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@ -181,12 +181,12 @@ void UChronoMovementComponent::BeginPlay()
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// Create JSON vehicle
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Vehicle = chrono_types::make_shared<WheeledVehicle>(
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&Sys,
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VehiclePath_string);
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VehiclePath_string);
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Vehicle->Initialize(ChCoordsys<>(ChronoLocation, ChronoRotation));
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Vehicle->GetChassis()->SetFixed(false);
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// Create and initialize the powertrain System
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auto powertrain = ReadPowertrainJSON(
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PowerTrain_string);
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PowerTrain_string);
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Vehicle->InitializePowertrain(powertrain);
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// Create and initialize the tires
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for (auto& axle : Vehicle->GetAxles()) {
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