Smoke test fix, and windows clean fix
This commit is contained in:
parent
6a4479ed16
commit
19627ac094
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@ -24,6 +24,9 @@ class TestSnapshot(SyncSmokeTest):
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spawn_points = self.world.get_map().get_spawn_points()[:20]
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spawn_points = self.world.get_map().get_spawn_points()[:20]
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vehicles = self.world.get_blueprint_library().filter('vehicle.*')
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vehicles = self.world.get_blueprint_library().filter('vehicle.*')
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# move spawn points a bit higher, they are too close to the floor
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for t in spawn_points:
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t.location.z += 0.30
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batch = [(random.choice(vehicles), t) for t in spawn_points]
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batch = [(random.choice(vehicles), t) for t in spawn_points]
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batch = [carla.command.SpawnActor(*args) for args in batch]
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batch = [carla.command.SpawnActor(*args) for args in batch]
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response = self.client.apply_batch_sync(batch, True)
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response = self.client.apply_batch_sync(batch, True)
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@ -31,6 +31,10 @@ set PACKAGES=Carla
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if not "%1"=="" (
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if not "%1"=="" (
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if "%1"=="--clean" (
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if "%1"=="--clean" (
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set DO_CLEAN=true
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set DO_CLEAN=true
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set DO_TARBALL=false
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set DO_PACKAGE=false
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set DO_COPY_FILES=false
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)
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)
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if "%1"=="--no-zip" (
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if "%1"=="--no-zip" (
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@ -46,6 +50,8 @@ if not "%1"=="" (
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)
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)
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if "%1"=="--packages" (
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if "%1"=="--packages" (
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set DO_PACKAGE=false
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set DO_COPY_FILES=false
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set PACKAGES=%~2
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set PACKAGES=%~2
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)
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)
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@ -79,7 +85,6 @@ for /f %%i in ('git describe --tags --dirty --always') do set CARLA_VERSION=%%i
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if not defined CARLA_VERSION goto error_carla_version
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if not defined CARLA_VERSION goto error_carla_version
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set BUILD_FOLDER=%INSTALLATION_DIR%UE4Carla/%CARLA_VERSION%/
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set BUILD_FOLDER=%INSTALLATION_DIR%UE4Carla/%CARLA_VERSION%/
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if not exist "!BUILD_FOLDER!" mkdir "!BUILD_FOLDER!"
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set DESTINATION_ZIP=%INSTALLATION_DIR%UE4Carla/CARLA_%CARLA_VERSION%.zip
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set DESTINATION_ZIP=%INSTALLATION_DIR%UE4Carla/CARLA_%CARLA_VERSION%.zip
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set SOURCE=!BUILD_FOLDER!WindowsNoEditor/
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set SOURCE=!BUILD_FOLDER!WindowsNoEditor/
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@ -89,6 +94,8 @@ rem -- Create Carla package ----------------------------------------------------
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rem ============================================================================
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rem ============================================================================
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if %DO_PACKAGE%==true (
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if %DO_PACKAGE%==true (
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if not exist "!BUILD_FOLDER!" mkdir "!BUILD_FOLDER!"
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call "%UE4_ROOT%\Engine\Build\BatchFiles\Build.bat"^
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call "%UE4_ROOT%\Engine\Build\BatchFiles\Build.bat"^
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CarlaUE4Editor^
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CarlaUE4Editor^
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Win64^
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Win64^
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@ -203,126 +210,127 @@ set MAP_LIST_FILE=%CARLAUE4_ROOT_FOLDER%/Content/MapPaths.txt
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rem through all maps to cook (parameter)
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rem through all maps to cook (parameter)
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for %%i in (%PACKAGES%) do (
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for %%i in (%PACKAGES%) do (
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set PACKAGE_NAME=%%i
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set PACKAGE_NAME=%%i
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if not !PACKAGE_NAME! == Carla (
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if not !PACKAGE_NAME! == Carla (
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echo Preparing environment for cooking '!PACKAGE_NAME!'.
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echo Preparing environment for cooking '!PACKAGE_NAME!'.
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set BUILD_FOLDER=%INSTALLATION_DIR%UE4Carla/!PACKAGE_NAME!_%CARLA_VERSION%\
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set BUILD_FOLDER=%INSTALLATION_DIR%UE4Carla/!PACKAGE_NAME!_%CARLA_VERSION%\
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set PACKAGE_PATH=%CARLAUE4_ROOT_FOLDER%/Content/!PACKAGE_NAME!
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set PACKAGE_PATH=%CARLAUE4_ROOT_FOLDER%/Content/!PACKAGE_NAME!
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if not exist "!BUILD_FOLDER!" mkdir "!BUILD_FOLDER!"
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if not exist "!BUILD_FOLDER!" mkdir "!BUILD_FOLDER!"
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echo Cooking package '!PACKAGE_NAME!'...
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echo Cooking package '!PACKAGE_NAME!'...
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pushd "%CARLAUE4_ROOT_FOLDER%"
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pushd "%CARLAUE4_ROOT_FOLDER%"
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REM # Prepare cooking of package
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REM # Prepare cooking of package
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call "%UE4_ROOT%/Engine/Binaries/Win64/UE4Editor.exe "^
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call "%UE4_ROOT%/Engine/Binaries/Win64/UE4Editor.exe "^
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"%CARLAUE4_ROOT_FOLDER%/CarlaUE4.uproject"^
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"%CARLAUE4_ROOT_FOLDER%/CarlaUE4.uproject"^
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-run=PrepareAssetsForCooking^
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-run=PrepareAssetsForCooking^
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-PackageName=!PACKAGE_NAME!^
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-PackageName=!PACKAGE_NAME!^
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-OnlyPrepareMaps=false
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-OnlyPrepareMaps=false
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set /p PACKAGE_FILE=<%PACKAGE_PATH_FILE%
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set /p PACKAGE_FILE=<%PACKAGE_PATH_FILE%
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set /p MAPS_TO_COOK=<%MAP_LIST_FILE%
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set /p MAPS_TO_COOK=<%MAP_LIST_FILE%
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REM # Cook maps
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REM # Cook maps
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call "%UE4_ROOT%/Engine/Binaries/Win64/UE4Editor.exe "^
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call "%UE4_ROOT%/Engine/Binaries/Win64/UE4Editor.exe "^
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"%CARLAUE4_ROOT_FOLDER%/CarlaUE4.uproject"^
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"%CARLAUE4_ROOT_FOLDER%/CarlaUE4.uproject"^
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-run=cook^
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-run=cook^
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-map="!MAPS_TO_COOK!"^
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-map="!MAPS_TO_COOK!"^
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-cooksinglepackage^
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-cooksinglepackage^
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-targetplatform="WindowsNoEditor"^
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-targetplatform="WindowsNoEditor"^
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-OutputDir="!BUILD_FOLDER!"
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-OutputDir="!BUILD_FOLDER!"
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REM remove the props folder if exist
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REM remove the props folder if exist
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set PROPS_MAP_FOLDER="%PACKAGE_PATH%/Maps/PropsMap"
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set PROPS_MAP_FOLDER="%PACKAGE_PATH%/Maps/PropsMap"
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if exist "%PROPS_MAP_FOLDER%" (
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if exist "%PROPS_MAP_FOLDER%" (
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rmdir /S /Q "%PROPS_MAP_FOLDER%"
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rmdir /S /Q "%PROPS_MAP_FOLDER%"
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)
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popd
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echo Copying files to '!PACKAGE_NAME!'...
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pushd "!BUILD_FOLDER!"
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set SUBST_PATH=!BUILD_FOLDER!CarlaUE4
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REM Copy the package config file to package
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set TARGET="!SUBST_PATH!\Content\Carla\Config\"
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mkdir !TARGET:/=\!
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copy "!PACKAGE_FILE:/=\!" !TARGET:/=\!
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REM Copy some files for each map to the package
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REM MAPS_TO_COOK is read into an array as tokens separated by '+', we replace the '+' by a new line
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REM We need the blank line after this line, don't remove it
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set MAPS_TO_COOK=!MAPS_TO_COOK:+=^
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!
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set BASE_CONTENT=%INSTALLATION_DIR:/=\%..\Unreal\CarlaUE4\Content
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for /f "tokens=1 delims=+" %%a in ("!MAPS_TO_COOK!") do (
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REM Get path and name of map
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for /f %%i in ("%%a") do (
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set MAP_FOLDER=%%~pi
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set MAP_NAME=%%~ni
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REM Remove the '/Game' string
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set MAP_FOLDER=!MAP_FOLDER:~5!
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)
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REM # copy the OpenDrive file
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set SRC=!BASE_CONTENT!!MAP_FOLDER!\OpenDrive\!MAP_NAME!.xodr
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set TRG=!BUILD_FOLDER!\CarlaUE4\Content\!MAP_FOLDER!\OpenDrive\
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if exist "!SRC!" (
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mkdir "!TRG!"
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copy "!SRC!" "!TRG!"
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)
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REM # copy the navigation file
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set SRC=!BASE_CONTENT!!MAP_FOLDER!\Nav\!MAP_NAME!.bin
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set TRG=!BUILD_FOLDER!\CarlaUE4\Content\!MAP_FOLDER!\Nav\
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if exist "!SRC!" (
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mkdir "!TRG!"
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copy "!SRC!" "!TRG!"
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)
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)
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rmdir /S /Q "!BUILD_FOLDER!\CarlaUE4\Metadata"
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rmdir /S /Q "!BUILD_FOLDER!\CarlaUE4\Plugins"
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REM del "!BUILD_FOLDER!\CarlaUE4\Content\!PACKAGE_NAME!/Maps/!PROPS_MAP_NAME!"
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del "!BUILD_FOLDER!\CarlaUE4\AssetRegistry.bin"
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if %DO_TARBALL%==true (
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echo Packaging '!PACKAGE_NAME!'...
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set DESTINATION_ZIP=%INSTALLATION_DIR%UE4Carla/!PACKAGE_NAME!_%CARLA_VERSION%.zip
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set SOURCE=!BUILD_FOLDER:/=\!\
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set DST_ZIP=!DESTINATION_ZIP:/=\!
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pushd "!SOURCE!"
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if exist "%ProgramW6432%/7-Zip/7z.exe" (
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"%ProgramW6432%/7-Zip/7z.exe" a "!DST_ZIP!" . -tzip -mmt -mx5
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) else (
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rem https://docs.microsoft.com/en-us/powershell/module/microsoft.powershell.archive/compress-archive?view=powershell-6
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powershell -command "& { Compress-Archive -Path * -CompressionLevel Fastest -DestinationPath '!DST_ZIP!' }"
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)
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popd
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if errorlevel 1 goto bad_exit
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echo ZIP created at !DST_ZIP!
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)
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popd
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if %DO_CLEAN%==true (
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echo %FILE_N% Removing intermediate build.
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rmdir /S /Q "!BUILD_FOLDER!"
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)
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)
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)
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popd
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echo Copying files to '!PACKAGE_NAME!'...
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pushd "!BUILD_FOLDER!"
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set SUBST_PATH=!BUILD_FOLDER!CarlaUE4
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REM Copy the package config file to package
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set TARGET="!SUBST_PATH!\Content\Carla\Config\"
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mkdir !TARGET:/=\!
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copy "!PACKAGE_FILE:/=\!" !TARGET:/=\!
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REM Copy some files for each map to the package
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REM MAPS_TO_COOK is read into an array as tokens separated by '+', we replace the '+' by a new line
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REM We need the blank line after this line, don't remove it
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set MAPS_TO_COOK=!MAPS_TO_COOK:+=^
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!
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set BASE_CONTENT=%INSTALLATION_DIR:/=\%..\Unreal\CarlaUE4\Content
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for /f "tokens=1 delims=+" %%a in ("!MAPS_TO_COOK!") do (
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REM Get path and name of map
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for /f %%i in ("%%a") do (
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set MAP_FOLDER=%%~pi
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set MAP_NAME=%%~ni
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REM Remove the '/Game' string
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set MAP_FOLDER=!MAP_FOLDER:~5!
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)
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REM # copy the OpenDrive file
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set SRC=!BASE_CONTENT!!MAP_FOLDER!\OpenDrive\!MAP_NAME!.xodr
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set TRG=!BUILD_FOLDER!\CarlaUE4\Content\!MAP_FOLDER!\OpenDrive\
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if exist "!SRC!" (
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mkdir "!TRG!"
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copy "!SRC!" "!TRG!"
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)
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REM # copy the navigation file
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set SRC=!BASE_CONTENT!!MAP_FOLDER!\Nav\!MAP_NAME!.bin
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set TRG=!BUILD_FOLDER!\CarlaUE4\Content\!MAP_FOLDER!\Nav\
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if exist "!SRC!" (
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mkdir "!TRG!"
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copy "!SRC!" "!TRG!"
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)
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)
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rmdir /S /Q "!BUILD_FOLDER!\CarlaUE4\Metadata"
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rmdir /S /Q "!BUILD_FOLDER!\CarlaUE4\Plugins"
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REM del "!BUILD_FOLDER!\CarlaUE4\Content\!PACKAGE_NAME!/Maps/!PROPS_MAP_NAME!"
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del "!BUILD_FOLDER!\CarlaUE4\AssetRegistry.bin"
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if %DO_TARBALL%==true (
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echo Packaging '!PACKAGE_NAME!'...
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set DESTINATION_ZIP=%INSTALLATION_DIR%UE4Carla/!PACKAGE_NAME!_%CARLA_VERSION%.zip
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set SOURCE=!BUILD_FOLDER:/=\!\
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set DST_ZIP=!DESTINATION_ZIP:/=\!
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pushd "!SOURCE!"
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if exist "%ProgramW6432%/7-Zip/7z.exe" (
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"%ProgramW6432%/7-Zip/7z.exe" a "!DST_ZIP!" . -tzip -mmt -mx5
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) else (
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rem https://docs.microsoft.com/en-us/powershell/module/microsoft.powershell.archive/compress-archive?view=powershell-6
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powershell -command "& { Compress-Archive -Path * -CompressionLevel Fastest -DestinationPath '!DST_ZIP!' }"
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)
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popd
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if errorlevel 1 goto bad_exit
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echo ZIP created at !DST_ZIP!
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)
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popd
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if %DO_CLEAN%==true (
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echo %FILE_N% Removing intermediate build.
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rmdir /S /Q "!BUILD_FOLDER!"
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)
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)
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)
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)
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rem ============================================================================
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rem ============================================================================
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