aosp12/bionic/benchmarks/property_benchmark.cpp

223 lines
6.5 KiB
C++

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string>
#include <vector>
#include <android-base/file.h>
using namespace std::literals;
#if defined(__BIONIC__)
#define _REALLY_INCLUDE_SYS__SYSTEM_PROPERTIES_H_
#include <sys/_system_properties.h>
#include <benchmark/benchmark.h>
#include <system_properties/system_properties.h>
#include "util.h"
struct LocalPropertyTestState {
explicit LocalPropertyTestState(int nprops)
: nprops(nprops), valid(false), system_properties_(false) {
static const char prop_name_chars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-_.";
valid = system_properties_.AreaInit(dir_.path, nullptr);
if (!valid) {
return;
}
names = new char* [nprops];
name_lens = new int[nprops];
values = new char* [nprops];
value_lens = new int[nprops];
srandom(nprops);
for (int i = 0; i < nprops; i++) {
// Make sure the name has at least 10 characters to make
// it very unlikely to generate the same random name.
name_lens[i] = (random() % (PROP_NAME_MAX - 10)) + 10;
names[i] = new char[PROP_NAME_MAX + 1];
size_t prop_name_len = sizeof(prop_name_chars) - 1;
for (int j = 0; j < name_lens[i]; j++) {
if (j == 0 || names[i][j-1] == '.' || j == name_lens[i] - 1) {
// Certain values are not allowed:
// - Don't start name with '.'
// - Don't allow '.' to appear twice in a row
// - Don't allow the name to end with '.'
// This assumes that '.' is the last character in the
// array so that decrementing the length by one removes
// the value from the possible values.
prop_name_len--;
}
names[i][j] = prop_name_chars[random() % prop_name_len];
}
names[i][name_lens[i]] = 0;
// Make sure the value contains at least 1 character.
value_lens[i] = (random() % (PROP_VALUE_MAX - 1)) + 1;
values[i] = new char[PROP_VALUE_MAX];
for (int j = 0; j < value_lens[i]; j++) {
values[i][j] = prop_name_chars[random() % (sizeof(prop_name_chars) - 1)];
}
if (system_properties_.Add(names[i], name_lens[i], values[i], value_lens[i]) < 0) {
printf("Failed to add a property, terminating...\n");
printf("%s = %.*s\n", names[i], value_lens[i], values[i]);
exit(1);
}
}
valid = true;
}
SystemProperties& system_properties() {
return system_properties_;
}
~LocalPropertyTestState() {
if (!valid) {
return;
}
system_properties_.contexts_->FreeAndUnmap();
for (int i = 0; i < nprops; i++) {
delete names[i];
delete values[i];
}
delete[] names;
delete[] name_lens;
delete[] values;
delete[] value_lens;
}
public:
const int nprops;
char** names;
int* name_lens;
char** values;
int* value_lens;
bool valid;
private:
SystemProperties system_properties_;
TemporaryDir dir_;
};
static void BM_property_get(benchmark::State& state) {
const size_t nprops = state.range(0);
LocalPropertyTestState pa(nprops);
if (!pa.valid) return;
while (state.KeepRunning()) {
char value[PROP_VALUE_MAX];
pa.system_properties().Get(pa.names[random() % nprops], value);
}
}
BIONIC_BENCHMARK_WITH_ARG(BM_property_get, "NUM_PROPS");
static void BM_property_find(benchmark::State& state) {
const size_t nprops = state.range(0);
LocalPropertyTestState pa(nprops);
if (!pa.valid) return;
while (state.KeepRunning()) {
pa.system_properties().Find(pa.names[random() % nprops]);
}
}
BIONIC_BENCHMARK_WITH_ARG(BM_property_find, "NUM_PROPS");
static void BM_property_read(benchmark::State& state) {
const size_t nprops = state.range(0);
LocalPropertyTestState pa(nprops);
if (!pa.valid) return;
const prop_info** pinfo = new const prop_info*[nprops];
char propvalue[PROP_VALUE_MAX];
for (size_t i = 0; i < nprops; ++i) {
pinfo[i] = pa.system_properties().Find(pa.names[random() % nprops]);
}
size_t i = 0;
while (state.KeepRunning()) {
pa.system_properties().Read(pinfo[i], nullptr, propvalue);
i = (i + 1) % nprops;
}
delete[] pinfo;
}
BIONIC_BENCHMARK_WITH_ARG(BM_property_read, "NUM_PROPS");
static void BM_property_serial(benchmark::State& state) {
const size_t nprops = state.range(0);
LocalPropertyTestState pa(nprops);
if (!pa.valid) return;
const prop_info** pinfo = new const prop_info*[nprops];
for (size_t i = 0; i < nprops; ++i) {
pinfo[i] = pa.system_properties().Find(pa.names[random() % nprops]);
}
size_t i = 0;
while (state.KeepRunning()) {
__system_property_serial(pinfo[i]);
i = (i + 1) % nprops;
}
delete[] pinfo;
}
BIONIC_BENCHMARK_WITH_ARG(BM_property_serial, "NUM_PROPS");
// This benchmarks find the actual properties currently set on the system and accessible by the
// user that runs this benchmark (aka this is best run as root). It is not comparable between
// devices, nor even boots, but is useful to understand the the real end-to-end speed, including
// costs to find the correct property file within /dev/__properties__.
static void BM_property_find_real(benchmark::State& state) {
std::vector<std::string> properties;
__system_property_foreach(
[](const prop_info* pi, void* cookie) {
__system_property_read_callback(pi,
[](void* cookie, const char* name, const char*, unsigned) {
auto properties =
reinterpret_cast<std::vector<std::string>*>(cookie);
properties->emplace_back(name);
},
cookie);
},
&properties);
while (state.KeepRunning()) {
for (const auto& property : properties) {
__system_property_find(property.c_str());
}
}
}
BIONIC_BENCHMARK(BM_property_find_real);
#endif // __BIONIC__