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@ -1,119 +1,104 @@
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# Recording and Replaying system
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<h1> Recorder </h1>
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CARLA includes now a recording and replaying API, that allows to record a simulation in a file and
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later replay that simulation. The file is written on server side only, and it includes which
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**actors are created or destroyed** in the simulation, the **state of the traffic lights**
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and the **position** and **orientation** of all vehicles and pedestrians.
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This is one of the advanced CARLA features. It allows to record and reenact a simulation while providing with a complete log of the events happened and a few queries to ease the trace and study of those.
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To learn about the generated file and its specifics take a look at this [reference](recorder_binary_file_format.md).
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To start recording we only need to supply a file name:
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* [__Recording__](#recording)
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* [__Simulation playback__](#simulation-playback):
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* Setting a time factor
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* [__Recorded file__](#unreal-engine)
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* [__Queries__](#queries):
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* Collisions
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* Blocked actors
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* [__Sample Python scripts__](#sample-python-scripts)
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---------------
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##Recording
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All the data is written in a binary file on the server side only. However, the recorder is managed using the [carla.Client](python_api.md#carla.Client).
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To reenact the simulation, actors will be updated on every frame according to the data contained in the recorded file. Actors that appear in the simulation will be either moved or re-spawned to emulate the recording. Those that do not appear in the recording will continue their way as if nothing happened.
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!!! Important
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By the end of the playback, vehicles will be set to autopilot, but __pedestrians will stop at their current location__.
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The information registered by the recorder basically includes:
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* __Actors:__ Creation and destruction.
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* __Traffic lights:__ State changes.
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* __Vehicles and pedestrians:__ Position and orientation.
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To start recording there is only need for a file name. Using `\`, `/` or `:` characters in the file name will define it as an absolute path. If no path is detailed, the file will be saved in `CarlaUE4/Saved`.
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```py
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client.start_recorder("recording01.log")
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client.start_recorder("/home/carla/recording01.log")
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```
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To stop the recording, we need to call:
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To stop the recording, the call is also straightforward:
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```py
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client.stop_recorder()
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```
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At any point we can replay a simulation, specifying the filename:
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!!! Note
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As an estimate: 1h recording with 50 traffic lights and 100 vehicles takes around 200MB in size.
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---------------
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##Simulation playback
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A playback can be started at any point during a simulation only specifying the file name.
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```py
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client.replay_file("recording01.log")
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```
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The replayer replicates the actor and traffic light information of the recording each frame.
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For more details, [Recorder and Playback system](recorder_and_playback.md)
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CARLA includes now a recording and replaying API, that allows to record a simulation in a file and
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later replay that simulation. The file is written on the server side only, and it includes which
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**actors are created or destroyed** in the simulation, the **state of the traffic lights** and
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the **position** and **orientation** of all vehicles and pedestrians.
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All data is written in a binary file on the server. We can use filenames with or without a path.
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If we specify a filename without any of `\`, `/` or `:` characters, then it is considered to be
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only a filename and will be saved on folder **CarlaUE4/Saved**. If we use any of the previous
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characters then the filename will be considered as an absolute filename with path
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(for example: `/home/carla/recording01.log` or `c:\records\recording01.log`).
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As an estimate, a simulation with about 150 actors (50 traffic lights, 100 vehicles) for 1h
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of recording takes around 200 MB in size.
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## Recording
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To start recording we only need to supply a file name:
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```py
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client.start_recorder("recording01.log")
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```
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To stop the recording, we need to call:
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```py
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client.stop_recorder()
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```
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## Playback
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At any point we can replay a simulation, specifying the filename:
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```py
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client.replay_file("recording01.log")
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```
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The replayer replicates the actor and traffic light information of the recording each frame.
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When replaying we have some other options that we can use, the full API call is:
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Additionally, this method allows for some parameters to specify which segment of the recording is reenacted:
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```py
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client.replay_file("recording01.log", start, duration, camera)
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```
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| Parameters | Description | Notes |
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| ---------- | ----------------------------------------------------- | ----- |
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| `start` | Recording time in seconds to start the simulation at. | If positive, time will be considered from the beginning of the recording. <br>If negative, it will be considered from the end. |
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| `duration` | Seconds to playback. 0 is all the recording. | By the end of the playback, vehicles will be set to autopilot and pedestrians will stop. |
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| `camera` | ID of the actor that the camera will focus on. | By default the spectator will move freely. |
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* **start**: Time we want to start the simulation from.
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* If the value is positive, it means the number of seconds starting from the beginning.
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E.g. a value of 10 will start the simulation at second 10.
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* If the value is negative, it means the number of seconds starting from the end.
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E.g. a value of -10 will replay only the last 10 seconds of the simulation.
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* **duration**: Amount of seconds we want to play. When the simulation reaches the end,
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then all actors remaining will have autopilot enabled automatically.
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The purpose of this parameter is to allow users to replay a piece of a simulation and then let all
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actors start driving in autopilot again.
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* **camera**: Id of an actor where the camera will focus on and follow.
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To obtain the Ids of the actors, please read right below.
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!!! Note
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These parameters allows to recall an event and then let the simulation run free, as vehicles will be set to autopilot when the recording stops.
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Please note that all vehicles at the end of the playback will be set in autopilot to let them
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continue driving by themselves, and all pedestrians will be stopped at their current place
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(we plan to set autopilot for pedestrians also, to walk at random places). This behaviour let's
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you for example replay a piece of simulation and test how they continue after some changes
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in the environment.
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<h4>Setting a time factor</h4>
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### Playback time factor (speed)
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The time factor will determine the playback speed.
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We can specify the time factor (speed) for the replayer at any moment, using the following API call:
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It can be changed any moment without stopping the playback, using the following API call:
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```py
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client.set_replayer_time_factor(2.0)
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```
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A value greater than 1.0 will play in fast motion, and a value below 1.0 will play in slow motion,
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being 1.0 the default value for normal playback.
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As a performance trick, with values over 2.0 the interpolation of positions is disabled.
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| Parameters | Default | Fast motion | slow motion |
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| ------------- | ------- | ----------- | ----------- |
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| `time_factor` | __1.0__ | __>1.0__ | __<1.0__ |
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E.g. With a time factor of 20x we can see traffic flow:
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!!! Important
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Over 2.0 position interpolation is disabled and just updated. Pedestrians' animations are not affected by the time factor.
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For instance, with a time factor of __20x__ traffic flow is easily appreciated:
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![flow](img/RecorderFlow2.gif)
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Pedestrians' animations will not be affected by this time factor and will remain at normal speed.
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Therefore, animations are not accurate yet.
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---------------
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##Recorded file
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This API call will not stop the replayer in course, it will just change the speed,
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so you can change that several times while the replayer is running.
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### Info about the recorded file
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We can get details about a recorded simulation, using this API call:
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The details of a recording can be retrieved using a simple API call. By default, it only retrieves those frames where an event was registered, but setting the parameter `show_all` would return all the information for every frame. The specifics on how the data is stored are detailed in the [recorder's reference](recorder_binary_file_format.md).
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The following example only would retrieve remarkable events:
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```py
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client.show_recorder_file_info("recording01.log")
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```
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```
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* __Opening information:__ map, date and time when the simulation was recorded.
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* __Frame information:__ any event that could happen (actor spawning/destruction, collisions...). The output contains the actor's ID and some additional information.
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* __Closing information:__ a summary of number of frames and total time recorded.
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The output result should be similar to this one:
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@ -126,99 +111,52 @@ Frame 1 at 0 seconds
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Create 2190: spectator (0) at (-260, -200, 382.001)
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Create 2191: traffic.traffic_light (3) at (4255, 10020, 0)
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Create 2192: traffic.traffic_light (3) at (4025, 7860, 0)
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Create 2193: traffic.traffic_light (3) at (1860, 7975, 0)
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Create 2194: traffic.traffic_light (3) at (1915, 10170, 0)
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...
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Create 2258: traffic.speed_limit.90 (0) at (21651.7, -1347.59, 15)
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Create 2259: traffic.speed_limit.90 (0) at (5357, 21457.1, 15)
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Create 2260: traffic.speed_limit.90 (0) at (858, 18176.7, 15)
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Frame 2 at 0.0254253 seconds
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Create 2276: vehicle.mini.cooperst (1) at (4347.63, -8409.51, 120)
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number_of_wheels = 4
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object_type =
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color = 255,241,0
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role_name = autopilot
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Frame 4 at 0.0758538 seconds
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Create 2277: vehicle.diamondback.century (1) at (4017.26, 14489.8, 123.86)
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number_of_wheels = 2
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object_type =
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color = 50,96,242
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role_name = autopilot
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Frame 6 at 0.122666 seconds
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Create 2278: vehicle.seat.leon (1) at (3508.17, 7611.85, 120.002)
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number_of_wheels = 4
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object_type =
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color = 237,237,237
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role_name = autopilot
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Frame 8 at 0.171718 seconds
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Create 2279: vehicle.diamondback.century (1) at (3160, 3020.07, 120.002)
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number_of_wheels = 2
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object_type =
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color = 50,96,242
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role_name = autopilot
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Frame 10 at 0.219568 seconds
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Create 2280: vehicle.bmw.grandtourer (1) at (-5405.99, 3489.52, 125.545)
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number_of_wheels = 4
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object_type =
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color = 0,0,0
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role_name = autopilot
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...
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Frame 2350 at 60.2805 seconds
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Destroy 2276
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Frame 2351 at 60.3057 seconds
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Destroy 2277
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Frame 2352 at 60.3293 seconds
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Destroy 2278
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Frame 2353 at 60.3531 seconds
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Destroy 2279
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Frame 2354 at 60.3753 seconds
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Destroy 2280
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...
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Frames: 2354
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Duration: 60.3753 seconds
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```
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From the previous log, we can retrieve the information regarding the **date** and the **map**
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where the simulation was recorded.
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Each frame will display information about any event that could happen
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(create or destroy an actor, collisions). When creating actors, it outputs for each of them its
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corresponding **Id** together with some other additional information. This **Id** is the one we
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need to specify in the **camera** attribute when replaying if we want to follow that actor
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during the replay.
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At the end, we can see as well the **total time** of the recording and also the number
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of **frames** that were recorded.
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---------------
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##Queries
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### Info about collisions
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<h4>Collisions</h4>
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In simulations with a **hero actor**, the collisions are automatically saved,
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so we can query a recorded file to see if any **hero actor** had collisions with some other actor.
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Currently, the actor types we can use in the query are these:
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In order to record collisions, vehicles must have a [collision detector](cameras_and_sensors.md) attached. The collisions registered by the recorder can be queried using arguments to filter the type of the actors involved in the collisions. For example, `h` identifies actors whose `role_name = hero`, usually assigned to vehicles managed by the user.
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Currently, the actor types that can be used in the query are:
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* **h** = Hero
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* **v** = Vehicle
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* **w** = Walker
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* **t** = Traffic light
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* **o** = Other
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* **a** = Any
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* __h__ = Hero
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* __v__ = Vehicle
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* __w__ = Walker
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* __t__ = Traffic light
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* __o__ = Other
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* __a__ = Any
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The collision query needs to know the type of actors involved in the collision.
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If we do not want to specify it, we can specify **a** (any) for both. These are some examples:
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!!! Note
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The `manual_control.py` script automatically assigns the `role_name` of the vehicle to `hero` besides providing control over it.
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* **a** **a**: Will show all collisions recorded
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* **v** **v**: Will show all collisions between vehicles
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* **v** **t**: Will show all collisions between a vehicle and a traffic light
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* **v** **w**: Will show all collisions between a vehicle and a walker
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* **v** **o**: Will show all collisions between a vehicle and other actor, like static meshes
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* **h** **w**: Will show all collisions between a hero and a walker
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Currently, only **hero actors** record the collisions. Therefore, we have considered that the first
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actor will be the hero always.
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The API call for querying the collisions is:
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The API call to query collisions requires two of the previous flags to filter the collisions. The following example would show collisions registered between vehicles and any other object:
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```py
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client.show_recorder_collisions("recording01.log", "a", "a")
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client.show_recorder_collisions("recording01.log", "v", "a")
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|
```
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The output result should be similar to this one:
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|
The output summarizes time of the collision and type, ID and description of the actors involved. It should be similar to this one:
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|
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|
```
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|
Version: 1
|
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|
@ -233,45 +171,42 @@ Frames: 790
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|
Duration: 46 seconds
|
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|
```
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|
We can see here that for each collision the **time** when happened, the **type** of
|
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|
|
the actors involved, and the **id and description** of each actor.
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|
!!! Important
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|
As it is the `hero` or `ego` vehicle who registers the collision, this will always be `Actor 1`.
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|
So, if we want to see what happened on that recording for the first collision where the hero
|
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|
|
actor was colliding with a vehicle, we could use this API call. So for example:
|
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|
|
|
|
|
|
To understand how that collision happened, it could be a good idea to replay it just moments before the event:
|
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|
|
|
|
|
|
|
```py
|
|
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|
|
client.replay_file("col2.log", 13, 0, 122)
|
|
|
|
|
```
|
|
|
|
|
We have started the replayer just a bit before the time of the collision, so we can observe
|
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|
|
better how it happened.
|
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|
Also, if the **duration** is set to 0, the entire file will be replayed.
|
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|
|
|
|
|
|
|
|
The output result is similar to this:
|
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|
|
In this case, the playback showed this:
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|
![collision](img/collision1.gif)
|
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|
|
### Info about blocked actors
|
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|
<h4>Blocked actors</h4>
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There is another API function to get information about actors that have been blocked by an obstacle,
|
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|
|
not letting them follow their way. That could be helpful for finding incidences. The API call is:
|
|
|
|
|
This query is used to detect vehicles that where stucked during the recording. An actor is considered blocked if it does not move a minimum distance in a certain time. This definition is made by the user during the query:
|
|
|
|
|
|
|
|
|
|
```py
|
|
|
|
|
client.show_recorder_actors_blocked("recording01.log", min_time, min_distance)
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
The input parameters are:
|
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|
|
|
* **min_time**: The minimum time that an actor needs to be stopped to be considered as blocked
|
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|
|
(in seconds, by default 30).
|
|
|
|
|
* **min_distance**: The minimum distance to consider an actor to be stopped (in cm, by default 10).
|
|
|
|
|
| Parameters | Description | Default |
|
|
|
|
|
| -------------- | --------------------------------------------------------- | ----- |
|
|
|
|
|
| `min_time` | Minimum seconds to move `min_distance`. | 30 secs. |
|
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|
|
|
| `min_distance` | Minimum centimeters to move to not be considered blocked. | 10 cm. |
|
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|
|
|
|
|
|
|
Let's say we want to know which actor is stopped (moving less than 1 meter during 60 seconds),
|
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|
|
|
we could do the following:
|
|
|
|
|
!!! Note
|
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|
|
|
Take into account that vehicles are stopped at traffic lights sometimes for longer than expected.
|
|
|
|
|
|
|
|
|
|
For the sake of comprehension, let's make an example to look for vehicles stopped (moving less than 1 meter during 60 seconds):
|
|
|
|
|
|
|
|
|
|
```py
|
|
|
|
|
client.show_recorder_actors_blocked("col3.log", 60, 100)
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
And this is the output format (sorted by duration):
|
|
|
|
|
The output is sorted by __duration__, which states how long it took to stop being "blocked" and move the `min_distance`:
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
Version: 1
|
|
|
|
@ -280,47 +215,14 @@ Date: 02/19/19 15:45:01
|
|
|
|
|
|
|
|
|
|
Time Id Actor Duration
|
|
|
|
|
36 173 vehicle.nissan.patrol 336
|
|
|
|
|
75 104 vehicle.dodge_charger.police 295
|
|
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|
|
75 214 vehicle.chevrolet.impala 295
|
|
|
|
|
234 76 vehicle.nissan.micra 134
|
|
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|
|
241 162 vehicle.audi.a2 128
|
|
|
|
|
302 143 vehicle.bmw.grandtourer 67
|
|
|
|
|
303 133 vehicle.nissan.micra 67
|
|
|
|
|
303 167 vehicle.audi.a2 66
|
|
|
|
|
302 80 vehicle.nissan.micra 67
|
|
|
|
|
|
|
|
|
|
Frames: 6985
|
|
|
|
|
Duration: 374 seconds
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
These lines tell us when an actor was stopped for at least the minimum time specified.
|
|
|
|
|
For example, looking at the 6th line, the vehicle 143 was stopped for 67 seconds at time 302 seconds.
|
|
|
|
|
|
|
|
|
|
We could check what happened at that time by calling the next API command:
|
|
|
|
|
|
|
|
|
|
```py
|
|
|
|
|
client.replay_file("col3.log", 302, 0, 143)
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
![actor blocked](img/actor_blocked1.png)
|
|
|
|
|
|
|
|
|
|
As we can observe, there is an obstacle that is actually blocking the actor
|
|
|
|
|
(see red vehicle in the image).
|
|
|
|
|
Looking at another actor using:
|
|
|
|
|
|
|
|
|
|
```py
|
|
|
|
|
client.replay_file("col3.log", 75, 0, 104)
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
![actor blocked](img/actor_blocked2.png)
|
|
|
|
|
|
|
|
|
|
It is worth noting that it is the same incident but with another vehicle involved in it
|
|
|
|
|
(i.e. the police car in this case).
|
|
|
|
|
|
|
|
|
|
The result is sorted by duration, so the actor that is blocked for more time comes first.
|
|
|
|
|
By checking the vehicle with Id 173 at time 36 seconds, it is evident that it stopped for 336 seconds.
|
|
|
|
|
To check the cause of it , it would be useful to check how it arrived to that situation by replaying
|
|
|
|
|
a few seconds before the second 36:
|
|
|
|
|
In this example, the vehicle `173` was stopped for `336` seconds at time `36` seconds. To check the cause of it , it would be useful to check how it arrived to that situation by replaying a few seconds before the second `36`:
|
|
|
|
|
|
|
|
|
|
```py
|
|
|
|
|
client.replay_file("col3.log", 34, 0, 173)
|
|
|
|
@ -328,53 +230,59 @@ client.replay_file("col3.log", 34, 0, 173)
|
|
|
|
|
|
|
|
|
|
![accident](img/accident.gif)
|
|
|
|
|
|
|
|
|
|
And easily determine the responsible of that incident.
|
|
|
|
|
---------------
|
|
|
|
|
##Sample python scripts
|
|
|
|
|
|
|
|
|
|
## Sample Python scripts
|
|
|
|
|
Some of the provided scripts in `PythonAPI/examples` facilitate the use of the recorder:
|
|
|
|
|
|
|
|
|
|
Here you can find a list of sample scripts you could use:
|
|
|
|
|
* __start_recording.py__: starts the recording. Optionally actors can be spawned at the beginning and duration of the recording set.
|
|
|
|
|
|
|
|
|
|
* **start_recording.py**: This will start recording, and optionally you can spawn several actors and
|
|
|
|
|
define how much time you want to record.
|
|
|
|
|
+ `-f`: Filename to write
|
|
|
|
|
+ `-n`: Vehicles to spawn (optional, 10 by default)
|
|
|
|
|
+ `-t`: Duration of the recording (optional)
|
|
|
|
|
| Parameters | Description |
|
|
|
|
|
| -------------- | ------------ |
|
|
|
|
|
| `-f` | Filename. |
|
|
|
|
|
| `-n` <small>(optional)</small>| Vehicles to spawn. Default is 10. |
|
|
|
|
|
| `-t` <small>(optional)</small>| Duration of the recording. |
|
|
|
|
|
|
|
|
|
|
---
|
|
|
|
|
* __start_replaying.py__: starts the playback of a recording. Starting time, duration and actor to follow can be set.
|
|
|
|
|
|
|
|
|
|
* **start_replaying.py**: This will start a replay of a file. We can define the starting time,
|
|
|
|
|
duration and also an actor to follow.
|
|
|
|
|
+ `-f`: Filename
|
|
|
|
|
+ `-s`: Starting time (optional, by default from start)
|
|
|
|
|
+ `-d`: Duration (optional, by default all)
|
|
|
|
|
+ `-c`: Actor to follow (id) (optional)
|
|
|
|
|
| Parameters | Description |
|
|
|
|
|
| -------------- | ------------ |
|
|
|
|
|
| `-f` | Filename. |
|
|
|
|
|
| `-s` <small>(optional)</small>| Starting time. Default is 0. |
|
|
|
|
|
| `-d` <small>(optional)</small>| Duration. Default is all. |
|
|
|
|
|
| `-c` <small>(optional)</small>| ID of the actor to follow. |
|
|
|
|
|
|
|
|
|
|
---
|
|
|
|
|
* __show_recorder_file_info.py__: shows all the information in the recording file.
|
|
|
|
|
Two modes of detail: by default it only shows frames where some event is recorded. The second shows all information for all frames.
|
|
|
|
|
|
|
|
|
|
* **show_recorder_file_info.py**: This will show all the information recorded in file.
|
|
|
|
|
It has two modes of detail, by default it only shows the frames where some event is recorded,
|
|
|
|
|
the second is showing info about all frames (all positions and trafficlight states).
|
|
|
|
|
+ `-f`: Filename
|
|
|
|
|
+ `-a`: Flag to show all details (optional)
|
|
|
|
|
| Parameters | Description |
|
|
|
|
|
| -------------- | ------------ |
|
|
|
|
|
| `-f` | Filename. |
|
|
|
|
|
| `-s` <small>(optional)</small>| Flag to show all details. |
|
|
|
|
|
|
|
|
|
|
---
|
|
|
|
|
* __show_recorder_collisions.py__: shows recorded collisions between two actors of type __A__ and __B__ defined using a series of flags: `-t = vv` would show all collisions between vehicles.
|
|
|
|
|
|
|
|
|
|
* **show_recorder_collisions.py**: This will show all the collisions hapenned while recording
|
|
|
|
|
(currently only involved by hero actors).
|
|
|
|
|
+ `-f`: Filename
|
|
|
|
|
+ `-t`: Two letters definning the types of the actors involved, for example: -t aa
|
|
|
|
|
- `h` = Hero
|
|
|
|
|
- `v` = Vehicle
|
|
|
|
|
- `w` = Walker
|
|
|
|
|
- `t` = Traffic light
|
|
|
|
|
- `o` = Other
|
|
|
|
|
- `a` = Any
|
|
|
|
|
| Parameters | Description |
|
|
|
|
|
| ----------- | ------------- |
|
|
|
|
|
| `-f` | Filename. |
|
|
|
|
|
| `-t` | Flags of the actors involved: <br> `h` = hero <br> `v` = vehicle <br> `w` = walker <br> `t` = traffic light <br> `o` = other <br> `a` = any |
|
|
|
|
|
|
|
|
|
|
---
|
|
|
|
|
|
|
|
|
|
* **show_recorder_actors_blocked.py**: This will show all the actors that are blocked or stopped
|
|
|
|
|
in the recorder. We can define the *time* that an actor has not been moving and *travelled* distance
|
|
|
|
|
by the actor thresholds to determine if a vehicle is considered as blocked or not.
|
|
|
|
|
+ `-f`: Filename
|
|
|
|
|
+ `-t`: Minimum seconds stopped to be considered as blocked (optional)
|
|
|
|
|
+ `-d`: Minimum distance to be considered stopped (optional)
|
|
|
|
|
* __show_recorder_actors_blocked.py__: shows a register for vehicles considered blocked. Actors are considered blocked when not moving a minimum distance in a certain time.
|
|
|
|
|
|
|
|
|
|
| Parameters | Description |
|
|
|
|
|
| --------------- | ------------ |
|
|
|
|
|
| `-f` | Filename. |
|
|
|
|
|
| `-t` <small>(optional)</small> | Time to move `-d` before being considered blocked. |
|
|
|
|
|
| `-d` <small>(optional)</small> | Distance to move to not be considered blocked. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
---------------
|
|
|
|
|
Now it is time to experiment for a while. Use the recorder to playback a simulation, trace back events, make changes to see new outcomes. Feel free to say your word in the CARLA forum about this matter:
|
|
|
|
|
<div class="build-buttons">
|
|
|
|
|
<!-- Latest release button -->
|
|
|
|
|
<p>
|
|
|
|
|
<a href="https://forum.carla.org/" target="_blank" class="btn btn-neutral" title="Go to the CARLA forum">
|
|
|
|
|
CARLA forum</a>
|
|
|
|
|
</p>
|
|
|
|
|
</div>
|
|
|
|
|