Change traffic light colors
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@ -782,11 +782,11 @@ class ModuleWorld(object):
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# Render speed limit
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white_circle_radius = int(radius * 0.75)
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pygame.draw.circle(surface, COLOR_SCARLET_RED_0, (x, y), radius)
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pygame.draw.circle(surface, COLOR_ALUMINIUM_0, (x, y), white_circle_radius)
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pygame.draw.circle(surface, (239, 41, 41), (x, y), radius)
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pygame.draw.circle(surface, (251, 241, 199), (x, y), white_circle_radius)
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limit = sl.type_id.split('.')[2]
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font_surface = font.render(limit, False, COLOR_ALUMINIUM_5)
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font_surface = font.render(limit, False, (31, 31, 31))
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# Blit
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if self.hero_actor is not None:
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@ -833,7 +833,7 @@ class ModuleWorld(object):
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t = v.get_transform()
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t.transform(corners)
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corners = [world_to_pixel(p) for p in corners]
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pygame.draw.lines(surface, color, False, corners, max(int(2 * scale_factor),1 ))
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pygame.draw.lines(surface, color, False, corners, 2)
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def render_actors(self, surface, vehicles, traffic_lights, speed_limits, walkers, scale_factor):
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# Render Vehicles
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