Adding UE4_ROOT variable
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@ -33,6 +33,10 @@ pipeline
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stage('ubuntu')
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{
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agent { label "ubuntu && build && ${JOB_ID}" }
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environment
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{
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UE4_ROOT = '/home/jenkins/UnrealEngine_4.26'
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}
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stages
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{
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stage('ubuntu setup')
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@ -218,6 +222,10 @@ pipeline
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stage('windows')
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{
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agent { label "windows && build && ${JOB_ID}" }
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environment
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{
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UE4_ROOT = 'C:\\Program Files\\Epic Games\\UE_4.26'
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}
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stages
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{
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stage('windows setup')
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