carla/CHANGELOG.md

50 lines
1.5 KiB
Markdown
Raw Normal View History

2017-05-19 22:27:06 +08:00
## CARLA 0.3.0
* Added basic dynamic weather functionality.
- Weather and sun light can be changed during game.
- Presets stored in config file CarlaWeather.ini.
* Add basic functionality to spawn pedestrians.
* Split road meshes for intersections and turns for better precission of the road map.
* Better debug for road map.
* Implemented collision count for other cars and pedestrians.
* Command line argument -carla-settings now accepts relative paths.
* Improved performance when semantic segmentation is disabled.
* Improved tagger system.
2017-05-09 02:04:44 +08:00
## CARLA 0.2.4
* Fixed serialization of road map resulting in a huge map size.
## CARLA 0.2.3
* Fixed rounding errors in HUD (100% was shown as 99%, 30 FPS as 29 FPS).
* Fixed crash when player goes out of road map.
* Fixed several issues related to the transform of the road map (wasn't working in CARLA_ORIGIN_1).
## CARLA 0.2.2
* Implemented signals for off-road and opposite lane invasion
* Fixed linking issues (use Unreal's libpng)
* Fixed memory leak in PNG compression
## CARLA 0.2.1
* Fixed the memory leak related to protobuf issues
* Fixed color shift in semantic segmentation and depth
* Added in-game timestamp (now sending both OS and in-game)
## CARLA 0.2.0
* Fixed Depth issues
* Added semantic segmentation
* Changed codification to PNG
* Camera configuration through config INI file
## CARLA 0.1.1
* Added build system for Windows and Linux
## CARLA 0.1.0
* Added basic functionality