carla/PythonAPI/docs/geom.yml

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---
- module_name: carla
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classes:
- class_name: Vector2D
# - DESCRIPTION ------------------------
doc: >
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Helper class to perform 2D operations.
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# - PROPERTIES -------------------------
instance_variables:
- var_name: x
type: float
doc: >
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X-axis value.
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- var_name: 'y'
type: float
doc: >
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Y-axis value.
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# - METHODS ----------------------------
methods:
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- def_name: __init__
params:
- param_name: x
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type: float
default: 0.0
- param_name: y
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type: float
default: 0.0
# --------------------------------------
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- def_name: __add__
params:
- param_name: other
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type: carla.Vector2D
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# --------------------------------------
- def_name: __sub__
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params:
- param_name: other
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type: carla.Vector2D
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# --------------------------------------
- def_name: __mul__
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params:
- param_name: other
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type: carla.Vector2D
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# --------------------------------------
- def_name: __truediv__
params:
- param_name: other
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type: carla.Vector2D
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# --------------------------------------
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- def_name: __eq__
return: bool
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params:
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- param_name: other
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type: carla.Vector2D
doc: >
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Returns __True__ if values for every axis are equal.
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# --------------------------------------
- def_name: __ne__
return: bool
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params:
- param_name: bool
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type: carla.Vector2D
doc: >
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Returns __True__ if the value for any axis is different.
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# --------------------------------------
- def_name: __str__
return: str
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doc: >
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Returns the axis values for the vector parsed as string.
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# --------------------------------------
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- class_name: Vector3D
# - DESCRIPTION ------------------------
doc: >
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Helper class to perform 3D operations.
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# - PROPERTIES -------------------------
instance_variables:
- var_name: x
type: float
doc: >
X-axis value.
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- var_name: 'y'
type: float
doc: >
Y-axis value.
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- var_name: z
type: float
doc: >
Z-axis value.
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# - METHODS ----------------------------
methods:
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- def_name: __init__
params:
- param_name: x
type: float
default: 0.0
- param_name: 'y'
type: float
default: 0.0
- param_name: z
type: float
default: 0.0
# --------------------------------------
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- def_name: __add__
params:
- param_name: other
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type: carla.Vector3D
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# --------------------------------------
- def_name: __sub__
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params:
- param_name: other
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type: carla.Vector3D
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# --------------------------------------
- def_name: __mul__
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params:
- param_name: other
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type: carla.Vector3D
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# --------------------------------------
- def_name: __truediv__
params:
- param_name: other
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type: carla.Vector3D
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# --------------------------------------
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- def_name: __eq__
params:
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- param_name: other
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type: carla.Vector3D
return: bool
doc: >
Returns __True__ if values for every axis are equal.
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# --------------------------------------
- def_name: __ne__
params:
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- param_name: other
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type: carla.Vector3D
return: bool
doc: >
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Returns __True__ if the value for any axis is different.
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# --------------------------------------
- def_name: __str__
return: str
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doc: >
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Returns the axis values for the vector parsed as string.
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# --------------------------------------
- class_name: Location
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parent: carla.Vector3D
# - DESCRIPTION ------------------------
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doc: >
Represents a spot in the world.
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# - PROPERTIES -------------------------
instance_variables:
- var_name: x
type: float
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var_units: meters
doc: >
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Distance from origin to spot on X axis.
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- var_name: 'y'
type: float
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var_units: meters
doc: >
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Distance from origin to spot on Y axis.
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- var_name: z
type: float
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var_units: meters
doc: >
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Distance from origin to spot on Z axis.
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# - METHODS ----------------------------
methods:
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- def_name: __init__
params:
- param_name: x
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type: float
default: 0.0
- param_name: 'y'
type: float
default: 0.0
- param_name: z
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type: float
default: 0.0
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# --------------------------------------
- def_name: distance
params:
- param_name: location
type: carla.Location
doc: >
The other point to compute the distance with.
return: float
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return_units: meters
doc: >
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Returns Euclidean distance from this location to another one.
# --------------------------------------
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- def_name: __eq__
return: bool
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params:
- param_name: other
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type: carla.Location
doc: >
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Returns __True__ if both locations are the same point in space.
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# --------------------------------------
- def_name: __ne__
return: bool
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params:
- param_name: other
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type: carla.Location
doc: >
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Returns __True__ if both locations are different points in space.
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# --------------------------------------
- def_name: __str__
return: str
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doc: >
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Parses the axis' values to string.
# --------------------------------------
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- class_name: Rotation
# - DESCRIPTION ------------------------
doc: >
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Class that represents a 3D rotation and therefore, an orientation in space. CARLA uses the Unreal Engine coordinates system. This is a Z-up left-handed system. <br>
<br>The constructor method follows a specific order of declaration: `(pitch, yaw, roll)`, which corresponds to `(Y-rotation,Z-rotation,X-rotation)`. <br>
<br>![UE4_Rotation](https://d26ilriwvtzlb.cloudfront.net/8/83/BRMC_9.jpg)
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*Unreal Engine's coordinates system*
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# - PROPERTIES -------------------------
instance_variables:
- var_name: pitch
type: float
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var_units: degrees
doc: >
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Y-axis rotation angle.
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- var_name: yaw
type: float
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var_units: degrees
doc: >
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Z-axis rotation angle.
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- var_name: roll
type: float
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var_units: degrees
doc: >
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X-axis rotation angle.
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# - METHODS ----------------------------
methods:
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- def_name: __init__
params:
- param_name: pitch
type: float
default: 0.0
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param_units: degrees
doc: >
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Y-axis rotation angle.
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- param_name: yaw
type: float
default: 0.0
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param_units: degrees
doc: >
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Z-axis rotation angle.
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- param_name: roll
type: float
default: 0.0
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param_units: degrees
doc: >
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X-axis rotation angle.
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warning: The declaration order is different in CARLA <code>(pitch,yaw,roll)</code>, and in the Unreal Engine Editor <code>(roll,pitch,yaw)</code>. When working in a build from source, don't mix up the axes' rotations.
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# --------------------------------------
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- def_name: get_forward_vector
params:
return: carla.Vector3D
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doc: >
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Computes the vector pointing forward according to the rotation of the object.
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# --------------------------------------
- def_name: get_right_vector
params:
return: carla.Vector3D
doc: >
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Computes the vector pointing to the right according to the rotation of the object.
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# --------------------------------------
- def_name: get_up_vector
params:
return: carla.Vector3D
doc: >
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Computes the vector pointing upwards according to the rotation of the object.
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# --------------------------------------
- def_name: __eq__
return: bool
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params:
- param_name: other
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type: carla.Rotation
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doc: >
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Returns __True__ if both rotations represent the same orientation for every axis.
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# --------------------------------------
- def_name: __ne__
params:
- param_name: other
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type: carla.Rotation
return: bool
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doc: >
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Returns __True__ if both rotations represent the same orientation for every axis.
# --------------------------------------
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- def_name: __str__
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doc: >
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Parses the axis' orientations to string.
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# --------------------------------------
- class_name: Transform
# - DESCRIPTION ------------------------
doc: >
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Class that defines a transformation, a combination of location and rotation, without scaling.
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# - PROPERTIES -------------------------
instance_variables:
- var_name: location
type: carla.Location
doc: >
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Describes a point in the coordinate system.
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- var_name: rotation
type: carla.Rotation
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var_units: degrees (pitch, yaw, roll)
doc: >
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Describes a rotation for an object according to Unreal Engine's axis system.
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# - METHODS ----------------------------
methods:
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- def_name: __init__
params:
- param_name: location
type: carla.Location
- param_name: rotation
type: carla.Rotation
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param_units: degrees (pitch, yaw, roll)
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# --------------------------------------
- def_name: transform
params:
- param_name: in_point
type: carla.Location
doc: >
Location in the space to which the transformation will be applied.
doc: >
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Translates a 3D point from local to global coordinates using the current transformation as frame of reference.
# --------------------------------------
- def_name: get_forward_vector
return: carla.Vector3D
doc: >
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Computes a forward vector using the rotation of the object.
# --------------------------------------
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- def_name: get_right_vector
return: carla.Vector3D
doc: >
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Computes a right vector using the rotatio of the object.
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# --------------------------------------
- def_name: get_up_vector
return: carla.Vector3D
doc: >
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Computes an up vector using the rotation of the object.
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# --------------------------------------
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- def_name: get_matrix
return: list(list(float))
doc: >
Computes the 4-matrix representation of the transformation.
# --------------------------------------
- def_name: get_inverse_matrix
return: list(list(float))
doc: >
Computes the 4-matrix representation of the inverse transformation.
# --------------------------------------
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- def_name: __eq__
return: bool
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params:
- param_name: other
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type: carla.Transform
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doc: >
Returns __True__ if both location and rotation are equal for this and `other`.
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# --------------------------------------
- def_name: __ne__
return: bool
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params:
- param_name: other
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type: carla.Transform
doc: >
Returns __True__ if any location and rotation are not equal for this and `other`.
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# --------------------------------------
- def_name: __str__
return: str
doc: >
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Parses both location and rotation to string.
# --------------------------------------
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- class_name: BoundingBox
# - DESCRIPTION ------------------------
doc: >
Bounding boxes contain the geometry of an actor or an element in the scene. They can be used by carla.DebugHelper or a carla.Client to draw their shapes for debugging. Check out the snipet in carla.DebugHelper.draw_box where a snapshot of the world is used to draw bounding boxes for traffic lights.
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# - PROPERTIES -------------------------
instance_variables:
- var_name: extent
type: carla.Vector3D
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var_units: meters
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doc: >
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Vector from the center of the box to one vertex. The value in each axis equals half the size of the box for that axis.
`extent.x * 2` would return the size of the box in the X-axis.
- var_name: location
type: carla.Location
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var_units: meters
doc: >
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The center of the bounding box.
- var_name: rotation
type: carla.Rotation
doc: >
The orientation of the bounding box.
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# - METHODS ----------------------------
methods:
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- def_name: __init__
params:
- param_name: location
type: carla.Location
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var_units: meters
doc: >
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Center of the box, relative to its parent.
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- param_name: extent
type: carla.Vector3D
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param_units: meters
doc: >
Vector containing half the size of the box for every axis.
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# --------------------------------------
- def_name: contains
return: bool
params:
- param_name: world_point
type: carla.Location
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param_units: meters
doc: >
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The point in world space to be checked.
- param_name: transform
type: carla.Transform
doc: >
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Contains location and rotation needed to convert this object's local space to world space.
doc: >
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Returns **True** if a point passed in world space is inside this bounding box.
# --------------------------------------
- def_name: get_local_vertices
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return: list(carla.Location)
doc: >
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Returns a list containing the locations of this object's vertices in local space.
# --------------------------------------
- def_name: get_world_vertices
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return: list(carla.Location)
params:
- param_name: transform
type: carla.Transform
doc: >
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Contains location and rotation needed to convert this object's local space to world space.
doc: >
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Returns a list containing the locations of this object's vertices in world space.
# --------------------------------------
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- def_name: __eq__
return: bool
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params:
- param_name: other
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type: carla.BoundingBox
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doc: >
Returns true if both location and extent are equal for this and `other`.
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# --------------------------------------
- def_name: __ne__
return: bool
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params:
- param_name: other
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type: carla.BoundingBox
doc: >
Returns true if either location or extent are different for this and `other`.
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# --------------------------------------
- def_name: __str__
return: str
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doc: >
Parses the location and extent of the bounding box to string.
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# --------------------------------------
- class_name: GeoLocation
# - DESCRIPTION ------------------------
doc: >
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Class that contains geographical coordinates simulated data. The carla.Map can convert simulation locations by using the <b><georeference></b> tag in the OpenDRIVE file.
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# - PROPERTIES -------------------------
instance_variables:
- var_name: latitude
type: float
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var_units: degrees
doc: >
North/South value of a point on the map.
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- var_name: longitude
type: float
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var_units: degrees
doc: >
West/East value of a point on the map.
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- var_name: altitude
type: float
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var_units: meters
doc: >
Height regarding ground level.
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# - METHODS ----------------------------
methods:
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- def_name: __init__
params:
- param_name: latitude
type: float
default: 0.0
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param_units: degrees
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- param_name: longitude
type: float
default: 0.0
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param_units: degrees
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- param_name: altitude
type: float
default: 0.0
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param_units: meters
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# --------------------------------------
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- def_name: __eq__
params:
- param_name: other
type: carla.GeoLocation
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# --------------------------------------
- def_name: __ne__
params:
- param_name: other
type: carla.GeoLocation
# --------------------------------------
- def_name: __str__
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# --------------------------------------
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...