Reword CHANGELOG
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CHANGELOG.md
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CHANGELOG.md
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## Latest Changes
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* Fixed small float bug in misc.py
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* Basic agent integrated with global router
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* Fixed local planner to avoid premature route pruning at path overlaps
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* Fixed global router behavior to be consistent with new Waypoint API
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* LaneInvasionSensor stabilization
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- Fix naming: Use 'LaneInvasionSensor'/'lane_invasion' instead of mixture with 'LaneDetector'/'lane_detector'
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- Create server-side LaneInvasionSensor (to be able to access it via ROS bridge)
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* Fix ActorList returned by ActorList.Filter(...)
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* Add --rolename to manual_control.py
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* Added options to no_rendering_mode.py to draw extra road information
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* Migrate Content to AWS
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* Adding a parser to represent the map as a connected graph of waypoints.
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* Allow user to disable rendering and set the server timeout from the command line
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* Add timestamp to SensorData
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* Allow usage of hostname for carla::Client and resolve them to IP address
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* Added `map.transform_to_geolocation` to transform Location to GNSS GeoLocation
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* Added `id` property to waypoints, uniquely identifying waypoints up to half centimetre precision
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* Added OpenDrive's road offset `s` as property to waypoints
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* Fixed python client DLL error on Windows
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* Fixed wheel's tire friction from physics control parameters.
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* Fixed cleanup of local_planner when used by other modules
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* Fixed Obstacle Detector
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* New Town07, rural environment with narrow roads
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* Reworked OpenDRIVE parser and waypoints API
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- Fixed several situations in which the XODR was incorrectly parsed
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- Exposed more information: lane marking, lane type, lane section id
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- Exposed more information: lane marking, lane type, lane section id, s
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- API change: waypoint's `lane_type` is now an enum, `carla.LaneType`
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- API change: `carla.LaneMarking` is not an enum anymore, extended with color, type, lane change, and width
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- API extension: `map.get_waypoint` accepts an extra optional flag argument `lane_type` for filtering lane types
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- API extension: `carla.Map` can be constructed off-line out of XODR files, `carla.Map(town_name, xodr_content)`
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* New Town07, rural environment with narrow roads
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- API extension: `id` property to waypoints, uniquely identifying waypoints up to half centimetre precision
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* API change: Renamed "lane_invasion" to "lane_detector", added too its server-side sensor to be visible to other clients
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* API extension: new carla.command.SpawnActor to spawn actors in batch
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* API extension: `map.transform_to_geolocation` to transform Location to GNSS GeoLocation
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* API extension: added timestamp (elapsed simulation seconds) to SensorData
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* API extension: method `client.apply_batch_sync` that sends commands in batch and waits for server response
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* API extension: optional argument "actor_ids" to world.get_actors to request only the actors with the ids provided
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* Migrated Content to AWS
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* Updated `spawn_npc.py` to spawn vehicles in batch
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* Added --rolename to "manual_control.py"
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* Added options to "no_rendering_mode.py" to draw extra road information
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* Added "scene_layout.py" to retrieve the whole information in the scene as Python dict
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* Basic agent integrated with global router
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* Allow usage of hostname for carla::Client and resolve them to IP addresses
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* Added new pack of assets
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- Windmill, different farm houses, silo
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- Plants corn, dandelion, poppy, and grass
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- Yield traffic sign
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* Added modular buildings New York style
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* Added marking lanes in Town03
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* Added command-line arguments to simulator to disable rendering and set the server timeout
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* Improved performance in Town01 and Town02
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* Changed yellow marking lane from Town01 and Town02 to dashed yellow marking lane
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* Improved lane cross detection to use the new Waypoint API
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* Enhanced stop triggers options
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* Fixed semantic segmentation tags in Town04, Town05, Town06
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* Fixed tree collision in Town01
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* Fixed VehicleSpawnPoint in Town01
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* Fixed VehicleSpawnPoint out of the road in Town01
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* Fixed geo-reference of Town01 and Town07
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* Fixed floating pillars in Town04
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* Fixed floating building in Town03
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* Fixed vehicles missing the route if autopilot enabled too late
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* Enhanced stop triggers options
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* Fixed division by zero in is_within_distance_ahead()
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* Added new carla.command.SpawnActor to spawn actors in batch
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* Added method `client.apply_batch_sync` that waits for server response
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* Added optional argument "actor_ids" to world.get_actors to request only the actors with the ids provided
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* Updated `spawn_npc.py` to spawn vehicles in batch
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* Fixed local planner to avoid premature route pruning at path overlaps
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* Fixed global router behavior to be consistent with new Waypoint API
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* Fixed clean up of local_planner when used by other modules
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* Fixed python client DLL error on Windows
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* Fixed wrong type returned by `ActorList.Filter(...)`
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* Fixed wheel's tire friction affecting all vehicles from physics control parameters
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* Fixed obstacle detector not working
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* Fixed small float bug in misc.py
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## CARLA 0.9.4
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