Smoke test fix, and windows clean fix

This commit is contained in:
bernat 2020-04-17 16:57:03 +02:00
parent 6a4479ed16
commit 19627ac094
2 changed files with 122 additions and 111 deletions

View File

@ -24,6 +24,9 @@ class TestSnapshot(SyncSmokeTest):
spawn_points = self.world.get_map().get_spawn_points()[:20]
vehicles = self.world.get_blueprint_library().filter('vehicle.*')
# move spawn points a bit higher, they are too close to the floor
for t in spawn_points:
t.location.z += 0.30
batch = [(random.choice(vehicles), t) for t in spawn_points]
batch = [carla.command.SpawnActor(*args) for args in batch]
response = self.client.apply_batch_sync(batch, True)

View File

@ -31,6 +31,10 @@ set PACKAGES=Carla
if not "%1"=="" (
if "%1"=="--clean" (
set DO_CLEAN=true
set DO_TARBALL=false
set DO_PACKAGE=false
set DO_COPY_FILES=false
)
if "%1"=="--no-zip" (
@ -46,6 +50,8 @@ if not "%1"=="" (
)
if "%1"=="--packages" (
set DO_PACKAGE=false
set DO_COPY_FILES=false
set PACKAGES=%~2
)
@ -79,7 +85,6 @@ for /f %%i in ('git describe --tags --dirty --always') do set CARLA_VERSION=%%i
if not defined CARLA_VERSION goto error_carla_version
set BUILD_FOLDER=%INSTALLATION_DIR%UE4Carla/%CARLA_VERSION%/
if not exist "!BUILD_FOLDER!" mkdir "!BUILD_FOLDER!"
set DESTINATION_ZIP=%INSTALLATION_DIR%UE4Carla/CARLA_%CARLA_VERSION%.zip
set SOURCE=!BUILD_FOLDER!WindowsNoEditor/
@ -89,6 +94,8 @@ rem -- Create Carla package ----------------------------------------------------
rem ============================================================================
if %DO_PACKAGE%==true (
if not exist "!BUILD_FOLDER!" mkdir "!BUILD_FOLDER!"
call "%UE4_ROOT%\Engine\Build\BatchFiles\Build.bat"^
CarlaUE4Editor^
Win64^
@ -203,126 +210,127 @@ set MAP_LIST_FILE=%CARLAUE4_ROOT_FOLDER%/Content/MapPaths.txt
rem through all maps to cook (parameter)
for %%i in (%PACKAGES%) do (
set PACKAGE_NAME=%%i
set PACKAGE_NAME=%%i
if not !PACKAGE_NAME! == Carla (
echo Preparing environment for cooking '!PACKAGE_NAME!'.
if not !PACKAGE_NAME! == Carla (
echo Preparing environment for cooking '!PACKAGE_NAME!'.
set BUILD_FOLDER=%INSTALLATION_DIR%UE4Carla/!PACKAGE_NAME!_%CARLA_VERSION%\
set PACKAGE_PATH=%CARLAUE4_ROOT_FOLDER%/Content/!PACKAGE_NAME!
set BUILD_FOLDER=%INSTALLATION_DIR%UE4Carla/!PACKAGE_NAME!_%CARLA_VERSION%\
set PACKAGE_PATH=%CARLAUE4_ROOT_FOLDER%/Content/!PACKAGE_NAME!
if not exist "!BUILD_FOLDER!" mkdir "!BUILD_FOLDER!"
if not exist "!BUILD_FOLDER!" mkdir "!BUILD_FOLDER!"
echo Cooking package '!PACKAGE_NAME!'...
echo Cooking package '!PACKAGE_NAME!'...
pushd "%CARLAUE4_ROOT_FOLDER%"
pushd "%CARLAUE4_ROOT_FOLDER%"
REM # Prepare cooking of package
call "%UE4_ROOT%/Engine/Binaries/Win64/UE4Editor.exe "^
"%CARLAUE4_ROOT_FOLDER%/CarlaUE4.uproject"^
-run=PrepareAssetsForCooking^
-PackageName=!PACKAGE_NAME!^
-OnlyPrepareMaps=false
REM # Prepare cooking of package
call "%UE4_ROOT%/Engine/Binaries/Win64/UE4Editor.exe "^
"%CARLAUE4_ROOT_FOLDER%/CarlaUE4.uproject"^
-run=PrepareAssetsForCooking^
-PackageName=!PACKAGE_NAME!^
-OnlyPrepareMaps=false
set /p PACKAGE_FILE=<%PACKAGE_PATH_FILE%
set /p MAPS_TO_COOK=<%MAP_LIST_FILE%
set /p PACKAGE_FILE=<%PACKAGE_PATH_FILE%
set /p MAPS_TO_COOK=<%MAP_LIST_FILE%
REM # Cook maps
call "%UE4_ROOT%/Engine/Binaries/Win64/UE4Editor.exe "^
"%CARLAUE4_ROOT_FOLDER%/CarlaUE4.uproject"^
-run=cook^
-map="!MAPS_TO_COOK!"^
-cooksinglepackage^
-targetplatform="WindowsNoEditor"^
-OutputDir="!BUILD_FOLDER!"
REM # Cook maps
call "%UE4_ROOT%/Engine/Binaries/Win64/UE4Editor.exe "^
"%CARLAUE4_ROOT_FOLDER%/CarlaUE4.uproject"^
-run=cook^
-map="!MAPS_TO_COOK!"^
-cooksinglepackage^
-targetplatform="WindowsNoEditor"^
-OutputDir="!BUILD_FOLDER!"
REM remove the props folder if exist
set PROPS_MAP_FOLDER="%PACKAGE_PATH%/Maps/PropsMap"
if exist "%PROPS_MAP_FOLDER%" (
rmdir /S /Q "%PROPS_MAP_FOLDER%"
REM remove the props folder if exist
set PROPS_MAP_FOLDER="%PACKAGE_PATH%/Maps/PropsMap"
if exist "%PROPS_MAP_FOLDER%" (
rmdir /S /Q "%PROPS_MAP_FOLDER%"
)
popd
echo Copying files to '!PACKAGE_NAME!'...
pushd "!BUILD_FOLDER!"
set SUBST_PATH=!BUILD_FOLDER!CarlaUE4
REM Copy the package config file to package
set TARGET="!SUBST_PATH!\Content\Carla\Config\"
mkdir !TARGET:/=\!
copy "!PACKAGE_FILE:/=\!" !TARGET:/=\!
REM Copy some files for each map to the package
REM MAPS_TO_COOK is read into an array as tokens separated by '+', we replace the '+' by a new line
REM We need the blank line after this line, don't remove it
set MAPS_TO_COOK=!MAPS_TO_COOK:+=^
!
set BASE_CONTENT=%INSTALLATION_DIR:/=\%..\Unreal\CarlaUE4\Content
for /f "tokens=1 delims=+" %%a in ("!MAPS_TO_COOK!") do (
REM Get path and name of map
for /f %%i in ("%%a") do (
set MAP_FOLDER=%%~pi
set MAP_NAME=%%~ni
REM Remove the '/Game' string
set MAP_FOLDER=!MAP_FOLDER:~5!
)
REM # copy the OpenDrive file
set SRC=!BASE_CONTENT!!MAP_FOLDER!\OpenDrive\!MAP_NAME!.xodr
set TRG=!BUILD_FOLDER!\CarlaUE4\Content\!MAP_FOLDER!\OpenDrive\
if exist "!SRC!" (
mkdir "!TRG!"
copy "!SRC!" "!TRG!"
)
REM # copy the navigation file
set SRC=!BASE_CONTENT!!MAP_FOLDER!\Nav\!MAP_NAME!.bin
set TRG=!BUILD_FOLDER!\CarlaUE4\Content\!MAP_FOLDER!\Nav\
if exist "!SRC!" (
mkdir "!TRG!"
copy "!SRC!" "!TRG!"
)
)
rmdir /S /Q "!BUILD_FOLDER!\CarlaUE4\Metadata"
rmdir /S /Q "!BUILD_FOLDER!\CarlaUE4\Plugins"
REM del "!BUILD_FOLDER!\CarlaUE4\Content\!PACKAGE_NAME!/Maps/!PROPS_MAP_NAME!"
del "!BUILD_FOLDER!\CarlaUE4\AssetRegistry.bin"
if %DO_TARBALL%==true (
echo Packaging '!PACKAGE_NAME!'...
set DESTINATION_ZIP=%INSTALLATION_DIR%UE4Carla/!PACKAGE_NAME!_%CARLA_VERSION%.zip
set SOURCE=!BUILD_FOLDER:/=\!\
set DST_ZIP=!DESTINATION_ZIP:/=\!
pushd "!SOURCE!"
if exist "%ProgramW6432%/7-Zip/7z.exe" (
"%ProgramW6432%/7-Zip/7z.exe" a "!DST_ZIP!" . -tzip -mmt -mx5
) else (
rem https://docs.microsoft.com/en-us/powershell/module/microsoft.powershell.archive/compress-archive?view=powershell-6
powershell -command "& { Compress-Archive -Path * -CompressionLevel Fastest -DestinationPath '!DST_ZIP!' }"
)
popd
if errorlevel 1 goto bad_exit
echo ZIP created at !DST_ZIP!
)
popd
if %DO_CLEAN%==true (
echo %FILE_N% Removing intermediate build.
rmdir /S /Q "!BUILD_FOLDER!"
)
)
popd
echo Copying files to '!PACKAGE_NAME!'...
pushd "!BUILD_FOLDER!"
set SUBST_PATH=!BUILD_FOLDER!CarlaUE4
REM Copy the package config file to package
set TARGET="!SUBST_PATH!\Content\Carla\Config\"
mkdir !TARGET:/=\!
copy "!PACKAGE_FILE:/=\!" !TARGET:/=\!
REM Copy some files for each map to the package
REM MAPS_TO_COOK is read into an array as tokens separated by '+', we replace the '+' by a new line
REM We need the blank line after this line, don't remove it
set MAPS_TO_COOK=!MAPS_TO_COOK:+=^
!
set BASE_CONTENT=%INSTALLATION_DIR:/=\%..\Unreal\CarlaUE4\Content
for /f "tokens=1 delims=+" %%a in ("!MAPS_TO_COOK!") do (
REM Get path and name of map
for /f %%i in ("%%a") do (
set MAP_FOLDER=%%~pi
set MAP_NAME=%%~ni
REM Remove the '/Game' string
set MAP_FOLDER=!MAP_FOLDER:~5!
)
REM # copy the OpenDrive file
set SRC=!BASE_CONTENT!!MAP_FOLDER!\OpenDrive\!MAP_NAME!.xodr
set TRG=!BUILD_FOLDER!\CarlaUE4\Content\!MAP_FOLDER!\OpenDrive\
if exist "!SRC!" (
mkdir "!TRG!"
copy "!SRC!" "!TRG!"
)
REM # copy the navigation file
set SRC=!BASE_CONTENT!!MAP_FOLDER!\Nav\!MAP_NAME!.bin
set TRG=!BUILD_FOLDER!\CarlaUE4\Content\!MAP_FOLDER!\Nav\
if exist "!SRC!" (
mkdir "!TRG!"
copy "!SRC!" "!TRG!"
)
)
rmdir /S /Q "!BUILD_FOLDER!\CarlaUE4\Metadata"
rmdir /S /Q "!BUILD_FOLDER!\CarlaUE4\Plugins"
REM del "!BUILD_FOLDER!\CarlaUE4\Content\!PACKAGE_NAME!/Maps/!PROPS_MAP_NAME!"
del "!BUILD_FOLDER!\CarlaUE4\AssetRegistry.bin"
if %DO_TARBALL%==true (
echo Packaging '!PACKAGE_NAME!'...
set DESTINATION_ZIP=%INSTALLATION_DIR%UE4Carla/!PACKAGE_NAME!_%CARLA_VERSION%.zip
set SOURCE=!BUILD_FOLDER:/=\!\
set DST_ZIP=!DESTINATION_ZIP:/=\!
pushd "!SOURCE!"
if exist "%ProgramW6432%/7-Zip/7z.exe" (
"%ProgramW6432%/7-Zip/7z.exe" a "!DST_ZIP!" . -tzip -mmt -mx5
) else (
rem https://docs.microsoft.com/en-us/powershell/module/microsoft.powershell.archive/compress-archive?view=powershell-6
powershell -command "& { Compress-Archive -Path * -CompressionLevel Fastest -DestinationPath '!DST_ZIP!' }"
)
popd
if errorlevel 1 goto bad_exit
echo ZIP created at !DST_ZIP!
)
popd
if %DO_CLEAN%==true (
echo %FILE_N% Removing intermediate build.
rmdir /S /Q "!BUILD_FOLDER!"
)
)
)
rem ============================================================================