aosp12/external/llvm-project/compiler-rt/lib/sanitizer_common/sanitizer_thread_registry.cpp

352 lines
10 KiB
C++

//===-- sanitizer_thread_registry.cpp -------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file is shared between sanitizer tools.
//
// General thread bookkeeping functionality.
//===----------------------------------------------------------------------===//
#include "sanitizer_thread_registry.h"
namespace __sanitizer {
ThreadContextBase::ThreadContextBase(u32 tid)
: tid(tid), unique_id(0), reuse_count(), os_id(0), user_id(0),
status(ThreadStatusInvalid), detached(false),
thread_type(ThreadType::Regular), parent_tid(0), next(0) {
name[0] = '\0';
atomic_store(&thread_destroyed, 0, memory_order_release);
}
ThreadContextBase::~ThreadContextBase() {
// ThreadContextBase should never be deleted.
CHECK(0);
}
void ThreadContextBase::SetName(const char *new_name) {
name[0] = '\0';
if (new_name) {
internal_strncpy(name, new_name, sizeof(name));
name[sizeof(name) - 1] = '\0';
}
}
void ThreadContextBase::SetDead() {
CHECK(status == ThreadStatusRunning ||
status == ThreadStatusFinished);
status = ThreadStatusDead;
user_id = 0;
OnDead();
}
void ThreadContextBase::SetDestroyed() {
atomic_store(&thread_destroyed, 1, memory_order_release);
}
bool ThreadContextBase::GetDestroyed() {
return !!atomic_load(&thread_destroyed, memory_order_acquire);
}
void ThreadContextBase::SetJoined(void *arg) {
// FIXME(dvyukov): print message and continue (it's user error).
CHECK_EQ(false, detached);
CHECK_EQ(ThreadStatusFinished, status);
status = ThreadStatusDead;
user_id = 0;
OnJoined(arg);
}
void ThreadContextBase::SetFinished() {
// ThreadRegistry::FinishThread calls here in ThreadStatusCreated state
// for a thread that never actually started. In that case the thread
// should go to ThreadStatusFinished regardless of whether it was created
// as detached.
if (!detached || status == ThreadStatusCreated) status = ThreadStatusFinished;
OnFinished();
}
void ThreadContextBase::SetStarted(tid_t _os_id, ThreadType _thread_type,
void *arg) {
status = ThreadStatusRunning;
os_id = _os_id;
thread_type = _thread_type;
OnStarted(arg);
}
void ThreadContextBase::SetCreated(uptr _user_id, u64 _unique_id,
bool _detached, u32 _parent_tid, void *arg) {
status = ThreadStatusCreated;
user_id = _user_id;
unique_id = _unique_id;
detached = _detached;
// Parent tid makes no sense for the main thread.
if (tid != 0)
parent_tid = _parent_tid;
OnCreated(arg);
}
void ThreadContextBase::Reset() {
status = ThreadStatusInvalid;
SetName(0);
atomic_store(&thread_destroyed, 0, memory_order_release);
OnReset();
}
// ThreadRegistry implementation.
const u32 ThreadRegistry::kUnknownTid = ~0U;
ThreadRegistry::ThreadRegistry(ThreadContextFactory factory, u32 max_threads,
u32 thread_quarantine_size, u32 max_reuse)
: context_factory_(factory),
max_threads_(max_threads),
thread_quarantine_size_(thread_quarantine_size),
max_reuse_(max_reuse),
mtx_(),
n_contexts_(0),
total_threads_(0),
alive_threads_(0),
max_alive_threads_(0),
running_threads_(0) {
threads_ = (ThreadContextBase **)MmapOrDie(max_threads_ * sizeof(threads_[0]),
"ThreadRegistry");
dead_threads_.clear();
invalid_threads_.clear();
}
void ThreadRegistry::GetNumberOfThreads(uptr *total, uptr *running,
uptr *alive) {
BlockingMutexLock l(&mtx_);
if (total) *total = n_contexts_;
if (running) *running = running_threads_;
if (alive) *alive = alive_threads_;
}
uptr ThreadRegistry::GetMaxAliveThreads() {
BlockingMutexLock l(&mtx_);
return max_alive_threads_;
}
u32 ThreadRegistry::CreateThread(uptr user_id, bool detached, u32 parent_tid,
void *arg) {
BlockingMutexLock l(&mtx_);
u32 tid = kUnknownTid;
ThreadContextBase *tctx = QuarantinePop();
if (tctx) {
tid = tctx->tid;
} else if (n_contexts_ < max_threads_) {
// Allocate new thread context and tid.
tid = n_contexts_++;
tctx = context_factory_(tid);
threads_[tid] = tctx;
} else {
#if !SANITIZER_GO
Report("%s: Thread limit (%u threads) exceeded. Dying.\n",
SanitizerToolName, max_threads_);
#else
Printf("race: limit on %u simultaneously alive goroutines is exceeded,"
" dying\n", max_threads_);
#endif
Die();
}
CHECK_NE(tctx, 0);
CHECK_NE(tid, kUnknownTid);
CHECK_LT(tid, max_threads_);
CHECK_EQ(tctx->status, ThreadStatusInvalid);
alive_threads_++;
if (max_alive_threads_ < alive_threads_) {
max_alive_threads_++;
CHECK_EQ(alive_threads_, max_alive_threads_);
}
tctx->SetCreated(user_id, total_threads_++, detached,
parent_tid, arg);
return tid;
}
void ThreadRegistry::RunCallbackForEachThreadLocked(ThreadCallback cb,
void *arg) {
CheckLocked();
for (u32 tid = 0; tid < n_contexts_; tid++) {
ThreadContextBase *tctx = threads_[tid];
if (tctx == 0)
continue;
cb(tctx, arg);
}
}
u32 ThreadRegistry::FindThread(FindThreadCallback cb, void *arg) {
BlockingMutexLock l(&mtx_);
for (u32 tid = 0; tid < n_contexts_; tid++) {
ThreadContextBase *tctx = threads_[tid];
if (tctx != 0 && cb(tctx, arg))
return tctx->tid;
}
return kUnknownTid;
}
ThreadContextBase *
ThreadRegistry::FindThreadContextLocked(FindThreadCallback cb, void *arg) {
CheckLocked();
for (u32 tid = 0; tid < n_contexts_; tid++) {
ThreadContextBase *tctx = threads_[tid];
if (tctx != 0 && cb(tctx, arg))
return tctx;
}
return 0;
}
static bool FindThreadContextByOsIdCallback(ThreadContextBase *tctx,
void *arg) {
return (tctx->os_id == (uptr)arg && tctx->status != ThreadStatusInvalid &&
tctx->status != ThreadStatusDead);
}
ThreadContextBase *ThreadRegistry::FindThreadContextByOsIDLocked(tid_t os_id) {
return FindThreadContextLocked(FindThreadContextByOsIdCallback,
(void *)os_id);
}
void ThreadRegistry::SetThreadName(u32 tid, const char *name) {
BlockingMutexLock l(&mtx_);
CHECK_LT(tid, n_contexts_);
ThreadContextBase *tctx = threads_[tid];
CHECK_NE(tctx, 0);
CHECK_EQ(SANITIZER_FUCHSIA ? ThreadStatusCreated : ThreadStatusRunning,
tctx->status);
tctx->SetName(name);
}
void ThreadRegistry::SetThreadNameByUserId(uptr user_id, const char *name) {
BlockingMutexLock l(&mtx_);
for (u32 tid = 0; tid < n_contexts_; tid++) {
ThreadContextBase *tctx = threads_[tid];
if (tctx != 0 && tctx->user_id == user_id &&
tctx->status != ThreadStatusInvalid) {
tctx->SetName(name);
return;
}
}
}
void ThreadRegistry::DetachThread(u32 tid, void *arg) {
BlockingMutexLock l(&mtx_);
CHECK_LT(tid, n_contexts_);
ThreadContextBase *tctx = threads_[tid];
CHECK_NE(tctx, 0);
if (tctx->status == ThreadStatusInvalid) {
Report("%s: Detach of non-existent thread\n", SanitizerToolName);
return;
}
tctx->OnDetached(arg);
if (tctx->status == ThreadStatusFinished) {
tctx->SetDead();
QuarantinePush(tctx);
} else {
tctx->detached = true;
}
}
void ThreadRegistry::JoinThread(u32 tid, void *arg) {
bool destroyed = false;
do {
{
BlockingMutexLock l(&mtx_);
CHECK_LT(tid, n_contexts_);
ThreadContextBase *tctx = threads_[tid];
CHECK_NE(tctx, 0);
if (tctx->status == ThreadStatusInvalid) {
Report("%s: Join of non-existent thread\n", SanitizerToolName);
return;
}
if ((destroyed = tctx->GetDestroyed())) {
tctx->SetJoined(arg);
QuarantinePush(tctx);
}
}
if (!destroyed)
internal_sched_yield();
} while (!destroyed);
}
// Normally this is called when the thread is about to exit. If
// called in ThreadStatusCreated state, then this thread was never
// really started. We just did CreateThread for a prospective new
// thread before trying to create it, and then failed to actually
// create it, and so never called StartThread.
void ThreadRegistry::FinishThread(u32 tid) {
BlockingMutexLock l(&mtx_);
CHECK_GT(alive_threads_, 0);
alive_threads_--;
CHECK_LT(tid, n_contexts_);
ThreadContextBase *tctx = threads_[tid];
CHECK_NE(tctx, 0);
bool dead = tctx->detached;
if (tctx->status == ThreadStatusRunning) {
CHECK_GT(running_threads_, 0);
running_threads_--;
} else {
// The thread never really existed.
CHECK_EQ(tctx->status, ThreadStatusCreated);
dead = true;
}
tctx->SetFinished();
if (dead) {
tctx->SetDead();
QuarantinePush(tctx);
}
tctx->SetDestroyed();
}
void ThreadRegistry::StartThread(u32 tid, tid_t os_id, ThreadType thread_type,
void *arg) {
BlockingMutexLock l(&mtx_);
running_threads_++;
CHECK_LT(tid, n_contexts_);
ThreadContextBase *tctx = threads_[tid];
CHECK_NE(tctx, 0);
CHECK_EQ(ThreadStatusCreated, tctx->status);
tctx->SetStarted(os_id, thread_type, arg);
}
void ThreadRegistry::QuarantinePush(ThreadContextBase *tctx) {
if (tctx->tid == 0)
return; // Don't reuse the main thread. It's a special snowflake.
dead_threads_.push_back(tctx);
if (dead_threads_.size() <= thread_quarantine_size_)
return;
tctx = dead_threads_.front();
dead_threads_.pop_front();
CHECK_EQ(tctx->status, ThreadStatusDead);
tctx->Reset();
tctx->reuse_count++;
if (max_reuse_ > 0 && tctx->reuse_count >= max_reuse_)
return;
invalid_threads_.push_back(tctx);
}
ThreadContextBase *ThreadRegistry::QuarantinePop() {
if (invalid_threads_.size() == 0)
return 0;
ThreadContextBase *tctx = invalid_threads_.front();
invalid_threads_.pop_front();
return tctx;
}
void ThreadRegistry::SetThreadUserId(u32 tid, uptr user_id) {
BlockingMutexLock l(&mtx_);
CHECK_LT(tid, n_contexts_);
ThreadContextBase *tctx = threads_[tid];
CHECK_NE(tctx, 0);
CHECK_NE(tctx->status, ThreadStatusInvalid);
CHECK_NE(tctx->status, ThreadStatusDead);
CHECK_EQ(tctx->user_id, 0);
tctx->user_id = user_id;
}
} // namespace __sanitizer