carla/Co-Simulation/PTV-Vissim/vissim_integration/bridge_helper.py

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#!/usr/bin/env python
# Copyright (c) 2020 Computer Vision Center (CVC) at the Universitat Autonoma de
# Barcelona (UAB).
#
# This work is licensed under the terms of the MIT license.
# For a copy, see <https://opensource.org/licenses/MIT>.
""" This module provides a helper for the co-simulation between vissim and carla. """
# ==================================================================================================
# -- imports ---------------------------------------------------------------------------------------
# ==================================================================================================
import logging
import random
import carla # pylint: disable=import-error
# ==================================================================================================
# -- Bridge helper (VISSIM <=> CARLA) --------------------------------------------------------------
# ==================================================================================================
class BridgeHelper(object):
"""
BridgeHelper provides methos to ease the co-simulation between vissim and carla.
"""
blueprint_library = []
vtypes = {}
@staticmethod
def get_carla_transform(in_vissim_transform):
"""
Returns carla transform based on vissim transform.
"""
in_location = in_vissim_transform.location
in_rotation = in_vissim_transform.rotation
# Transform to carla reference system (left-handed system).
out_location = (in_location.x, -in_location.y, in_location.z)
out_rotation = (in_rotation.pitch, -in_rotation.yaw, in_rotation.roll)
out_transform = carla.Transform(
carla.Location(out_location[0], out_location[1], out_location[2]),
carla.Rotation(out_rotation[0], out_rotation[1], out_rotation[2]))
return out_transform
@staticmethod
def get_vissim_transform(in_carla_transform):
"""
Returns vissim transform based on carla transform.
"""
in_location = in_carla_transform.location
in_rotation = in_carla_transform.rotation
# Transform to vissim reference system (right-handed system).
out_location = (in_location.x, -in_location.y, in_location.z)
out_rotation = (in_rotation.pitch, -in_rotation.yaw, in_rotation.roll)
out_transform = carla.Transform(
carla.Location(out_location[0], out_location[1], out_location[2]),
carla.Rotation(out_rotation[0], out_rotation[1], out_rotation[2]))
return out_transform
@staticmethod
def _flip_y(in_vector):
"""
Flips y coordinate of the given vector.
"""
return carla.Vector3D(in_vector.x, -in_vector.y, in_vector.z)
@staticmethod
def get_carla_velocity(in_vissim_velocity):
"""
Returns carla velocity based on vissim velocity.
"""
return BridgeHelper._flip_y(in_vissim_velocity)
@staticmethod
def get_vissim_velocity(in_carla_velocity):
"""
Returns vissim velocity based on carla velocity.
"""
return BridgeHelper._flip_y(in_carla_velocity)
@staticmethod
def _get_recommended_carla_blueprint(vissim_actor):
"""
Returns an appropriate blueprint based on the given vissim actor.
"""
blueprint = BridgeHelper.blueprint_library.filter('vehicle.seat.leon')[0]
color = random.choice(blueprint.get_attribute('color').recommended_values)
blueprint.set_attribute('color', color)
return blueprint
@staticmethod
def get_carla_blueprint(vissim_actor):
"""
Returns an appropriate blueprint based on the received vissim actor.
"""
type_id = str(vissim_actor.type)
if type_id in BridgeHelper.vtypes:
candidates = BridgeHelper.vtypes[type_id]
if candidates:
blueprint_id = random.choice(candidates)
else:
logging.error(
'vissim type %s not supported. No vehicle will be spawned in carla', type_id)
return None
blueprint = BridgeHelper.blueprint_library.filter(blueprint_id)
if not blueprint:
logging.error(
'carla blueprint %s unknown. No vehicle will be spawned', blueprint_id)
return None
blueprint = blueprint[0]
if blueprint.has_attribute('color'):
color = random.choice(blueprint.get_attribute('color').recommended_values)
blueprint.set_attribute('color', color)
if blueprint.has_attribute('driver_id'):
driver_id = random.choice(blueprint.get_attribute('driver_id').recommended_values)
blueprint.set_attribute('driver_id', driver_id)
blueprint.set_attribute('role_name', 'vissim_driver')
return blueprint
else:
logging.error(
'vissim type %s unknown. No vehicle will be spawned in carla', type_id)
return None