Added DefaultScalability.ini so UE4 doesn't disable EyeAdaptionQuality on Low Quality
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# More info:
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# https://docs.unrealengine.com/en-US/Engine/Performance/Scalability/ScalabilityReference/index.html
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[PostProcessQuality@0]
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r.EyeAdaptationQuality=2
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[PostProcessQuality@1]
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r.EyeAdaptationQuality=2
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[PostProcessQuality@2]
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r.EyeAdaptationQuality=2
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[PostProcessQuality@3]
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r.EyeAdaptationQuality=2
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