Change traffic light colors

This commit is contained in:
nsubiron 2019-02-07 16:19:26 +01:00
parent adb1ba5dda
commit 0e4ad5ee6a
1 changed files with 4 additions and 4 deletions

View File

@ -782,11 +782,11 @@ class ModuleWorld(object):
# Render speed limit
white_circle_radius = int(radius * 0.75)
pygame.draw.circle(surface, COLOR_SCARLET_RED_0, (x, y), radius)
pygame.draw.circle(surface, COLOR_ALUMINIUM_0, (x, y), white_circle_radius)
pygame.draw.circle(surface, (239, 41, 41), (x, y), radius)
pygame.draw.circle(surface, (251, 241, 199), (x, y), white_circle_radius)
limit = sl.type_id.split('.')[2]
font_surface = font.render(limit, False, COLOR_ALUMINIUM_5)
font_surface = font.render(limit, False, (31, 31, 31))
# Blit
if self.hero_actor is not None:
@ -833,7 +833,7 @@ class ModuleWorld(object):
t = v.get_transform()
t.transform(corners)
corners = [world_to_pixel(p) for p in corners]
pygame.draw.lines(surface, color, False, corners, max(int(2 * scale_factor),1 ))
pygame.draw.lines(surface, color, False, corners, 2)
def render_actors(self, surface, vehicles, traffic_lights, speed_limits, walkers, scale_factor):
# Render Vehicles