88 lines
2.7 KiB
Markdown
88 lines
2.7 KiB
Markdown
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# Instance segmentation sensor
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*Instance segmentation* is a new type of camera sensor that yields a unique pixel value for every object in a scene. This is in contrast to the semantic segmentation sensor that has the same ID for instances of the same object class, like for example vehicles.
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To spawn a semantic segmentation camera, we need the `sensor.camera.instance_segmentation` blueprint:
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```py
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instance_camera_bp = world.get_blueprint_library().find('sensor.camera.instance_segmentation')
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```
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# Example
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We'll start by setting up a world with an instance segmentation camera and spawning numerous vehicles in the scene.
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Connect to the server and set to synchronous mode.
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```py
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import carla
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import random
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import time
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import queue
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# Connect to client and set CARLA server to synchronous mode
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client = carla.Client('localhost', 2000)
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world = client.get_world()
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settings = world.get_settings()
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settings.synchronous_mode = True
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world.apply_settings(settings)
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```
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Set up the instance segmentation sensor and spawn it at the desired map location.
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```py
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# Get the map spawn points and the spectator
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spawn_points = world.get_map().get_spawn_points()
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spectator = world.get_spectator()
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# Set the camera to some location in the map
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cam_location = carla.Location(x=-46., y=152, z=18)
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cam_rotation = carla.Rotation(pitch=-21, yaw=-93.4, roll=0)
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camera_transform = carla.Transform(location=cam_location, rotation=cam_rotation)
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spectator.set_transform(camera_transform)
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# Retrieve the semantic camera blueprint and spawn the camera
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instance_camera_bp = world.get_blueprint_library().find('sensor.camera.instance_segmentation')
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instance_camera = world.try_spawn_actor(instance_camera_bp, camera_transform)
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```
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Spawn vehicles around the camera to populate the scene with numerous object instances.
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```py
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# Spawn vehicles in an 80m vicinity of the camera
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vehicle_bp_library = world.get_blueprint_library().filter('*vehicle*')
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radius = 80
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for spawn_point in spawn_points:
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vec = [spawn_point.location.x - cam_location.x, spawn_point.location.y - cam_location.y]
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if vec[0]*vec[0] + vec[1]*vec[1] < radius*radius:
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world.try_spawn_actor(random.choice(vehicle_bp_library), spawn_point)
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world.tick()
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```
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Now generate the image.
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```py
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# Save the image to disk
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instance_image_queue = queue.Queue()
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instance_camera.listen(instance_image_queue.put)
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world.tick()
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instance_image=instance_image_queue.get()
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instance_image.save_to_disk('instance_segmentation.png')
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```
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## Image Output
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The instance segmentation image saved to disk has the instance ID's encoded in the G and B channels of the RGB image file. The R channel contains the standard semantic ID.
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![instance_segmentation](img/instance_segmentation.png)
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