Set Vulkan as default graphics API for Linux (#1639)
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0faffe2a38
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@ -1,4 +1,6 @@
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## Latest
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* Vulkan support: Changed project settings to make vulkan default on linux and updated make script to allow user to select opengl
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* Add ability to set motion blur settings for rgb camera in sensor python blueprint
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* Improved visual quality of the screen capture for the rgb sensor
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- Enabled Temporal AA for screen captures with no post-processing to prevent jaggies during motion
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@ -72,9 +72,16 @@ Running off-screen
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In Linux, you can force the simulator to run off-screen by setting the
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environment variable `DISPLAY` to empty
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!!! important
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**DISPLAY= only works with OpenGL**<br>
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Vulkan is now the default graphics API used by Unreal Engine and CARLA on
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Linux. Unreal Engine currently crashes when Vulkan is used when running off-screen.
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Therefore the -opengl flag must be added to force the engine to use OpenGL instead.
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We hope that this issue is addressed by Epic in the near future.
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```sh
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# Linux
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DISPLAY= ./CarlaUE4.sh
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DISPLAY= ./CarlaUE4.sh -opengl
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```
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This launches the simulator without simulator window, of course you can still
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@ -65,7 +65,7 @@ pipeline {
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stage('Smoke Tests') {
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steps {
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sh 'DISPLAY= ./Dist/*/LinuxNoEditor/CarlaUE4.sh --carla-rpc-port=3654 --carla-streaming-port=0 -nosound > CarlaUE4.log &'
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sh 'DISPLAY= ./Dist/*/LinuxNoEditor/CarlaUE4.sh -opengl --carla-rpc-port=3654 --carla-streaming-port=0 -nosound > CarlaUE4.log &'
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sh 'make smoke_tests ARGS="--xml"'
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sh 'make run-examples ARGS="localhost 3654"'
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}
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@ -40,14 +40,6 @@ RuntimeGeneration=Static
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[/Script/AIModule.CrowdManager]
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MaxAgents=1000
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[/Script/LinuxTargetPlatform.LinuxTargetSettings]
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SpatializationPlugin=
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ReverbPlugin=
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OcclusionPlugin=
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-TargetedRHIs=SF_VULKAN_SM5
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-TargetedRHIs=GLSL_430
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+TargetedRHIs=GLSL_430
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[/Script/Engine.PhysicsSettings]
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DefaultGravityZ=-980.000000
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DefaultTerminalVelocity=4000.000000
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@ -55,7 +47,6 @@ DefaultFluidFriction=0.300000
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SimulateScratchMemorySize=262144
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RagdollAggregateThreshold=4
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TriangleMeshTriangleMinAreaThreshold=5.000000
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bEnableAsyncScene=False
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bEnableShapeSharing=False
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bEnablePCM=False
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bEnableStabilization=False
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@ -88,8 +79,17 @@ bSubsteppingAsync=False
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MaxSubstepDeltaTime=0.016667
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MaxSubsteps=6
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SyncSceneSmoothingFactor=0.000000
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AsyncSceneSmoothingFactor=0.990000
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InitialAverageFrameRate=0.016667
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PhysXTreeRebuildRate=10
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DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
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[/Script/LinuxTargetPlatform.LinuxTargetSettings]
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SpatializationPlugin=
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ReverbPlugin=
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OcclusionPlugin=
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-TargetedRHIs=SF_VULKAN_SM5
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-TargetedRHIs=GLSL_430
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+TargetedRHIs=SF_VULKAN_SM5
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+TargetedRHIs=GLSL_430
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@ -15,7 +15,7 @@
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#if PLATFORM_WINDOWS
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# define CARLA_WITH_VULKAN_SUPPORT 1
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#else
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# define CARLA_WITH_VULKAN_SUPPORT 0
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# define CARLA_WITH_VULKAN_SUPPORT 1
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#endif
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// =============================================================================
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@ -18,7 +18,7 @@ fi
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DOC_STRING="Build and launch CarlaUE4."
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USAGE_STRING="Usage: $0 [-h|--help] [--build] [--rebuild] [--launch] [--clean] [--hard-clean]"
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USAGE_STRING="Usage: $0 [-h|--help] [--build] [--rebuild] [--launch] [--clean] [--hard-clean] [--opengl]"
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REMOVE_INTERMEDIATE=false
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HARD_CLEAN=false
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LAUNCH_UE4_EDITOR=false
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GDB=
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RHI="-vulkan"
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OPTS=`getopt -o h --long help,build,rebuild,launch,clean,hard-clean,gdb -n 'parse-options' -- "$@"`
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OPTS=`getopt -o h --long help,build,rebuild,launch,clean,hard-clean,gdb,opengl -n 'parse-options' -- "$@"`
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if [ $? != 0 ] ; then echo "$USAGE_STRING" ; exit 2 ; fi
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@ -55,6 +56,9 @@ while true; do
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REMOVE_INTERMEDIATE=true;
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HARD_CLEAN=true;
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shift ;;
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--opengl )
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RHI="-opengl";
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shift ;;
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-h | --help )
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echo "$DOC_STRING"
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echo "$USAGE_STRING"
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@ -138,7 +142,7 @@ fi
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if ${LAUNCH_UE4_EDITOR} ; then
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log "Launching UE4Editor..."
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${GDB} ${UE4_ROOT}/Engine/Binaries/Linux/UE4Editor "${PWD}/CarlaUE4.uproject"
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${GDB} ${UE4_ROOT}/Engine/Binaries/Linux/UE4Editor "${PWD}/CarlaUE4.uproject" ${RHI}
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else
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