaderRefCount();
for (const auto& entry : chunk) {
stats_->Subtract(entry.ToLogStatisticsElement(log_id));
}
chunk.DecReaderRefCount();
}
void SerializedLogBuffer::Prune(log_id_t log_id, size_t bytes_to_free) {
auto& log_buffer = logs_[log_id];
auto it = log_buffer.begin();
while (it != log_buffer.end()) {
for (const auto& reader_thread : reader_list_->reader_threads()) {
if (!reader_thread->IsWatching(log_id)) {
continue;
}
if (reader_thread->deadline().time_since_epoch().count() != 0) {
// Always wake up wrapped readers when pruning. 'Wrapped' readers are an
// optimization that allows the reader to wait until logs starting at a specified
// time stamp are about to be pruned. This is error-prone however, since if that
// timestamp is about to be pruned, the reader is not likely to read the messages
// fast enough to not back-up logd. Instead, we can achieve an nearly-as-efficient
// but not error-prune batching effect by waking the reader whenever any chunk is
// about to be pruned.
reader_thread->TriggerReader();
}
// Some readers may be still reading from this log chunk, log a warning that they are
// about to lose logs.
// TODO: We should forcefully disconnect the reader instead, such that the reader itself
// has an indication that they've lost logs.
if (reader_thread->start() <= it->highest_sequence_number()) {
LOG(WARNING) << "Skipping entries from slow reader, " << reader_thread->name()
<< ", from LogBuffer::Prune()";
}
}
// Increment ahead of time since we're going to erase this iterator from the list.
auto it_to_prune = it++;
// Readers may have a reference to the chunk to track their last read log_position.
// Notify them to delete the reference.
it_to_prune->NotifyReadersOfPrune(log_id);
size_t buffer_size = it_to_prune->PruneSize();
RemoveChunkFromStats(log_id, *it_to_prune);
log_buffer.erase(it_to_prune);
if (buffer_size >= bytes_to_free) {
return;
}
bytes_to_free -= buffer_size;
}
}
void SerializedLogBuffer::UidClear(log_id_t log_id, uid_t uid) {
// Wake all readers; see comment in Prune().
for (const auto& reader_thread : reader_list_->reader_threads()) {
if (!reader_thread->IsWatching(log_id)) {
continue;
}
if (reader_thread->deadline().time_since_epoch().count() != 0) {
reader_thread->TriggerReader();
}
}
ClearLogsByUid(logs_[log_id], uid, max_size_[log_id], log_id, stats_);
}
std::unique_ptr<FlushToState> SerializedLogBuffer::CreateFlushToState(uint64_t start,
LogMask log_mask) {
return std::make_unique<SerializedFlushToState>(start, log_mask, logs_);
}
bool SerializedLogBuffer::FlushTo(
LogWriter* writer, FlushToState& abstract_state,
const std::function<FilterResult(log_id_t log_id, pid_t pid, uint64_t sequence,
log_time realtime)>& filter) {
auto& state = reinterpret_cast<SerializedFlushToState&>(abstract_state);
while (state.HasUnreadLogs()) {
LogWithId top = state.PopNextUnreadLog();
auto* entry = top.entry;
auto log_id = top.log_id;
if (entry->sequence() < state.start()) {
continue;
}
state.set_start(entry->sequence());
if (!writer->privileged() && entry->uid() != writer->uid()) {
continue;
}
if (filter) {
auto ret = filter(log_id, entry->pid(), entry->sequence(), entry->realtime());
if (ret == FilterResult::kSkip) {
continue;
}
if (ret == FilterResult::kStop) {
break;
}
}
// We copy the log entry such that we can flush it without the lock. We never block pruning
// waiting for this Flush() to complete.
constexpr size_t kMaxEntrySize = sizeof(*entry) + LOGGER_ENTRY_MAX_PAYLOAD + 1;
unsigned char entry_copy[kMaxEntrySize] __attribute__((uninitialized));
CHECK_LT(entry->msg_len(), LOGGER_ENTRY_MAX_PAYLOAD + 1);
memcpy(entry_copy, entry, sizeof(*entry) + entry->msg_len());
logd_lock.unlock();
if (!reinterpret_cast<SerializedLogEntry*>(entry_copy)->Flush(writer, log_id)) {
logd_lock.lock();
return false;
}
logd_lock.lock();
}
state.set_start(state.start() + 1);
return true;
}
bool SerializedLogBuffer::Clear(log_id_t id, uid_t uid) {
auto lock = std::lock_guard{logd_lock};
if (uid == 0) {
Prune(id, ULONG_MAX);
} else {
UidClear(id, uid);
}
// Clearing SerializedLogBuffer never waits for readers and therefore is always successful.
return true;
}
size_t SerializedLogBuffer::GetSizeUsed(log_id_t id) {
size_t total_size = 0;
for (const auto& chunk : logs_[id]) {
total_size += chunk.PruneSize();
}
return total_size;
}
size_t SerializedLogBuffer::GetSize(log_id_t id) {
auto lock = std::lock_guard{logd_lock};
return max_size_[id];
}
// New SerializedLogChunk objects will be allocated according to the new size, but older one are
// unchanged. MaybePrune() is called on the log buffer to reduce it to an appropriate size if the
// new size is lower.
bool SerializedLogBuffer::SetSize(log_id_t id, size_t size) {
// Reasonable limits ...
if (!IsValidBufferSize(size)) {
return false;
}
auto lock = std::lock_guard{logd_lock};
max_size_[id] = size;
MaybePrune(id);
return true;
}