Marcel/package development fix (#8189)
* Add workaround for a development package crash. * Add Definitions.def file generation. Fix incorrect RecastBuilderPath. Enable option checking in CarlaTools.Build.cs.
This commit is contained in:
parent
6ee86983a4
commit
078029189b
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@ -44,7 +44,7 @@ project (
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LANGUAGES
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C
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CXX
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ASM # This is required by some dependencies, such as LibPNG.
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ASM
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DESCRIPTION
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"Open-source simulator for autonomous driving research."
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HOMEPAGE_URL
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@ -58,14 +58,6 @@ if (NOT EXISTS ${CARLA_UE_CONTENT_PATH}/.git)
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carla_error ("Missing CARLA content.")
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endif ()
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if (ENABLE_ROS2)
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set (LAUNCH_ARGS ${LAUNCH_ARGS} --ros2)
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endif()
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if (ENABLE_ROS2_DEMO)
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set (LAUNCH_ARGS ${LAUNCH_ARGS} --ros2-demo)
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endif()
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set (
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UNREAL_EDITOR_PATH
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${CARLA_UNREAL_ENGINE_PATH}/Engine/Binaries/${UE_SYSTEM_NAME}/UnrealEditor${EXE_EXT}
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@ -108,19 +100,44 @@ list (
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set (
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CARLA_UNREAL_INCLUDE_PATHS_FILE_NAME
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Includes.def
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)
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set (
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CARLA_UNREAL_LIBRARIES_PATHS_FILE_NAME
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Libraries.def
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)
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set (
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CARLA_UNREAL_DEFINITIONS_FILE_NAME
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Options.def
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)
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set (
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CARLA_UNREAL_DEFINITIONS_FILE_NAME
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Definitions.def
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)
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set (
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CARLA_UNREAL_INCLUDE_PATHS_FILE_PATH
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${CMAKE_CURRENT_BINARY_DIR}/Includes.inc
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${CMAKE_CURRENT_BINARY_DIR}/${CARLA_UNREAL_INCLUDE_PATHS_FILE_NAME}
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)
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set (
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CARLA_UNREAL_LIBRARIES_PATHS_FILE_PATH
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${CMAKE_CURRENT_BINARY_DIR}/Libraries.inc
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${CMAKE_CURRENT_BINARY_DIR}/${CARLA_UNREAL_LIBRARIES_PATHS_FILE_NAME}
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)
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set (
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CARLA_UNREAL_OPTIONS_PATHS_FILE_PATH
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${CMAKE_CURRENT_BINARY_DIR}/Options.inc
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CARLA_UNREAL_OPTIONS_FILE_PATH
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${CMAKE_CURRENT_BINARY_DIR}/${CARLA_UNREAL_OPTIONS_FILE_NAME}
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)
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set (
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CARLA_UNREAL_DEFINITIONS_FILE_PATH
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${CMAKE_CURRENT_BINARY_DIR}/${CARLA_UNREAL_DEFINITIONS_FILE_NAME}
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)
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set (
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@ -152,7 +169,12 @@ foreach (UE_DEP ${UE_DEPENDENCIES})
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endif ()
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endforeach ()
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set (UNREAL_PROJECT_OPTIONS)
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set (
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CARLA_UNREAL_DEFINITIONS
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RECASTBUILDER_PATH="$<TARGET_FILE:RecastBuilder>"
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)
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set (CARLA_UNREAL_OPTIONS)
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if (ENABLE_ROS2)
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list (
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@ -181,14 +203,6 @@ endif()
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if (WIN32)
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set (
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CARLA_UE_GENERATE_PROJECT_FILES_COMMAND
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${CARLA_UNREAL_ENGINE_PATH}/GenerateProjectFiles.bat
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-project=${CARLA_UE_PROJECT_PATH}
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-CMakefile
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-game
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-engine
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)
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set (
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CARLA_UE_BUILD_COMMAND_PREFIX
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${CARLA_UNREAL_ENGINE_PATH}/Engine/Build/BatchFiles/Build.bat
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@ -198,14 +212,6 @@ if (WIN32)
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${CARLA_UNREAL_ENGINE_PATH}/Engine/Build/BatchFiles/RunUAT.bat
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)
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else ()
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set (
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CARLA_UE_GENERATE_PROJECT_FILES_COMMAND
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${CARLA_UNREAL_ENGINE_PATH}/GenerateProjectFiles.sh
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-project=${CARLA_UE_PROJECT_PATH}
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-CMakefile
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-game
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-engine
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)
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set (
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CARLA_UE_BUILD_COMMAND_PREFIX
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${CARLA_UNREAL_ENGINE_PATH}/Engine/Build/BatchFiles/${UE_SYSTEM_NAME}/Build.sh
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@ -218,41 +224,6 @@ endif ()
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if (CMAKE_TOOLCHAIN_FILE)
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cmake_path (
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ABSOLUTE_PATH
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CMAKE_TOOLCHAIN_FILE
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BASE_DIRECTORY
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${CARLA_WORKSPACE_PATH}
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NORMALIZE
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OUTPUT_VARIABLE
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TOOLCHAIN_FILE
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)
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set (
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TOOLCHAIN_FILE_OPTION
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--toolchain=${TOOLCHAIN_FILE}
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)
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else ()
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set (TOOLCHAIN_FILE_OPTION)
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endif ()
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set (
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CARLA_UNREAL_CONFIGURE_OUTPUTS
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${CARLA_UNREAL_INCLUDE_PATHS_FILE_PATH}
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${CARLA_UE_CARLA_PATH}/Includes.def
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${CARLA_UE_CARLA_TOOLS_PATH}/Includes.def
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${CARLA_UNREAL_LIBRARIES_PATHS_FILE_PATH}
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${CARLA_UE_CARLA_PATH}/Libraries.def
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${CARLA_UE_CARLA_TOOLS_PATH}/Libraries.def
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${CARLA_UNREAL_OPTIONS_PATHS_FILE_PATH}
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${CARLA_UE_CARLA_PATH}/Options.def
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${CARLA_UE_CARLA_TOOLS_PATH}/Options.def
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)
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file (
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GENERATE
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OUTPUT
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@ -272,20 +243,70 @@ file (
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file (
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GENERATE
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OUTPUT
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${CARLA_UNREAL_OPTIONS_PATHS_FILE_PATH}
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${CARLA_UNREAL_OPTIONS_FILE_PATH}
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CONTENT
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"${CARLA_UNREAL_OPTIONS}"
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)
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file (
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GENERATE
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OUTPUT
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${CARLA_UNREAL_DEFINITIONS_FILE_PATH}
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CONTENT
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"${CARLA_UNREAL_DEFINITIONS}"
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)
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set (
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CARLA_UNREAL_CONFIGURE_OUTPUTS
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${CARLA_UNREAL_INCLUDE_PATHS_FILE_PATH}
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${CARLA_UE_CARLA_PATH}/${CARLA_UNREAL_INCLUDE_PATHS_FILE_NAME}
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${CARLA_UE_CARLA_TOOLS_PATH}/${CARLA_UNREAL_INCLUDE_PATHS_FILE_NAME}
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${CARLA_UNREAL_LIBRARIES_PATHS_FILE_PATH}
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${CARLA_UE_CARLA_PATH}/${CARLA_UNREAL_LIBRARIES_PATHS_FILE_NAME}
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${CARLA_UE_CARLA_TOOLS_PATH}/${CARLA_UNREAL_LIBRARIES_PATHS_FILE_NAME}
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${CARLA_UNREAL_OPTIONS_FILE_PATH}
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${CARLA_UE_CARLA_PATH}/${CARLA_UNREAL_OPTIONS_FILE_NAME}
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${CARLA_UE_CARLA_TOOLS_PATH}/${CARLA_UNREAL_OPTIONS_FILE_NAME}
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${CARLA_UNREAL_DEFINITIONS_FILE_PATH}
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${CARLA_UE_CARLA_PATH}/${CARLA_UNREAL_DEFINITIONS_FILE_NAME}
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${CARLA_UE_CARLA_TOOLS_PATH}/${CARLA_UNREAL_DEFINITIONS_FILE_NAME}
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)
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set (CARLA_UNREAL_CONFIGURE_COMMANDS)
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set (
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CARLA_UNREAL_DEF_FILES
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${CARLA_UNREAL_INCLUDE_PATHS_FILE_NAME}
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${CARLA_UNREAL_LIBRARIES_PATHS_FILE_NAME}
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${CARLA_UNREAL_OPTIONS_FILE_NAME}
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${CARLA_UNREAL_DEFINITIONS_FILE_NAME}
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)
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foreach (DEF_FILE ${CARLA_UNREAL_DEF_FILES})
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list (
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APPEND
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CARLA_UNREAL_CONFIGURE_COMMANDS
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COMMAND
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${CMAKE_COMMAND}
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ARGS
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-E create_symlink
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${CMAKE_CURRENT_BINARY_DIR}/${DEF_FILE}
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${CARLA_UE_CARLA_PATH}/${DEF_FILE}
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COMMAND
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${CMAKE_COMMAND}
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ARGS
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-E create_symlink
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${CMAKE_CURRENT_BINARY_DIR}/${DEF_FILE}
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${CARLA_UE_CARLA_TOOLS_PATH}/${DEF_FILE}
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)
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endforeach ()
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add_custom_command (
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OUTPUT
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${CARLA_UNREAL_CONFIGURE_OUTPUTS}
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink ${CARLA_UNREAL_INCLUDE_PATHS_FILE_PATH} ${CARLA_UE_CARLA_PATH}/Includes.def
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink ${CARLA_UNREAL_INCLUDE_PATHS_FILE_PATH} ${CARLA_UE_CARLA_TOOLS_PATH}/Includes.def
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink ${CARLA_UNREAL_LIBRARIES_PATHS_FILE_PATH} ${CARLA_UE_CARLA_PATH}/Libraries.def
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink ${CARLA_UNREAL_LIBRARIES_PATHS_FILE_PATH} ${CARLA_UE_CARLA_TOOLS_PATH}/Libraries.def
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink ${CARLA_UNREAL_OPTIONS_PATHS_FILE_PATH} ${CARLA_UE_CARLA_PATH}/Options.def
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink ${CARLA_UNREAL_OPTIONS_PATHS_FILE_PATH} ${CARLA_UE_CARLA_TOOLS_PATH}/Options.def
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${CARLA_UNREAL_CONFIGURE_COMMANDS}
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USES_TERMINAL
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VERBATIM
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)
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@ -296,6 +317,12 @@ add_custom_target (
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${CARLA_UNREAL_CONFIGURE_OUTPUTS}
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)
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list (
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APPEND
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UE_DEPENDENCIES_ORDER_ONLY
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carla-unreal-configure
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)
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file (
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@ -316,8 +343,6 @@ carla_add_custom_target (
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-project=${CARLA_UE_PROJECT_PATH}
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-game
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-buildscw
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DEPENDS
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${CARLA_UNREAL_CONFIGURE_OUTPUTS}
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USES_TERMINAL
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VERBATIM
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)
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@ -397,11 +422,9 @@ function (
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-prereqs
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-build
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-archivedirectory=${CARLA_PACKAGE_PATH}
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DEPENDS
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${CARLA_UNREAL_CONFIGURE_OUTPUTS}
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USES_TERMINAL
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VERBATIM
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)
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USES_TERMINAL
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VERBATIM
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)
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add_custom_command (
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TARGET ${TARGET_NAME}
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@ -468,6 +491,16 @@ add_carla_ue_package_target(Test Test)
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set (LAUNCH_ARGS ${CARLA_LAUNCH_ARGS})
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if (ENABLE_ROS2)
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list (APPEND LAUNCH_ARGS --ros2)
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endif()
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if (ENABLE_ROS2_DEMO)
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list (APPEND LAUNCH_ARGS --ros2-demo)
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endif()
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set (
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CARLA_LAUNCH_TARGET_OPTIONS
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COMMENT
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@ -6,17 +6,17 @@ CopyrightNotice="Copyright (c) 2024 Computer Vision Center (CVC) at the Universi
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ProjectVersion=0.10.0
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[/Script/Carla.CarlaSettings]
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+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapRoad.CheapRoad"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapSideWalkCurb.CheapSideWalkCurb"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapSideWalk_00.CheapSideWalk_00"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapLaneMarking.CheapLaneMarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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# +LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapRoad.CheapRoad"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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# +LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapSideWalkCurb.CheapSideWalkCurb"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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# +LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapSideWalk_00.CheapSideWalk_00"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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# +LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapLaneMarking.CheapLaneMarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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# +EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/WetPavement/WetPavement_Complex_Road_N2.WetPavement_Complex_Road_N2"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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# +EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/WetPavement/WetPavement_Complex_Concrete.WetPavement_Complex_Concrete"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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# +EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SideWalks/SidewalkN4/WetPavement_SidewalkN4.WetPavement_SidewalkN4"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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# +EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/LaneMarking/Lanemarking.Lanemarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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LowLightFadeDistance=1000.000000
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LowStaticMeshMaxDrawDistance=10000.000000
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LowRoadPieceMeshMaxDrawDistance=15000.000000
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+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/WetPavement/WetPavement_Complex_Road_N2.WetPavement_Complex_Road_N2"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/WetPavement/WetPavement_Complex_Concrete.WetPavement_Complex_Concrete"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SideWalks/SidewalkN4/WetPavement_SidewalkN4.WetPavement_SidewalkN4"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/LaneMarking/Lanemarking.Lanemarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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[/Script/UnrealEd.ProjectPackagingSettings]
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Build=IfProjectHasCode
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@ -36,8 +36,9 @@ HttpChunkInstallDataDirectory=(Path="")
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HttpChunkInstallDataVersion=
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IncludePrerequisites=True
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IncludeAppLocalPrerequisites=False
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bShareMaterialShaderCode=False
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bSharedMaterialNativeLibraries=False
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bShareMaterialShaderCode=True
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bSharedMaterialNativeLibraries=True
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bDeterministicShaderCodeOrder=True
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ApplocalPrerequisitesDirectory=(Path="")
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IncludeCrashReporter=False
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InternationalizationPreset=English
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@ -1,3 +1,4 @@
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Includes.def
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Libraries.def
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Options.def
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Definitions.def
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@ -35,6 +35,11 @@ public class Carla :
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public Carla(ReadOnlyTargetRules Target) :
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base(Target)
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{
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bool IsWindows = Target.Platform == UnrealTargetPlatform.Win64;
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PrivatePCHHeaderFile = "Carla.h";
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bEnableExceptions = true;
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void AddDynamicLibrary(string library)
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{
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PublicAdditionalLibraries.Add(library);
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@ -42,31 +47,31 @@ public class Carla :
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PublicDelayLoadDLLs.Add(library);
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Console.WriteLine("Dynamic Library Added: " + library);
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}
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foreach (var Definition in File.ReadAllText(Path.Combine(PluginDirectory, "Definitions.def")).Split(';'))
|
||||
PrivateDefinitions.Add(Definition.Trim());
|
||||
|
||||
Console.WriteLine("PluginDirectory: " + PluginDirectory);
|
||||
foreach (var option in File.ReadAllText(Path.Combine(PluginDirectory, "Options.def")).Split(';'))
|
||||
foreach (var Option in File.ReadAllText(Path.Combine(PluginDirectory, "Options.def")).Split(';'))
|
||||
{
|
||||
string optionTrimmed = option.Trim();
|
||||
if (optionTrimmed.Equals("ROS2"))
|
||||
string Trimmed = Option.Trim();
|
||||
switch (Trimmed)
|
||||
{
|
||||
EnableRos2 = true;
|
||||
}
|
||||
else if (optionTrimmed.Equals("ROS2_DEMO"))
|
||||
{
|
||||
EnableRos2 = true;
|
||||
EnableRos2Demo = true;
|
||||
}
|
||||
else if(optionTrimmed.Equals("OSM2ODR"))
|
||||
{
|
||||
EnableOSM2ODR = true;
|
||||
case "ROS2":
|
||||
EnableRos2 = true;
|
||||
break;
|
||||
case "ROS2_DEMO":
|
||||
EnableRos2 = true;
|
||||
EnableRos2Demo = true;
|
||||
break;
|
||||
case "OSM2ODR":
|
||||
EnableOSM2ODR = true;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"Unknown option \"{Trimmed}\".");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsWindows = Target.Platform == UnrealTargetPlatform.Win64;
|
||||
|
||||
PrivatePCHHeaderFile = "Carla.h";
|
||||
bEnableExceptions = true;
|
||||
|
||||
Action<bool, string, string> TestOptionalFeature = (enable, name, definition) =>
|
||||
{
|
||||
if (enable)
|
||||
|
|
|
@ -31,24 +31,25 @@
|
|||
#include "Misc/FileHelper.h"
|
||||
#include "Misc/Paths.h"
|
||||
|
||||
#define TO_STRING_EXPAND(s) #s
|
||||
#define TO_STRING(s) TO_STRING_EXPAND(s)
|
||||
|
||||
constexpr TCHAR DefaultRecastBuilderPath[] = TEXT(TO_STRING(RECASTBUILDER_PATH));
|
||||
|
||||
static FString BuildRecastBuilderFile()
|
||||
{
|
||||
// Define filename with extension depending on if we are on Windows or not
|
||||
auto Path = FPaths::RootDir();
|
||||
#if PLATFORM_WINDOWS
|
||||
const FString RecastToolName = "RecastBuilder.exe";
|
||||
Path += TEXT("Tools/RecastBuilder.exe");
|
||||
#else
|
||||
const FString RecastToolName = "RecastBuilder";
|
||||
#endif // PLATFORM_WINDOWS
|
||||
|
||||
// Define path depending on the UE4 build type (Package or Editor)
|
||||
#if UE_BUILD_SHIPPING
|
||||
const FString AbsoluteRecastBuilderPath = FPaths::ConvertRelativePathToFull(
|
||||
FPaths::RootDir() + "Tools/" + RecastToolName);
|
||||
#else
|
||||
const FString AbsoluteRecastBuilderPath = FPaths::ConvertRelativePathToFull(
|
||||
FPaths::ProjectDir() + "../../Build/_deps/recastnavigation-build/RecastBuilder/" + RecastToolName);
|
||||
Path += TEXT("Tools/RecastBuilder");
|
||||
#endif
|
||||
return AbsoluteRecastBuilderPath;
|
||||
Path = FPaths::ConvertRelativePathToFull(Path);
|
||||
|
||||
if (FPaths::FileExists(Path))
|
||||
return Path;
|
||||
else
|
||||
return DefaultRecastBuilderPath;
|
||||
}
|
||||
|
||||
static FString UCarlaEpisode_GetTrafficSignId(ETrafficSignState State)
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
Includes.def
|
||||
Libraries.def
|
||||
Options.def
|
||||
Definitions.def
|
||||
|
|
|
@ -27,6 +27,26 @@ public class CarlaTools :
|
|||
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
||||
bEnableExceptions = true;
|
||||
|
||||
foreach (var Definition in File.ReadAllText(Path.Combine(PluginDirectory, "Definitions.def")).Split(';'))
|
||||
PrivateDefinitions.Add(Definition.Trim());
|
||||
|
||||
foreach (var Option in File.ReadAllText(Path.Combine(PluginDirectory, "Options.def")).Split(';'))
|
||||
{
|
||||
string Trimmed = Option.Trim();
|
||||
switch (Trimmed)
|
||||
{
|
||||
case "NV_OMNIVERSE":
|
||||
EnableNVIDIAOmniverse = true;
|
||||
break;
|
||||
case "OSM2ODR":
|
||||
EnableOSM2ODR = true;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"Unknown option \"{Trimmed}\".");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Action<bool, string, string> TestOptionalFeature = (enable, name, definition) =>
|
||||
{
|
||||
if (enable)
|
||||
|
|
Loading…
Reference in New Issue