Updated changelog
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@ -19,6 +19,7 @@
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- get_angular_velocity: for getting the angular velocity
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- add_impulse: for applying an impulse (in world axis)
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* Added support for gnss_sensor
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* Fixed autopilot direction not properly initialized that interfered with the initial raycast direction
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* Fixed TCP accept error, too many open files while creating and destroying a lot of sensors
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* Fixed lost error messages in client-side, now when a request fails it reports the reason
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* Improved simulator fatal error handling, now uses UE4 fatal error system
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