fix bug of R_imu is missed
This commit is contained in:
parent
6770c16d6c
commit
54541e198f
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@ -5,6 +5,6 @@
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<remap from="/imu_bias" to="/raw_imu/bias" />
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<remap from="/imu_bias" to="/raw_imu/bias" />
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</node>
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</node>
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<!-- Start rviz visualization with preset config -->
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<!-- Start rviz visualization with preset config -->
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<!-- <node pkg="rviz" type="rviz" name="rviz" args="-d $(find att_ekf)/rviz_cfg/att_ekf.rviz"/> -->
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<!-- <node pkg="rviz" type="rviz" name="rviz" args="-d $(find att_ekf)/rviz_cfg/att_estimation.rviz"/> -->
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</launch>
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</launch>
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@ -0,0 +1,248 @@
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Panels:
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- Class: rviz/Displays
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Help Height: 78
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Name: Displays
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Property Tree Widget:
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Expanded:
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- /Global Options1
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- /Pose1
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- /Pose2
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Splitter Ratio: 0.5
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Tree Height: 478
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- Class: rviz/Selection
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Name: Selection
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- Class: rviz/Tool Properties
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Expanded:
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- /2D Pose Estimate1
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- /2D Nav Goal1
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- /Publish Point1
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Name: Tool Properties
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Splitter Ratio: 0.588679
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- Class: rviz/Views
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Expanded:
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- /Current View1
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Name: Views
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Splitter Ratio: 0.5
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- Class: rviz/Time
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Experimental: false
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Name: Time
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SyncMode: 0
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SyncSource: LaserScan
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Visualization Manager:
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Class: ""
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Displays:
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- Alpha: 0.5
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Cell Size: 1
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Class: rviz/Grid
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Color: 160; 160; 164
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Enabled: true
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Line Style:
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Line Width: 0.03
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Value: Lines
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Name: Grid
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Normal Cell Count: 0
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Offset:
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X: 0
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Y: 0
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Z: 0
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Plane: XY
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Plane Cell Count: 10
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Reference Frame: <Fixed Frame>
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Value: true
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- Alpha: 1
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Class: rviz/RobotModel
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Collision Enabled: false
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Enabled: true
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Links:
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All Links Enabled: true
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Expand Joint Details: false
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Expand Link Details: false
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Expand Tree: false
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Link Tree Style: Links in Alphabetic Order
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base_link:
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Alpha: 1
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Show Axes: false
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Show Trail: false
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Value: true
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front_cam_link:
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Alpha: 1
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Show Axes: false
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Show Trail: false
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front_cam_optical_frame:
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Alpha: 1
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Show Axes: false
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Show Trail: false
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laser0_frame:
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Alpha: 1
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Show Axes: false
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Show Trail: false
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Value: true
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sonar_link:
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Alpha: 1
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Show Axes: false
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Show Trail: false
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Value: true
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Name: RobotModel
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Robot Description: robot_description
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TF Prefix: ""
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Update Interval: 0
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Value: true
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Visual Enabled: true
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- Alpha: 0.7
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Class: rviz/Map
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Color Scheme: map
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Draw Behind: false
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Enabled: true
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Name: Map
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Topic: /map
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Value: true
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- Alpha: 1
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Autocompute Intensity Bounds: true
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Autocompute Value Bounds:
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Max Value: 2
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Min Value: 0
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Value: false
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Axis: Z
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Channel Name: intensity
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Class: rviz/LaserScan
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Color: 255; 255; 255
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Color Transformer: AxisColor
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Decay Time: 0
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Enabled: true
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Invert Rainbow: false
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Max Color: 255; 255; 255
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Max Intensity: 0
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Min Color: 0; 0; 0
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Min Intensity: 0
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Name: LaserScan
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Position Transformer: XYZ
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Queue Size: 10
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Selectable: true
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Size (Pixels): 3
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Size (m): 0.01
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Style: Points
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Topic: /scan
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Use Fixed Frame: true
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Use rainbow: true
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Value: true
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- Class: rviz/Camera
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Enabled: true
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Image Rendering: background and overlay
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Image Topic: /front_cam/camera/image
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Name: Camera
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Overlay Alpha: 0.5
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Queue Size: 2
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Transport Hint: raw
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Value: true
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Visibility:
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Grid: false
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LaserScan: false
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Map: false
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Path: true
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Pose: true
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RobotModel: false
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Value: true
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Zoom Factor: 1
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- Alpha: 1
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Buffer Length: 1
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Class: rviz/Path
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Color: 170; 0; 0
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Enabled: true
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Line Style: Lines
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Line Width: 0.03
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Name: Path
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Offset:
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X: 0
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Y: 0
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Z: 0
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Topic: /trajectory
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Value: true
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- Alpha: 1
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Axes Length: 1
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Axes Radius: 0.1
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Class: rviz/Pose
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Color: 255; 25; 0
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Enabled: true
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Head Length: 0.3
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Head Radius: 0.1
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Name: Pose
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Shaft Length: 1
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Shaft Radius: 0.05
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Shape: Axes
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Topic: /pose
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Value: true
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- Alpha: 1
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Axes Length: 0.5
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Axes Radius: 0.1
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Class: rviz/Pose
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Color: 255; 25; 0
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Enabled: true
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Head Length: 0.3
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Head Radius: 0.1
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Name: Pose
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Shaft Length: 1
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Shaft Radius: 0.05
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Shape: Axes
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Topic: /pose_gt
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Value: true
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Enabled: true
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Global Options:
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Background Color: 48; 48; 48
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Fixed Frame: world
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Frame Rate: 30
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Name: root
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Tools:
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- Class: rviz/Interact
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Hide Inactive Objects: true
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- Class: rviz/MoveCamera
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- Class: rviz/Select
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- Class: rviz/FocusCamera
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- Class: rviz/Measure
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- Class: rviz/SetInitialPose
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Topic: /initialpose
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- Class: rviz/SetGoal
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Topic: /move_base_simple/goal
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- Class: rviz/PublishPoint
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Single click: true
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Topic: /clicked_point
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Value: true
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Views:
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Current:
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Class: rviz/Orbit
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Distance: 12.4519
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Enable Stereo Rendering:
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Stereo Eye Separation: 0.06
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Stereo Focal Distance: 1
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Swap Stereo Eyes: false
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Value: false
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Focal Point:
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X: 1.65759
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Y: -1.70336
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Z: -0.589262
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Name: Current View
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Near Clip Distance: 0.01
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Pitch: 0.530399
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Target Frame: base_stabilized
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Value: Orbit (rviz)
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Yaw: 3.21541
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Saved: ~
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Window Geometry:
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Camera:
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collapsed: false
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Displays:
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collapsed: false
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Height: 1026
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Hide Left Dock: false
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Hide Right Dock: true
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QMainWindow State: 000000ff00000000fd00000004000000000000012e00000378fc020000000afb0000001200530065006c0065006300740069006f006e00000001e10000009b0000006400fffffffb0000001e0054006f006f006c002000500072006f007000650072007400690065007302000001ed000001df00000185000000a3fb000000120056006900650077007300200054006f006f02000001df000002110000018500000122fb000000200054006f006f006c002000500072006f0070006500720074006900650073003203000002880000011d000002210000017afb000000100044006900730070006c00610079007301000000280000026d000000dd00fffffffb0000002000730065006c0065006300740069006f006e00200062007500660066006500720200000138000000aa0000023a00000294fb00000014005700690064006500530074006500720065006f02000000e6000000d2000003ee0000030bfb0000000c004b0069006e0065006300740200000186000001060000030c00000261fb0000000c00430061006d006500720061010000029b000001050000001600fffffffb0000000a0049006d00610067006501000002d9000000c70000000000000000000000010000010f0000035ffc0200000003fb0000001e0054006f006f006c002000500072006f00700065007200740069006500730100000041000000780000000000000000fb0000000a0056006900650077007300000000410000035f000000b000fffffffb0000001200530065006c0065006300740069006f006e010000025a000000b200000000000000000000000200000490000000a9fc0100000001fb0000000a00560069006500770073030000004e00000080000002e100000197000000030000065f0000003efc0100000002fb0000000800540069006d006501000000000000065f000002f600fffffffb0000000800540069006d006501000000000000045000000000000000000000052b0000037800000004000000040000000800000008fc0000000100000002000000010000000a0054006f006f006c00730100000000ffffffff0000000000000000
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Selection:
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collapsed: false
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Time:
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collapsed: false
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Tool Properties:
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collapsed: false
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Views:
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collapsed: true
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Width: 1631
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X: 55
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Y: 14
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@ -25,7 +25,7 @@ Att_ekf::Att_ekf()
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P.setZero();
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P.setZero();
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P.block<3, 3>(0, 0) = R_gyro;
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P.block<3, 3>(0, 0) = R_gyro;
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P.block<3, 3>(3, 3) = R_gyro*1000;
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P.block<3, 3>(3, 3) = R_gyro;
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P.block<3, 3>(6, 6) = R_acc;
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P.block<3, 3>(6, 6) = R_acc;
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P.block<3, 3>(9, 9) = R_mag;
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P.block<3, 3>(9, 9) = R_mag;
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}
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}
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@ -53,11 +53,9 @@ void Att_ekf::predict(double t)
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A.block<3, 3>(6, 0) += skew_symmetric(ra)*dt;
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A.block<3, 3>(6, 0) += skew_symmetric(ra)*dt;
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A.block<3, 3>(9, 0) += skew_symmetric(rm)*dt;
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A.block<3, 3>(9, 0) += skew_symmetric(rm)*dt;
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P = A*P*A.transpose() + Q;//Q?
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P = A*P*A.transpose() + Q;//Q?
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curr_t = t;
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curr_t = t;
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//cout << "predict: " << x.transpose() << endl;
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}
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}
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void Att_ekf::update_magnetic(Vector3d& mag, double t)
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void Att_ekf::update_magnetic(Vector3d& mag, double t)
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{
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{
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@ -82,7 +80,7 @@ void Att_ekf::update_magnetic(Vector3d& mag, double t)
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MatrixXd K = P.inverse()*H.transpose()*(H*P.inverse()*H.transpose() + R_mag).inverse();
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MatrixXd K = P.inverse()*H.transpose()*(H*P.inverse()*H.transpose() + R_mag).inverse();
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MatrixXd I = MatrixXd::Identity(12, 12);
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MatrixXd I = MatrixXd::Identity(12, 12);
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cout << "mag K: " << K << endl;
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x = x + K*(z - H*x);
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x = x + K*(z - H*x);
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P = (I- K*H)*P.inverse();
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P = (I- K*H)*P.inverse();
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//cout << "update mag: " << x.transpose() << endl;
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//cout << "update mag: " << x.transpose() << endl;
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@ -112,8 +110,9 @@ void Att_ekf::update_imu(Vector3d &acc, Vector3d & gyro, double t)
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H.block<3, 3>(0, 0) = Matrix3d::Identity();
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H.block<3, 3>(0, 0) = Matrix3d::Identity();
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H.block<3, 3>(3, 6) = Matrix3d::Identity();
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H.block<3, 3>(3, 6) = Matrix3d::Identity();
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MatrixXd K = P.inverse()*H.transpose()*(H*P.inverse()*H.transpose()).inverse();
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MatrixXd K = P.inverse()*H.transpose()*(H*P.inverse()*H.transpose() + R_imu).inverse();
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MatrixXd I = MatrixXd::Identity(12, 12);
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MatrixXd I = MatrixXd::Identity(12, 12);
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cout << "imu K: " << K << endl;
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x = x + K*(z - H*x);
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x = x + K*(z - H*x);
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P = (I- K*H)*P.inverse();
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P = (I- K*H)*P.inverse();
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//cout << "update imu: " << x.transpose() << endl;
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//cout << "update imu: " << x.transpose() << endl;
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@ -15,14 +15,14 @@ public:
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Matrix3d get_rotation_matrix();
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Matrix3d get_rotation_matrix();
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double get_time() {return curr_t;}
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double get_time() {return curr_t;}
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private:
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private:
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const double acc_cov = 0.35;
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const double acc_cov = 10;
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const double gyro_cov = 0.05;
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const double gyro_cov = 0.05;
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const double mag_cov = 0.2;
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const double mag_cov = 10;
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double curr_t;
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double curr_t;
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Matrix<double, 12, 1> x;//anguler velocity, angular acceleration velocity, gravity field, magnetic field
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Matrix<double, 12, 1> x;//anguler velocity, angular acceleration velocity, gravity field, magnetic field
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Matrix<double, 12, 12> P;//covariance
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Matrix<double, 12, 12> P;//covariance
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const Matrix<double, 12, 12> Q = MatrixXd::Identity(12, 12)*0.5;
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const Matrix<double, 12, 12> Q = MatrixXd::Identity(12, 12)*0.01;
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const Matrix<double, 3, 3> R_acc = MatrixXd::Identity(3, 3)*acc_cov;
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const Matrix<double, 3, 3> R_acc = MatrixXd::Identity(3, 3)*acc_cov;
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const Matrix<double, 3, 3> R_gyro = MatrixXd::Identity(3, 3)*gyro_cov;
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const Matrix<double, 3, 3> R_gyro = MatrixXd::Identity(3, 3)*gyro_cov;
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@ -25,6 +25,7 @@ Vector3d gyro_bias;
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Vector3d acc_bias;
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Vector3d acc_bias;
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Quaterniond q_gt;
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Quaterniond q_gt;
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double t_gt;
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ros::Publisher pose_pub, pose_gt_pub;
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ros::Publisher pose_pub, pose_gt_pub;
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void magCallback(const geometry_msgs::Vector3StampedConstPtr& msg)
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void magCallback(const geometry_msgs::Vector3StampedConstPtr& msg)
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@ -51,6 +52,16 @@ void imuCallback(const sensor_msgs::ImuConstPtr & msg)
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q_gt.x() = msg->orientation.x;
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q_gt.x() = msg->orientation.x;
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q_gt.y() = msg->orientation.y;
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q_gt.y() = msg->orientation.y;
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q_gt.z() = msg->orientation.z;
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q_gt.z() = msg->orientation.z;
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t_gt = msg->header.stamp.toSec();
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geometry_msgs::PoseStamped pose_gt;
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pose_gt.header.stamp = ros::Time(t_gt);
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pose_gt.header.frame_id = "/world";
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pose_gt.pose.orientation.w = q_gt.w();
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pose_gt.pose.orientation.x = q_gt.x();
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pose_gt.pose.orientation.y = q_gt.y();
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pose_gt.pose.orientation.z = q_gt.z();
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pose_gt_pub.publish(pose_gt);
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//cout << "q_gt: " << q_gt.w() << " " << q_gt.vec().transpose() << endl;
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//cout << "q_gt: " << q_gt.w() << " " << q_gt.vec().transpose() << endl;
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}
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}
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@ -71,22 +82,13 @@ void publish_pose()
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geometry_msgs::PoseStamped pose;
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geometry_msgs::PoseStamped pose;
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MatrixXd m = att_ekf.get_rotation_matrix();
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MatrixXd m = att_ekf.get_rotation_matrix();
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Quaterniond q = mat2quaternion(m);
|
Quaterniond q = mat2quaternion(m);
|
||||||
pose.header.stamp = ros::Time::now();
|
pose.header.stamp = ros::Time(att_ekf.get_time());
|
||||||
pose.header.frame_id = "/base_link";
|
pose.header.frame_id = "/world";
|
||||||
pose.pose.orientation.w = q.w();
|
pose.pose.orientation.w = q.w();
|
||||||
pose.pose.orientation.x = q.x();
|
pose.pose.orientation.x = q.x();
|
||||||
pose.pose.orientation.y = q.y();
|
pose.pose.orientation.y = q.y();
|
||||||
pose.pose.orientation.z = q.z();
|
pose.pose.orientation.z = q.z();
|
||||||
pose_pub.publish(pose);
|
pose_pub.publish(pose);
|
||||||
|
|
||||||
geometry_msgs::PoseStamped pose_gt;
|
|
||||||
pose_gt.header.stamp = ros::Time::now();
|
|
||||||
pose_gt.header.frame_id = "/base_link";
|
|
||||||
pose_gt.pose.orientation.w = q_gt.w();
|
|
||||||
pose_gt.pose.orientation.x = q_gt.x();
|
|
||||||
pose_gt.pose.orientation.y = q_gt.y();
|
|
||||||
pose_gt.pose.orientation.z = q_gt.z();
|
|
||||||
pose_gt_pub.publish(pose_gt);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char **argv)
|
int main(int argc, char **argv)
|
||||||
|
@ -123,6 +125,7 @@ int main(int argc, char **argv)
|
||||||
gyro -= gyro_bias;
|
gyro -= gyro_bias;
|
||||||
}
|
}
|
||||||
att_ekf.update_imu(acc, gyro, t);
|
att_ekf.update_imu(acc, gyro, t);
|
||||||
|
publish_pose();
|
||||||
imu_q.pop_front();
|
imu_q.pop_front();
|
||||||
}else
|
}else
|
||||||
{
|
{
|
||||||
|
@ -132,6 +135,7 @@ int main(int argc, char **argv)
|
||||||
mag(2) = mag_q.front().second.vector.z;
|
mag(2) = mag_q.front().second.vector.z;
|
||||||
double t = mag_q.front().first;
|
double t = mag_q.front().first;
|
||||||
att_ekf.update_magnetic(mag, t);
|
att_ekf.update_magnetic(mag, t);
|
||||||
|
publish_pose();
|
||||||
mag_q.pop_front();
|
mag_q.pop_front();
|
||||||
}
|
}
|
||||||
if(imu_q.size() == 0 || mag_q.size() == 0) break;
|
if(imu_q.size() == 0 || mag_q.size() == 0) break;
|
||||||
|
@ -141,7 +145,7 @@ int main(int argc, char **argv)
|
||||||
// cout << "q: " << q.w() << " " << q.vec().transpose() << endl;
|
// cout << "q: " << q.w() << " " << q.vec().transpose() << endl;
|
||||||
// cout << "q_gt: " << q_gt.w() << " " << q_gt.vec().transpose() << endl;
|
// cout << "q_gt: " << q_gt.w() << " " << q_gt.vec().transpose() << endl;
|
||||||
|
|
||||||
publish_pose();
|
|
||||||
//Quaterniond dq = q.inverse()*q_gt;
|
//Quaterniond dq = q.inverse()*q_gt;
|
||||||
//cout << "dq: " << dq.w() << " " << dq.vec().transpose() << endl;
|
//cout << "dq: " << dq.w() << " " << dq.vec().transpose() << endl;
|
||||||
loop_rate.sleep();
|
loop_rate.sleep();
|
||||||
|
|
Loading…
Reference in New Issue