aosp12/packages/modules/DnsResolver/PrivateDnsConfiguration.h

165 lines
6.3 KiB
C++

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <list>
#include <map>
#include <mutex>
#include <vector>
#include <android-base/result.h>
#include <android-base/thread_annotations.h>
#include <netdutils/BackoffSequence.h>
#include <netdutils/DumpWriter.h>
#include <netdutils/InternetAddresses.h>
#include "DnsTlsServer.h"
#include "LockedQueue.h"
#include "PrivateDnsValidationObserver.h"
namespace android {
namespace net {
// TODO: decouple the dependency of DnsTlsServer.
struct PrivateDnsStatus {
PrivateDnsMode mode;
// TODO: change the type to std::vector<DnsTlsServer>.
std::map<DnsTlsServer, Validation, AddressComparator> serversMap;
std::list<DnsTlsServer> validatedServers() const {
std::list<DnsTlsServer> servers;
for (const auto& pair : serversMap) {
if (pair.second == Validation::success) {
servers.push_back(pair.first);
}
}
return servers;
}
};
class PrivateDnsConfiguration {
public:
struct ServerIdentity {
const netdutils::IPSockAddr sockaddr;
const std::string provider;
explicit ServerIdentity(const IPrivateDnsServer& server)
: sockaddr(server.addr()), provider(server.provider()) {}
bool operator<(const ServerIdentity& other) const {
return std::tie(sockaddr, provider) < std::tie(other.sockaddr, other.provider);
}
bool operator==(const ServerIdentity& other) const {
return std::tie(sockaddr, provider) == std::tie(other.sockaddr, other.provider);
}
};
// The only instance of PrivateDnsConfiguration.
static PrivateDnsConfiguration& getInstance() {
static PrivateDnsConfiguration instance;
return instance;
}
int set(int32_t netId, uint32_t mark, const std::vector<std::string>& servers,
const std::string& name, const std::string& caCert) EXCLUDES(mPrivateDnsLock);
PrivateDnsStatus getStatus(unsigned netId) const EXCLUDES(mPrivateDnsLock);
void clear(unsigned netId) EXCLUDES(mPrivateDnsLock);
// Request the server to be revalidated on a connection tagged with |mark|.
// Returns a Result to indicate if the request is accepted.
base::Result<void> requestValidation(unsigned netId, const ServerIdentity& identity,
uint32_t mark) EXCLUDES(mPrivateDnsLock);
void setObserver(PrivateDnsValidationObserver* observer);
void dump(netdutils::DumpWriter& dw) const;
private:
typedef std::map<ServerIdentity, std::unique_ptr<IPrivateDnsServer>> PrivateDnsTracker;
PrivateDnsConfiguration() = default;
// Launchs a thread to run the validation for |server| on the network |netId|.
// |isRevalidation| is true if this call is due to a revalidation request.
void startValidation(const ServerIdentity& identity, unsigned netId, bool isRevalidation)
REQUIRES(mPrivateDnsLock);
bool recordPrivateDnsValidation(const ServerIdentity& identity, unsigned netId, bool success,
bool isRevalidation) EXCLUDES(mPrivateDnsLock);
void sendPrivateDnsValidationEvent(const ServerIdentity& identity, unsigned netId, bool success)
REQUIRES(mPrivateDnsLock);
// Decide if a validation for |server| is needed. Note that servers that have failed
// multiple validation attempts but for which there is still a validating
// thread running are marked as being Validation::in_process.
bool needsValidation(const IPrivateDnsServer& server) const REQUIRES(mPrivateDnsLock);
void updateServerState(const ServerIdentity& identity, Validation state, uint32_t netId)
REQUIRES(mPrivateDnsLock);
// For testing.
base::Result<IPrivateDnsServer*> getPrivateDns(const ServerIdentity& identity, unsigned netId)
EXCLUDES(mPrivateDnsLock);
base::Result<IPrivateDnsServer*> getPrivateDnsLocked(const ServerIdentity& identity,
unsigned netId) REQUIRES(mPrivateDnsLock);
mutable std::mutex mPrivateDnsLock;
std::map<unsigned, PrivateDnsMode> mPrivateDnsModes GUARDED_BY(mPrivateDnsLock);
// Contains all servers for a network, along with their current validation status.
// In case a server is removed due to a configuration change, it remains in this map,
// but is marked inactive.
// Any pending validation threads will continue running because we have no way to cancel them.
std::map<unsigned, PrivateDnsTracker> mPrivateDnsTransports GUARDED_BY(mPrivateDnsLock);
void notifyValidationStateUpdate(const netdutils::IPSockAddr& sockaddr, Validation validation,
uint32_t netId) const REQUIRES(mPrivateDnsLock);
// TODO: fix the reentrancy problem.
PrivateDnsValidationObserver* mObserver GUARDED_BY(mPrivateDnsLock);
friend class PrivateDnsConfigurationTest;
// It's not const because PrivateDnsConfigurationTest needs to override it.
// TODO: make it const by dependency injection.
netdutils::BackoffSequence<>::Builder mBackoffBuilder =
netdutils::BackoffSequence<>::Builder()
.withInitialRetransmissionTime(std::chrono::seconds(60))
.withMaximumRetransmissionTime(std::chrono::seconds(3600));
struct RecordEntry {
RecordEntry(uint32_t netId, const ServerIdentity& identity, Validation state)
: netId(netId), serverIdentity(identity), state(state) {}
const uint32_t netId;
const ServerIdentity serverIdentity;
const Validation state;
const std::chrono::system_clock::time_point timestamp = std::chrono::system_clock::now();
};
LockedRingBuffer<RecordEntry> mPrivateDnsLog{100};
};
} // namespace net
} // namespace android