sergi-e/p098-api (#2638)
* Python API iteration p098 * New order enum * Fixed order getters setters * New python api md * New iteration, dunder coded * PythonAPI/docs/doc_gen.py * fix method_name
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@ -31,11 +31,6 @@
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# - METHODS ----------------------------
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# - METHODS ----------------------------
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methods:
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methods:
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- def_name: __str__
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return: str
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doc: >
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Parses a summary of this actor's information to string.
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# --------------------------------------
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- def_name: add_impulse
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- def_name: add_impulse
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params:
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params:
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- param_name: impulse
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- param_name: impulse
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@ -116,6 +111,8 @@
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doc: >
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doc: >
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Sets the actor's velocity vector.
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Sets the actor's velocity vector.
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# --------------------------------------
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# --------------------------------------
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- def_name: __str__
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# --------------------------------------
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- class_name: VehicleLightState
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- class_name: VehicleLightState
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# - DESCRIPTION ------------------------
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# - DESCRIPTION ------------------------
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doc: >
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doc: >
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@ -148,6 +145,7 @@
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- var_name: All
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- var_name: All
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doc: >
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doc: >
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All lights on
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All lights on
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- class_name: Vehicle
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- class_name: Vehicle
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parent: carla.Actor
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parent: carla.Actor
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# - DESCRIPTION ------------------------
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# - DESCRIPTION ------------------------
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@ -161,20 +159,6 @@
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The vehicle's collider volume.
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The vehicle's collider volume.
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# - METHODS ----------------------------
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# - METHODS ----------------------------
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methods:
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methods:
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- def_name: get_light_state
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return: carla.VehicleLightState
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doc: >
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Returns a flag representing the vehicle light state,
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this represents which lights are active or not
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# --------------------------------------
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- def_name: set_light_state
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params:
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- param_name: light_state
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type: carla.VehicleLightState
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doc: >
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Sets the light state of a vehicle using a VehicleLightState flag,
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this represents which lights are active or not
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# --------------------------------------
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- def_name: apply_control
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- def_name: apply_control
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params:
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params:
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- param_name: control
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- param_name: control
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@ -189,11 +173,22 @@
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doc: >
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doc: >
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Applies a physics control object in the next tick containing the parameters that define the vehicle as a corporeal body. E.g.: moment of inertia, mass, drag coefficient and many more.
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Applies a physics control object in the next tick containing the parameters that define the vehicle as a corporeal body. E.g.: moment of inertia, mass, drag coefficient and many more.
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# --------------------------------------
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# --------------------------------------
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- def_name: is_at_traffic_light
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return: bool
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doc: >
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Vehicles will be affected by a traffic light when the light is red and the vehicle is inside its bounding box. The client returns whether a traffic light is affecting this vehicle according to last tick (it does not call the simulator).
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# --------------------------------------
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- def_name: get_control
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- def_name: get_control
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return: carla.VehicleControl
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return: carla.VehicleControl
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doc: >
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doc: >
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The client returns the control applied in the last tick. The method does not call the simulator.
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The client returns the control applied in the last tick. The method does not call the simulator.
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# --------------------------------------
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# --------------------------------------
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- def_name: get_light_state
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return: carla.VehicleLightState
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doc: >
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Returns a flag representing the vehicle light state,
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this represents which lights are active or not
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# --------------------------------------
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- def_name: get_physics_control
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- def_name: get_physics_control
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return: carla.VehiclePhysicsControl
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return: carla.VehiclePhysicsControl
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doc: >
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doc: >
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@ -216,11 +211,6 @@
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The client returns the state of the traffic light affecting this vehicle according to last tick. The method does not call the simulator.
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The client returns the state of the traffic light affecting this vehicle according to last tick. The method does not call the simulator.
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If no traffic light is currently affecting the vehicle, returns <b>green</b>.
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If no traffic light is currently affecting the vehicle, returns <b>green</b>.
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# --------------------------------------
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# --------------------------------------
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- def_name: is_at_traffic_light
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return: bool
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doc: >
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Vehicles will be affected by a traffic light when the light is red and the vehicle is inside its bounding box. The client returns whether a traffic light is affecting this vehicle according to last tick (it does not call the simulator).
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# --------------------------------------
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- def_name: set_autopilot
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- def_name: set_autopilot
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params:
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params:
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- param_name: enabled
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- param_name: enabled
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@ -229,8 +219,15 @@
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doc: >
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doc: >
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Turns on/off this vehicle's server-side autopilot. When autopilot mode is on, the vehicle will be conducted by the traffic manager client-side.
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Turns on/off this vehicle's server-side autopilot. When autopilot mode is on, the vehicle will be conducted by the traffic manager client-side.
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# --------------------------------------
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# --------------------------------------
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- def_name: set_light_state
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params:
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- param_name: light_state
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type: carla.VehicleLightState
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doc: >
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Sets the light state of a vehicle using a VehicleLightState flag,
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this represents which lights are active or not
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# --------------------------------------
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- def_name: __str__
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- def_name: __str__
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return: str
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# --------------------------------------
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# --------------------------------------
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- class_name: Walker
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- class_name: Walker
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@ -266,7 +263,6 @@
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The client returns the control applied to this walker during last tick. The method does not call the simulator.
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The client returns the control applied to this walker during last tick. The method does not call the simulator.
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# --------------------------------------
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# --------------------------------------
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- def_name: __str__
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- def_name: __str__
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return: str
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# --------------------------------------
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# --------------------------------------
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- class_name: WalkerAIController
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- class_name: WalkerAIController
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Class that conducts AI control for a walker. The controllers are defined as actors, but they are quite different from the rest. They need to be attached to a parent actor during their creation, which is the walker they will be controlling (take a look at carla.World if you are yet to learn on how to spawn actors). They also need for a special blueprint (already defined in carla.BlueprintLibrary as "controller.ai.walker"). This is an empty blueprint, as the AI controller will be invisible in the simulation but will follow its parent around to dictate every step of the way.
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Class that conducts AI control for a walker. The controllers are defined as actors, but they are quite different from the rest. They need to be attached to a parent actor during their creation, which is the walker they will be controlling (take a look at carla.World if you are yet to learn on how to spawn actors). They also need for a special blueprint (already defined in carla.BlueprintLibrary as "controller.ai.walker"). This is an empty blueprint, as the AI controller will be invisible in the simulation but will follow its parent around to dictate every step of the way.
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# - METHODS ----------------------------
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# - METHODS ----------------------------
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methods:
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methods:
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- def_name: go_to_location
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params:
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- param_name: destination
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type: carla.Location
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doc: >
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Sets the destination that the pedestrian will reach.
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# --------------------------------------
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- def_name: start
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- def_name: start
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doc: >
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doc: >
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Enables AI control for its parent walker.
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Enables AI control for its parent walker.
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doc: >
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doc: >
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Disables AI control for its parent walker.
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Disables AI control for its parent walker.
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# --------------------------------------
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# --------------------------------------
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- def_name: go_to_location
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params:
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- param_name: destination
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type: carla.Location
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doc: >
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Sets the destination that the pedestrian will reach.
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# --------------------------------------
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- def_name: set_max_speed
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- def_name: set_max_speed
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params:
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params:
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- param_name: speed
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- param_name: speed
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@ -322,9 +318,9 @@
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All possible states for traffic lights. These can either change at a specific time step or be changed manually. Take a look at this [recipe](ref_code_recipes.md#traffic-lights-recipe) to see an example.
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All possible states for traffic lights. These can either change at a specific time step or be changed manually. Take a look at this [recipe](ref_code_recipes.md#traffic-lights-recipe) to see an example.
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# - PROPERTIES -------------------------
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# - PROPERTIES -------------------------
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instance_variables:
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instance_variables:
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- var_name: Green
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- var_name: Red
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- var_name: Red
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- var_name: Yellow
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- var_name: Yellow
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- var_name: Green
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- var_name: 'Off'
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- var_name: 'Off'
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- var_name: Unknown
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- var_name: Unknown
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# --------------------------------------
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# --------------------------------------
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doc: >
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doc: >
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The client returns <b>True</b> if a traffic light is frozen according to last tick. The method does not call the simulator.
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The client returns <b>True</b> if a traffic light is frozen according to last tick. The method does not call the simulator.
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# --------------------------------------
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# --------------------------------------
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- def_name: get_pole_index
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- def_name: get_elapsed_time
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return: int
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return: float
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doc: >
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doc: >
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Returns the index of the pole that identifies it as part of the traffic light group of a junction.
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The client returns the time in seconds since current light state started according to last tick. The method does not call the simulator.
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# --------------------------------------
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# --------------------------------------
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- def_name: get_group_traffic_lights
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- def_name: get_group_traffic_lights
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return: list(carla.TrafficLight)
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return: list(carla.TrafficLight)
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note: >
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note: >
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This function calls the simulator.
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This function calls the simulator.
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# --------------------------------------
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# --------------------------------------
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- def_name: get_elapsed_time
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- def_name: get_pole_index
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return: float
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return: int
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doc: >
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doc: >
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The client returns the time in seconds since current light state started according to last tick. The method does not call the simulator.
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Returns the index of the pole that identifies it as part of the traffic light group of a junction.
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# --------------------------------------
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# --------------------------------------
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- def_name: get_state
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- def_name: get_state
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return: carla.TrafficLightState
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return: carla.TrafficLightState
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---
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---
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- module_name: carla
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- module_name: carla
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doc: >
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# - CLASSES ------------------------------
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# - CLASSES ------------------------------
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classes:
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classes:
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- class_name: ActorAttributeType
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- class_name: ActorAttributeType
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- var_name: Bool
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- var_name: Bool
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- var_name: Int
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- var_name: Int
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- var_name: Float
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- var_name: Float
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- var_name: RGBColor
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- var_name: String
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- var_name: String
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- var_name: RGBColor
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- class_name: Color
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- class_name: Color
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# - DESCRIPTION ------------------------
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# - DESCRIPTION ------------------------
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type: str
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type: str
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doc: >
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doc: >
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The attribute's name and identifier in the library.
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The attribute's name and identifier in the library.
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- var_name: type
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type: carla.ActorAttributeType
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doc: >
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The attribute's parameter type.
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- var_name: recommended_values
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type: list(str)
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doc: >
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A list of values suggested by those who designed the blueprint.
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- var_name: is_modifiable
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- var_name: is_modifiable
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type: bool
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type: bool
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doc: >
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doc: >
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It is <b>True</b> if the attribute's value can be modified.
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It is <b>True</b> if the attribute's value can be modified.
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- var_name: recommended_values
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type: list(str)
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doc: >
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A list of values suggested by those who designed the blueprint.
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- var_name: type
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type: carla.ActorAttributeType
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doc: >
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The attribute's parameter type.
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# - METHODS ----------------------------
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# - METHODS ----------------------------
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methods:
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methods:
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- def_name: as_bool
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- def_name: as_bool
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doc: >
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doc: >
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Reads the attribute as carla.Color.
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Reads the attribute as carla.Color.
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# --------------------------------------
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# --------------------------------------
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- def_name: as_int
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doc: >
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Reads the attribute as int.
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# --------------------------------------
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- def_name: as_float
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- def_name: as_float
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doc: >
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doc: >
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Reads the attribute as float.
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Reads the attribute as float.
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# --------------------------------------
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# --------------------------------------
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- def_name: as_int
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doc: >
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Reads the attribute as int.
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# --------------------------------------
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- def_name: as_str
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- def_name: as_str
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doc: >
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doc: >
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Reads the attribute as string.
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Reads the attribute as string.
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# --------------------------------------
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# --------------------------------------
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- def_name: __bool__
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- def_name: __bool__
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doc: >
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Internal method to manage the attribute as bool.
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# --------------------------------------
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- def_name: __int__
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doc: >
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Internal method to manage the attribute as int.
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# --------------------------------------
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# --------------------------------------
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- def_name: __float__
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- def_name: __float__
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doc: >
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# --------------------------------------
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Internal method to manage the attribute as float.
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- def_name: __int__
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# --------------------------------------
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# --------------------------------------
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- def_name: __str__
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- def_name: __str__
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doc: >
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Parses the attribute ID and its value to string.
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# --------------------------------------
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# --------------------------------------
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- def_name: __eq__
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- def_name: __eq__
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return: bool
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return: bool
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A list of tags each blueprint has that helps describing them. E.g. `['0001', 'pedestrian', 'walker']`.
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A list of tags each blueprint has that helps describing them. E.g. `['0001', 'pedestrian', 'walker']`.
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# - METHODS ----------------------------
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# - METHODS ----------------------------
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methods:
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methods:
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- def_name: __iter__
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doc: >
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Allows iteration within this class.
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# --------------------------------------
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- def_name: __len__
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doc: >
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Returns the amount of attributes for this blueprint.
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# --------------------------------------
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- def_name: __str__
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doc: >
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Parses the information of this blueprint to string.
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# --------------------------------------
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- def_name: has_attribute
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- def_name: has_attribute
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return: bool
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return: bool
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params:
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params:
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doc: >
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doc: >
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If the `id` attribute is modifiable, changes its value to `value`.
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If the `id` attribute is modifiable, changes its value to `value`.
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# --------------------------------------
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# --------------------------------------
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- def_name: __iter__
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doc: >
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Allows iteration within this class' attributes.
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# --------------------------------------
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- def_name: __len__
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doc: >
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Returns the amount of attributes for this blueprint.
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# --------------------------------------
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- def_name: __str__
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# --------------------------------------
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- class_name: BlueprintLibrary
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- class_name: BlueprintLibrary
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# - DESCRIPTION ------------------------
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# - DESCRIPTION ------------------------
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[Here](bp_library.md) is a reference containing every available blueprint and its specifics.
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[Here](bp_library.md) is a reference containing every available blueprint and its specifics.
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# - METHODS ----------------------------
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# - METHODS ----------------------------
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methods:
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methods:
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- def_name: __getitem__
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params:
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- param_name: pos
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type: int
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return: carla.ActorBlueprint
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doc: >
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Returns the blueprint stored in `pos` position inside the data structure containing them.
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# --------------------------------------
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- def_name: __iter__
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doc: >
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Method that allows iteration of this class.
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# --------------------------------------
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- def_name: __len__
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return: int
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doc: >
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Returns the amount of blueprints comprising the library.
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# --------------------------------------
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- def_name: __str__
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return: string
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doc: >
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Parses the identifiers for every blueprint to string.
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# --------------------------------------
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- def_name: filter
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- def_name: filter
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params:
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params:
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- param_name: wildcard_pattern
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- param_name: wildcard_pattern
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doc: >
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doc: >
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Returns the blueprint corresponding to that identifier.
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Returns the blueprint corresponding to that identifier.
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# --------------------------------------
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# --------------------------------------
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||||||
|
- def_name: __getitem__
|
||||||
|
params:
|
||||||
|
- param_name: pos
|
||||||
|
type: int
|
||||||
|
return: carla.ActorBlueprint
|
||||||
|
doc: >
|
||||||
|
Returns the blueprint stored in `pos` position inside the data structure containing them.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __iter__
|
||||||
|
doc: >
|
||||||
|
Method that allows iteration within the blueprints provided.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __len__
|
||||||
|
return: int
|
||||||
|
doc: >
|
||||||
|
Returns the amount of blueprints comprising the library.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __str__
|
||||||
|
return: string
|
||||||
|
doc: >
|
||||||
|
Parses the identifiers for every blueprint to string.
|
||||||
|
# --------------------------------------
|
||||||
...
|
...
|
||||||
|
|
|
@ -40,17 +40,7 @@
|
||||||
- param_name: commands
|
- param_name: commands
|
||||||
type: list
|
type: list
|
||||||
doc: >
|
doc: >
|
||||||
A list of commands to execute in batch. Each command is different and has its own parameters. These are supported so far:
|
A list of commands to execute in batch. Each command is different and has its own parameters. They appear listed at the bottom of this page.
|
||||||
[SpawnActor](#command.SpawnActor)
|
|
||||||
[DestroyActor](#command.DestroyActor)
|
|
||||||
[ApplyVehicleControl](#command.ApplyVehicleControl)
|
|
||||||
[ApplyWalkerControl](#command.ApplyWalkerControl)
|
|
||||||
[ApplyTransform](#command.ApplyTransform)
|
|
||||||
[ApplyVelocity](#command.ApplyVelocity)
|
|
||||||
[ApplyAngularVelocity](#command.ApplyAngularVelocity)
|
|
||||||
[ApplyImpulse](#command.ApplyImpulse)
|
|
||||||
[SetSimulatePhysics](#command.SetSimulatePhysics)
|
|
||||||
[SetAutopilot](#command.SetAutopilot)
|
|
||||||
doc: >
|
doc: >
|
||||||
Executes a list of commands on a single simulation step and retrieves no information. If you need information about the response of each command, use the **<font color="#7fb800">apply_batch_sync()</font>** function right below this one.
|
Executes a list of commands on a single simulation step and retrieves no information. If you need information about the response of each command, use the **<font color="#7fb800">apply_batch_sync()</font>** function right below this one.
|
||||||
[Here](https://github.com/carla-simulator/carla/blob/10c5f6a482a21abfd00220c68c7f12b4110b7f63/PythonAPI/examples/spawn_npc.py#L126) is an example on how to delete the actors that appear in carla.ActorList all at once.
|
[Here](https://github.com/carla-simulator/carla/blob/10c5f6a482a21abfd00220c68c7f12b4110b7f63/PythonAPI/examples/spawn_npc.py#L126) is an example on how to delete the actors that appear in carla.ActorList all at once.
|
||||||
|
@ -70,36 +60,16 @@
|
||||||
doc: >
|
doc: >
|
||||||
Executes a list of commands on a single simulation step, blocks until the commands are linked, and returns a list of <b>command.Response</b> that can be used to determine whether a single command succeeded or not. [Here](https://github.com/carla-simulator/carla/blob/10c5f6a482a21abfd00220c68c7f12b4110b7f63/PythonAPI/examples/spawn_npc.py#L112-L116) is an example of it being used to spawn actors.
|
Executes a list of commands on a single simulation step, blocks until the commands are linked, and returns a list of <b>command.Response</b> that can be used to determine whether a single command succeeded or not. [Here](https://github.com/carla-simulator/carla/blob/10c5f6a482a21abfd00220c68c7f12b4110b7f63/PythonAPI/examples/spawn_npc.py#L112-L116) is an example of it being used to spawn actors.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: get_available_maps
|
- def_name: generate_opendrive_world
|
||||||
params:
|
params:
|
||||||
return: list(str)
|
- param_name: opendrive
|
||||||
|
type: str
|
||||||
|
doc: >
|
||||||
|
Content of an OpenDRIVE file as `string`.
|
||||||
doc: >
|
doc: >
|
||||||
Returns a list of strings containing the paths of the maps available on server. These paths are dynamic, they will be created during the simulation and so you will not find them when looking up in your files. One of the possible returns for this method would be:
|
Loads a new world with a basic 3D topology generated from the content of an OpenDRIVE file. This content is passed as a `string` parameter.
|
||||||
['/Game/Carla/Maps/Town01',
|
It is similar to `client.load_world(map_name)` but allows for custom OpenDRIVE maps in server side.
|
||||||
'/Game/Carla/Maps/Town02',
|
Cars can drive around the map, but there are no graphics besides the road and sidewalks.
|
||||||
'/Game/Carla/Maps/Town03',
|
|
||||||
'/Game/Carla/Maps/Town04',
|
|
||||||
'/Game/Carla/Maps/Town05',
|
|
||||||
'/Game/Carla/Maps/Town06',
|
|
||||||
'/Game/Carla/Maps/Town07']
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: get_client_version
|
|
||||||
params:
|
|
||||||
return: str
|
|
||||||
doc: >
|
|
||||||
Returns the client libcarla version by consulting it in the "Version.h" file. Both client and server can use different libcarla versions but some issues may arise regarding unexpected incompatibilities.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: get_server_version
|
|
||||||
params:
|
|
||||||
return: str
|
|
||||||
doc: >
|
|
||||||
Returns the server libcarla version by consulting it in the "Version.h" file. Both client and server should use the same libcarla version.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: get_world
|
|
||||||
params:
|
|
||||||
return: carla.World
|
|
||||||
doc: >
|
|
||||||
Returns the world object currently active in the simulation. This world will be later used for example to load maps.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: load_world
|
- def_name: load_world
|
||||||
params:
|
params:
|
||||||
|
@ -111,17 +81,6 @@
|
||||||
doc: >
|
doc: >
|
||||||
Creates a new world with default settings using `map_name` map. All actors in the current world will be destroyed.
|
Creates a new world with default settings using `map_name` map. All actors in the current world will be destroyed.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: get_trafficmanager
|
|
||||||
params:
|
|
||||||
- param_name: client_connection
|
|
||||||
type: int
|
|
||||||
default: 8000
|
|
||||||
doc: >
|
|
||||||
Port that will be used by the traffic manager. Default is `8000`.
|
|
||||||
return: carla.TrafficManager
|
|
||||||
doc: >
|
|
||||||
Returns an instance of the traffic manager related to the specified port. If it does not exist, this will be created.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: reload_world
|
- def_name: reload_world
|
||||||
params:
|
params:
|
||||||
raises: RuntimeError when corresponding.
|
raises: RuntimeError when corresponding.
|
||||||
|
@ -152,36 +111,6 @@
|
||||||
Load a new world with default settings using `map_name` map. All actors
|
Load a new world with default settings using `map_name` map. All actors
|
||||||
present in the current world will be destroyed, __but__ traffic manager instances will stay alive.
|
present in the current world will be destroyed, __but__ traffic manager instances will stay alive.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: generate_opendrive_world
|
|
||||||
params:
|
|
||||||
- param_name: opendrive
|
|
||||||
type: str
|
|
||||||
doc: >
|
|
||||||
Content of an OpenDRIVE file as `string`.
|
|
||||||
doc: >
|
|
||||||
Loads a new world with a basic 3D topology generated from the content of an OpenDRIVE file. This content is passed as a `string` parameter.
|
|
||||||
It is similar to `client.load_world(map_name)` but allows for custom OpenDRIVE maps in server side.
|
|
||||||
Cars can drive around the map, but there are no graphics besides the road and sidewalks.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: set_replayer_time_factor
|
|
||||||
params:
|
|
||||||
- param_name: time_factor
|
|
||||||
type: float
|
|
||||||
default: 1.0
|
|
||||||
doc: >
|
|
||||||
1.0 means normal time speed. Greater than 1.0 means fast motion (2.0 would be double speed) and lesser means slow motion (0.5 would be half speed).
|
|
||||||
doc: >
|
|
||||||
When used, the time speed of the reenacted simulation is modified at will. It can be used several times while a playback is in curse.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: set_timeout
|
|
||||||
params:
|
|
||||||
- param_name: seconds
|
|
||||||
type: float
|
|
||||||
doc: >
|
|
||||||
New timeout value in seconds. Default is 5 seconds.
|
|
||||||
doc: >
|
|
||||||
Sets in seconds the maxixum time a network call is allowed before blocking it and raising a timeout exceeded error.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: show_recorder_actors_blocked
|
- def_name: show_recorder_actors_blocked
|
||||||
params:
|
params:
|
||||||
- param_name: filename
|
- param_name: filename
|
||||||
|
@ -256,16 +185,121 @@
|
||||||
doc: >
|
doc: >
|
||||||
Stops the recording in progress. If you specified a path in `filename`, the recording will be there. If not, look inside `CarlaUE4/Saved/`.
|
Stops the recording in progress. If you specified a path in `filename`, the recording will be there. If not, look inside `CarlaUE4/Saved/`.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: get_available_maps
|
||||||
|
params:
|
||||||
|
return: list(str)
|
||||||
|
doc: >
|
||||||
|
Returns a list of strings containing the paths of the maps available on server. These paths are dynamic, they will be created during the simulation and so you will not find them when looking up in your files. One of the possible returns for this method would be:
|
||||||
|
['/Game/Carla/Maps/Town01',
|
||||||
|
'/Game/Carla/Maps/Town02',
|
||||||
|
'/Game/Carla/Maps/Town03',
|
||||||
|
'/Game/Carla/Maps/Town04',
|
||||||
|
'/Game/Carla/Maps/Town05',
|
||||||
|
'/Game/Carla/Maps/Town06',
|
||||||
|
'/Game/Carla/Maps/Town07']
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: get_client_version
|
||||||
|
params:
|
||||||
|
return: str
|
||||||
|
doc: >
|
||||||
|
Returns the client libcarla version by consulting it in the "Version.h" file. Both client and server can use different libcarla versions but some issues may arise regarding unexpected incompatibilities.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: get_server_version
|
||||||
|
params:
|
||||||
|
return: str
|
||||||
|
doc: >
|
||||||
|
Returns the server libcarla version by consulting it in the "Version.h" file. Both client and server should use the same libcarla version.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: get_trafficmanager
|
||||||
|
params:
|
||||||
|
- param_name: client_connection
|
||||||
|
type: int
|
||||||
|
default: 8000
|
||||||
|
doc: >
|
||||||
|
Port that will be used by the traffic manager. Default is `8000`.
|
||||||
|
return: carla.TrafficManager
|
||||||
|
doc: >
|
||||||
|
Returns an instance of the traffic manager related to the specified port. If it does not exist, this will be created.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: get_world
|
||||||
|
params:
|
||||||
|
return: carla.World
|
||||||
|
doc: >
|
||||||
|
Returns the world object currently active in the simulation. This world will be later used for example to load maps.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: set_replayer_time_factor
|
||||||
|
params:
|
||||||
|
- param_name: time_factor
|
||||||
|
type: float
|
||||||
|
default: 1.0
|
||||||
|
doc: >
|
||||||
|
1.0 means normal time speed. Greater than 1.0 means fast motion (2.0 would be double speed) and lesser means slow motion (0.5 would be half speed).
|
||||||
|
doc: >
|
||||||
|
When used, the time speed of the reenacted simulation is modified at will. It can be used several times while a playback is in curse.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: set_timeout
|
||||||
|
params:
|
||||||
|
- param_name: seconds
|
||||||
|
type: float
|
||||||
|
doc: >
|
||||||
|
New timeout value in seconds. Default is 5 seconds.
|
||||||
|
doc: >
|
||||||
|
Sets in seconds the maxixum time a network call is allowed before blocking it and raising a timeout exceeded error.
|
||||||
|
# --------------------------------------
|
||||||
|
|
||||||
- class_name: TrafficManager
|
- class_name: TrafficManager
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
doc: >
|
doc: >
|
||||||
The traffic manager is a module built on top of the CARLA API in C++. It handles any group of vehicles set to autopilot mode to populate the simulation with realistic urban traffic conditions and give the chance to user to customize some behaviours. The architecture of the traffic manager is divided in five different goal-oriented stages and a PID controller where the information flows until eventually, a carla.VehicleControl is applied to every vehicle registered in a traffic manager.
|
The traffic manager is a module built on top of the CARLA API in C++. It handles any group of vehicles set to autopilot mode to populate the simulation with realistic urban traffic conditions and give the chance to user to customize some behaviours. The architecture of the traffic manager is divided in five different goal-oriented stages and a PID controller where the information flows until eventually, a carla.VehicleControl is applied to every vehicle registered in a traffic manager.
|
||||||
|
|
||||||
In order to learn more, visit the [documentation](../traffic_manager) regarding this module.
|
In order to learn more, visit the [documentation](adv_traffic_manager.md) regarding this module.
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
# - METHODS ----------------------------
|
# - METHODS ----------------------------
|
||||||
methods:
|
methods:
|
||||||
|
- def_name: auto_lane_change
|
||||||
|
params:
|
||||||
|
- param_name: actor
|
||||||
|
type: carla.Actor
|
||||||
|
doc: >
|
||||||
|
The vehicle whose settings are changed.
|
||||||
|
- param_name: enable
|
||||||
|
type: bool
|
||||||
|
doc: >
|
||||||
|
__True__ is default and enables lane changes. __False__ will disable them.
|
||||||
|
doc: >
|
||||||
|
Turns on or off lane changing behaviour for a vehicle.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: collision_detection
|
||||||
|
params:
|
||||||
|
- param_name: reference_actor
|
||||||
|
type: carla.Actor
|
||||||
|
doc: >
|
||||||
|
Vehicle that is going to ignore collisions.
|
||||||
|
- param_name: other_actor
|
||||||
|
type: carla.Actor
|
||||||
|
doc: >
|
||||||
|
The actor that `reference_actor` is going to ignore collisions with.
|
||||||
|
- param_name: detect_collision
|
||||||
|
type: bool
|
||||||
|
doc: >
|
||||||
|
__True__ is default and enables collisions. __False will disable them.
|
||||||
|
doc: >
|
||||||
|
Tunes on/off collisions between a vehicle and another specific actor. In order to ignore all other vehicles, traffic lights or walkers, use the specific __ignore__ methods described in this same section.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: distance_to_leading_vehicle
|
||||||
|
params:
|
||||||
|
- param_name: actor
|
||||||
|
type: carla.Actor
|
||||||
|
doc: >
|
||||||
|
Vehicle whose minimum distance is being changed.
|
||||||
|
- param_name: distance
|
||||||
|
type: float
|
||||||
|
doc: >
|
||||||
|
Meters between both vehicles.
|
||||||
|
doc: >
|
||||||
|
Sets the minimum distance in meters that a vehicle has to keep with the others. The distance is in meters and will affect the minimum moving distance. It is computed from front to back of the vehicle objects.
|
||||||
|
# --------------------------------------
|
||||||
- def_name: force_lane_change
|
- def_name: force_lane_change
|
||||||
params:
|
params:
|
||||||
- param_name: actor
|
- param_name: actor
|
||||||
|
@ -279,6 +313,39 @@
|
||||||
doc: >
|
doc: >
|
||||||
Forces a vehicle to change either to the lane on its left or right, if existing, as indicated in `direction`. This method applies the lane change no matter what, disregarding possible collisions.
|
Forces a vehicle to change either to the lane on its left or right, if existing, as indicated in `direction`. This method applies the lane change no matter what, disregarding possible collisions.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: global_distance_to_leading_vehicle
|
||||||
|
params:
|
||||||
|
- param_name: distance
|
||||||
|
type: float
|
||||||
|
doc: >
|
||||||
|
Meters between vehicles.
|
||||||
|
doc: >
|
||||||
|
Sets the minimum distance in meters that vehicles have to keep with the rest. The distance is in meters and will affect the minimum moving distance. It is computed from center to center of the vehicle objects.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: global_percentage_speed_difference
|
||||||
|
params:
|
||||||
|
- param_name: percentage
|
||||||
|
type: float
|
||||||
|
doc: >
|
||||||
|
Percentage difference between intended speed and the current limit.
|
||||||
|
doc: >
|
||||||
|
Sets the difference the vehicle's intended speed and its current speed limit. Speed limits can be exceeded by setting the `perc` to a negative value.
|
||||||
|
|
||||||
|
Default is 30. Exceeding a speed limit can be done using negative percentages.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: ignore_lights_percentage
|
||||||
|
params:
|
||||||
|
- param_name: actor
|
||||||
|
type: carla.Actor
|
||||||
|
doc: >
|
||||||
|
The actor that is going to ignore traffic lights.
|
||||||
|
- param_name: perc
|
||||||
|
type: float
|
||||||
|
doc: >
|
||||||
|
Between 0 and 100. Amount of times traffic lights will be ignored.
|
||||||
|
doc: >
|
||||||
|
During the traffic light stage, which runs every frame, this method sets the percent chance that traffic lights will be ignored for a vehicle.
|
||||||
|
# --------------------------------------
|
||||||
- def_name: ignore_vehicles_percentage
|
- def_name: ignore_vehicles_percentage
|
||||||
params:
|
params:
|
||||||
- param_name: actor
|
- param_name: actor
|
||||||
|
@ -305,86 +372,10 @@
|
||||||
doc: >
|
doc: >
|
||||||
During the collision detection stage, which runs every frame, this method sets a percent chance that collisions with walkers will be ignored for a vehicle.
|
During the collision detection stage, which runs every frame, this method sets a percent chance that collisions with walkers will be ignored for a vehicle.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: ignore_lights_percentage
|
|
||||||
params:
|
|
||||||
- param_name: actor
|
|
||||||
type: carla.Actor
|
|
||||||
doc: >
|
|
||||||
The actor that is going to ignore traffic lights.
|
|
||||||
- param_name: perc
|
|
||||||
type: float
|
|
||||||
doc: >
|
|
||||||
Between 0 and 100. Amount of times traffic lights will be ignored.
|
|
||||||
doc: >
|
|
||||||
During the traffic light stage, which runs every frame, this method sets the percent chance that traffic lights will be ignored for a vehicle.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: reset_traffic_lights
|
- def_name: reset_traffic_lights
|
||||||
doc: >
|
doc: >
|
||||||
Resets every traffic light in the map to its initial state.
|
Resets every traffic light in the map to its initial state.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: auto_lane_change
|
|
||||||
params:
|
|
||||||
- param_name: actor
|
|
||||||
type: carla.Actor
|
|
||||||
doc: >
|
|
||||||
The vehicle whose settings are changed.
|
|
||||||
- param_name: enable
|
|
||||||
type: bool
|
|
||||||
doc: >
|
|
||||||
__True__ is default and enables lane changes. __False__ will disable them.
|
|
||||||
doc: >
|
|
||||||
Turns on or off lane changing behaviour for a vehicle.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: distance_to_leading_vehicle
|
|
||||||
params:
|
|
||||||
- param_name: actor
|
|
||||||
type: carla.Actor
|
|
||||||
doc: >
|
|
||||||
Vehicle whose minimum distance is being changed.
|
|
||||||
- param_name: distance
|
|
||||||
type: float
|
|
||||||
doc: >
|
|
||||||
Meters between both vehicles.
|
|
||||||
doc: >
|
|
||||||
Sets the minimum distance in meters that a vehicle has to keep with the others. The distance is in meters and will affect the minimum moving distance. It is computed from front to back of the vehicle objects.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: collision_detection
|
|
||||||
params:
|
|
||||||
- param_name: reference_actor
|
|
||||||
type: carla.Actor
|
|
||||||
doc: >
|
|
||||||
Vehicle that is going to ignore collisions.
|
|
||||||
- param_name: other_actor
|
|
||||||
type: carla.Actor
|
|
||||||
doc: >
|
|
||||||
The actor that `reference_actor` is going to ignore collisions with.
|
|
||||||
- param_name: detect_collision
|
|
||||||
type: bool
|
|
||||||
doc: >
|
|
||||||
__True__ is default and enables collisions. __False will disable them.
|
|
||||||
doc: >
|
|
||||||
Tunes on/off collisions between a vehicle and another specific actor. In order to ignore all other vehicles, traffic lights or walkers, use the specific __ignore__ methods described in this same section.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: global_percentage_speed_difference
|
|
||||||
params:
|
|
||||||
- param_name: percentage
|
|
||||||
type: float
|
|
||||||
doc: >
|
|
||||||
Percentage difference between intended speed and the current limit.
|
|
||||||
doc: >
|
|
||||||
Sets the difference the vehicle's intended speed and its current speed limit. Speed limits can be exceeded by setting the `perc` to a negative value.
|
|
||||||
|
|
||||||
Default is 30. Exceeding a speed limit can be done using negative percentages.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: global_distance_to_leading_vehicle
|
|
||||||
params:
|
|
||||||
- param_name: distance
|
|
||||||
type: float
|
|
||||||
doc: >
|
|
||||||
Meters between vehicles.
|
|
||||||
doc: >
|
|
||||||
Sets the minimum distance in meters that vehicles have to keep with the rest. The distance is in meters and will affect the minimum moving distance. It is computed from center to center of the vehicle objects.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: vehicle_percentage_speed_difference
|
- def_name: vehicle_percentage_speed_difference
|
||||||
params:
|
params:
|
||||||
- param_name: actor
|
- param_name: actor
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
---
|
---
|
||||||
- module_name: command
|
- module_name: command
|
||||||
doc: >
|
|
||||||
classes:
|
classes:
|
||||||
- class_name: Response
|
- class_name: Response
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
---
|
---
|
||||||
- module_name: carla
|
- module_name: carla
|
||||||
doc: >
|
|
||||||
# - CLASSES ------------------------------
|
# - CLASSES ------------------------------
|
||||||
classes:
|
classes:
|
||||||
- class_name: VehicleControl
|
- class_name: VehicleControl
|
||||||
|
@ -59,13 +59,13 @@
|
||||||
default: 0.0
|
default: 0.0
|
||||||
- param_name: hand_brake
|
- param_name: hand_brake
|
||||||
type: bool
|
type: bool
|
||||||
default: True
|
default: False
|
||||||
- param_name: reverse
|
- param_name: reverse
|
||||||
type: bool
|
type: bool
|
||||||
default: True
|
default: False
|
||||||
- param_name: manual_gear_shift
|
- param_name: manual_gear_shift
|
||||||
type: bool
|
type: bool
|
||||||
default: True
|
default: False
|
||||||
- param_name: gear
|
- param_name: gear
|
||||||
type: int
|
type: int
|
||||||
default: 0
|
default: 0
|
||||||
|
@ -74,6 +74,7 @@
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.VehicleControl
|
type: carla.VehicleControl
|
||||||
|
# --------------------------------------
|
||||||
- def_name: __ne__
|
- def_name: __ne__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
|
|
|
@ -257,6 +257,42 @@ def gen_doc_method_def(method, is_indx=False, with_self=True):
|
||||||
param = param[:-2] # delete the last ', '
|
param = param[:-2] # delete the last ', '
|
||||||
return join([method_name, parentheses(param)])
|
return join([method_name, parentheses(param)])
|
||||||
|
|
||||||
|
def gen_doc_dunder_def(dunder, is_indx=False, with_self=True):
|
||||||
|
"""Return python def as it should be written in docs"""
|
||||||
|
param = ''
|
||||||
|
dunder_name = dunder['def_name']
|
||||||
|
if valid_dic_val(dunder, 'static'):
|
||||||
|
with_self = False
|
||||||
|
|
||||||
|
# to correclty render methods like __init__ in md
|
||||||
|
if dunder_name[0] == '_':
|
||||||
|
dunder_name = '\\' + dunder_name
|
||||||
|
if is_indx:
|
||||||
|
dunder_name = bold(dunder_name)
|
||||||
|
else:
|
||||||
|
dunder_name = bold(color(COLOR_METHOD, dunder_name))
|
||||||
|
|
||||||
|
if with_self:
|
||||||
|
if not 'params' in dunder or dunder['params'] is None:
|
||||||
|
dunder['params'] = []
|
||||||
|
dunder['params'].insert(0, {'param_name': 'self'})
|
||||||
|
|
||||||
|
if valid_dic_val(dunder, 'params'):
|
||||||
|
for p in dunder['params']:
|
||||||
|
default = join(['=', str(p['type'])]) if 'type' in p else ''
|
||||||
|
if is_indx:
|
||||||
|
param = join([param, bold(p['param_name']), default, ', '])
|
||||||
|
else:
|
||||||
|
param = join([param, color(COLOR_PARAM, bold(p['param_name']) + create_hyperlinks(default)), ', '])
|
||||||
|
|
||||||
|
if with_self:
|
||||||
|
dunder['params'] = dunder['params'][1:]
|
||||||
|
if not dunder['params']: # if is empty delete it
|
||||||
|
del dunder['params']
|
||||||
|
|
||||||
|
param = param[:-2] # delete the last ', '
|
||||||
|
return join([dunder_name, parentheses(param)])
|
||||||
|
|
||||||
|
|
||||||
def gen_inst_var_indx(inst_var, class_key):
|
def gen_inst_var_indx(inst_var, class_key):
|
||||||
inst_var_name = inst_var['var_name']
|
inst_var_name = inst_var['var_name']
|
||||||
|
@ -347,6 +383,38 @@ def add_doc_method(md, method, class_key):
|
||||||
|
|
||||||
md.list_pop()
|
md.list_pop()
|
||||||
|
|
||||||
|
def add_doc_dunder(md, dunder, class_key):
|
||||||
|
dunder_name = dunder['def_name']
|
||||||
|
dunder_key = join([class_key, dunder_name], '.')
|
||||||
|
dunder_def = gen_doc_dunder_def(dunder, False)
|
||||||
|
md.list_pushn(join([html_key(dunder_key), dunder_def]))
|
||||||
|
|
||||||
|
# Dunder doc
|
||||||
|
if valid_dic_val(dunder, 'doc'):
|
||||||
|
md.textn(create_hyperlinks(md.prettify_doc(dunder['doc'])))
|
||||||
|
|
||||||
|
# Return doc
|
||||||
|
if valid_dic_val(dunder, 'return'):
|
||||||
|
md.list_push(bold('Return:') + ' ')
|
||||||
|
md.textn(italic(create_hyperlinks(dunder['return'])))
|
||||||
|
md.list_pop()
|
||||||
|
|
||||||
|
md.list_pop()
|
||||||
|
|
||||||
|
def add_doc_dunder_param(md, param):
|
||||||
|
param_name = param['param_name']
|
||||||
|
param_type = ''
|
||||||
|
if valid_dic_val(param, 'type'):
|
||||||
|
param_type = create_hyperlinks(param['type'])
|
||||||
|
param_type = '' if not param_type else parentheses(italic(param_type))
|
||||||
|
md.list_push(code(param_name))
|
||||||
|
if param_type:
|
||||||
|
md.text(' ' + param_type)
|
||||||
|
md.new_line()
|
||||||
|
else:
|
||||||
|
md.new_line()
|
||||||
|
md.list_pop()
|
||||||
|
|
||||||
|
|
||||||
def add_doc_inst_var(md, inst_var, class_key):
|
def add_doc_inst_var(md, inst_var, class_key):
|
||||||
var_name = inst_var['var_name']
|
var_name = inst_var['var_name']
|
||||||
|
@ -466,9 +534,21 @@ class Documentation:
|
||||||
add_doc_inst_var(md, inst_var, class_key)
|
add_doc_inst_var(md, inst_var, class_key)
|
||||||
# Generate method doc (if any)
|
# Generate method doc (if any)
|
||||||
if valid_dic_val(cl, 'methods'):
|
if valid_dic_val(cl, 'methods'):
|
||||||
md.title_html(3, 'Methods')
|
method_list = list()
|
||||||
|
dunder_list = list()
|
||||||
for method in cl['methods']:
|
for method in cl['methods']:
|
||||||
|
method_name = method['def_name']
|
||||||
|
if method_name[0] == '_' and method_name != '__init__':
|
||||||
|
dunder_list.append(method)
|
||||||
|
else:
|
||||||
|
method_list.append(method)
|
||||||
|
md.title_html(3, 'Methods')
|
||||||
|
for method in method_list:
|
||||||
add_doc_method(md, method, class_key)
|
add_doc_method(md, method, class_key)
|
||||||
|
if len(dunder_list)>0:
|
||||||
|
md.title_html(3, 'Dunder methods')
|
||||||
|
for method in dunder_list:
|
||||||
|
add_doc_dunder(md, method, class_key)
|
||||||
md.separator()
|
md.separator()
|
||||||
return md.data().strip()
|
return md.data().strip()
|
||||||
|
|
||||||
|
|
|
@ -30,29 +30,21 @@
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector2D
|
type: carla.Vector2D
|
||||||
doc: >
|
|
||||||
Defines addition between 2D vectors and applies it to this.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __sub__
|
- def_name: __sub__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector2D
|
type: carla.Vector2D
|
||||||
doc: >
|
|
||||||
Defines substraction between 2D vectors and applies it to this.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __mul__
|
- def_name: __mul__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector2D
|
type: carla.Vector2D
|
||||||
doc: >
|
|
||||||
Defines multiplication between 2D vectors and applies it to this.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __truediv__
|
- def_name: __truediv__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector2D
|
type: carla.Vector2D
|
||||||
doc: >
|
|
||||||
Defines division between 2D vectors and applies it to this.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __eq__
|
- def_name: __eq__
|
||||||
return: bool
|
return: bool
|
||||||
|
@ -60,7 +52,7 @@
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector2D
|
type: carla.Vector2D
|
||||||
doc: >
|
doc: >
|
||||||
Returns true if values for every axis are equal.
|
Returns __True__ if values for every axis are equal.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __ne__
|
- def_name: __ne__
|
||||||
return: bool
|
return: bool
|
||||||
|
@ -68,7 +60,7 @@
|
||||||
- param_name: bool
|
- param_name: bool
|
||||||
type: carla.Vector2D
|
type: carla.Vector2D
|
||||||
doc: >
|
doc: >
|
||||||
Returns true if the value for any axis is different.
|
Returns __True__ if the value for any axis is different.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __str__
|
- def_name: __str__
|
||||||
return: str
|
return: str
|
||||||
|
@ -112,29 +104,21 @@
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector3D
|
type: carla.Vector3D
|
||||||
doc: >
|
|
||||||
Defines addition between 3D vectors and applies it to this.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __sub__
|
- def_name: __sub__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector3D
|
type: carla.Vector3D
|
||||||
doc: >
|
|
||||||
Defines substraction between 3D vectors and applies it to this.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __mul__
|
- def_name: __mul__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector3D
|
type: carla.Vector3D
|
||||||
doc: >
|
|
||||||
Defines multiplication between 3D vectors and applies it to this.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __truediv__
|
- def_name: __truediv__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Vector3D
|
type: carla.Vector3D
|
||||||
doc: >
|
|
||||||
Defines division between 3D vectors and applies it to this.
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __eq__
|
- def_name: __eq__
|
||||||
params:
|
params:
|
||||||
|
@ -142,7 +126,7 @@
|
||||||
type: carla.Vector3D
|
type: carla.Vector3D
|
||||||
return: bool
|
return: bool
|
||||||
doc: >
|
doc: >
|
||||||
Returns true if values for every axis are equal.
|
Returns __True__ if values for every axis are equal.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __ne__
|
- def_name: __ne__
|
||||||
params:
|
params:
|
||||||
|
@ -150,7 +134,7 @@
|
||||||
type: carla.Vector3D
|
type: carla.Vector3D
|
||||||
return: bool
|
return: bool
|
||||||
doc: >
|
doc: >
|
||||||
Returns true if the value for any axis is different.
|
Returns __True__ if the value for any axis is different.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __str__
|
- def_name: __str__
|
||||||
return: str
|
return: str
|
||||||
|
@ -191,31 +175,6 @@
|
||||||
type: float
|
type: float
|
||||||
default: 0.0
|
default: 0.0
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __eq__
|
|
||||||
return: bool
|
|
||||||
params:
|
|
||||||
- param_name: other
|
|
||||||
type: carla.Location
|
|
||||||
doc: >
|
|
||||||
The other point to be compared with.
|
|
||||||
doc: >
|
|
||||||
Returns true if both locations are the same point in space.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __ne__
|
|
||||||
return: bool
|
|
||||||
params:
|
|
||||||
- param_name: other
|
|
||||||
type: carla.Location
|
|
||||||
doc: >
|
|
||||||
The other point to be compared with.
|
|
||||||
doc: >
|
|
||||||
Returns true if both locations are different points in space.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __str__
|
|
||||||
return: str
|
|
||||||
doc: >
|
|
||||||
Parses the axis' values to string.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: distance
|
- def_name: distance
|
||||||
params:
|
params:
|
||||||
- param_name: location
|
- param_name: location
|
||||||
|
@ -226,6 +185,27 @@
|
||||||
doc: >
|
doc: >
|
||||||
Returns Euclidean distance in meters from this location to another one.
|
Returns Euclidean distance in meters from this location to another one.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: __eq__
|
||||||
|
return: bool
|
||||||
|
params:
|
||||||
|
- param_name: other
|
||||||
|
type: carla.Location
|
||||||
|
doc: >
|
||||||
|
Returns __True__ if both locations are the same point in space.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __ne__
|
||||||
|
return: bool
|
||||||
|
params:
|
||||||
|
- param_name: other
|
||||||
|
type: carla.Location
|
||||||
|
doc: >
|
||||||
|
Returns __True__ if both locations are different points in space.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __str__
|
||||||
|
return: str
|
||||||
|
doc: >
|
||||||
|
Parses the axis' values to string.
|
||||||
|
# --------------------------------------
|
||||||
|
|
||||||
- class_name: Rotation
|
- class_name: Rotation
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
|
@ -280,20 +260,16 @@
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Rotation
|
type: carla.Rotation
|
||||||
doc: >
|
|
||||||
The other rotation to be compared with.
|
|
||||||
doc: >
|
doc: >
|
||||||
Returns true if both rotations represent the same orientation of each axis.
|
Returns __True__ if both rotations represent the same orientation of each axis.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __ne__
|
- def_name: __ne__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Rotation
|
type: carla.Rotation
|
||||||
doc: >
|
|
||||||
The other rotation to be compared with.
|
|
||||||
return: bool
|
return: bool
|
||||||
doc: >
|
doc: >
|
||||||
Returns true if both rotations represent the same orientation of each axis.
|
Returns __True__ if both rotations represent the same orientation for every axis.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __str__
|
- def_name: __str__
|
||||||
doc: >
|
doc: >
|
||||||
|
@ -323,32 +299,6 @@
|
||||||
- param_name: rotation
|
- param_name: rotation
|
||||||
type: carla.Rotation
|
type: carla.Rotation
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __eq__
|
|
||||||
return: bool
|
|
||||||
params:
|
|
||||||
- param_name: other
|
|
||||||
type: carla.Transform
|
|
||||||
doc: >
|
|
||||||
Returns true if both location and rotation are equal for this and `other`.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __ne__
|
|
||||||
return: bool
|
|
||||||
params:
|
|
||||||
- param_name: other
|
|
||||||
type: carla.Transform
|
|
||||||
doc: >
|
|
||||||
Returns true if any location and rotation are not equal for this and `other`.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __str__
|
|
||||||
return: str
|
|
||||||
doc: >
|
|
||||||
Parses both location and rotation to string.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: get_forward_vector
|
|
||||||
return: carla.Vector3D
|
|
||||||
doc: >
|
|
||||||
Computes a forward vector using its rotation.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: transform
|
- def_name: transform
|
||||||
params:
|
params:
|
||||||
- param_name: in_point
|
- param_name: in_point
|
||||||
|
@ -358,6 +308,32 @@
|
||||||
doc: >
|
doc: >
|
||||||
Translates a 3D point from global to local coordinates using the current transformation as frame of reference.
|
Translates a 3D point from global to local coordinates using the current transformation as frame of reference.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: get_forward_vector
|
||||||
|
return: carla.Vector3D
|
||||||
|
doc: >
|
||||||
|
Computes a forward vector using its rotation.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __eq__
|
||||||
|
return: bool
|
||||||
|
params:
|
||||||
|
- param_name: other
|
||||||
|
type: carla.Transform
|
||||||
|
doc: >
|
||||||
|
Returns __True__ if both location and rotation are equal for this and `other`.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __ne__
|
||||||
|
return: bool
|
||||||
|
params:
|
||||||
|
- param_name: other
|
||||||
|
type: carla.Transform
|
||||||
|
doc: >
|
||||||
|
Returns __True__ if any location and rotation are not equal for this and `other`.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __str__
|
||||||
|
return: str
|
||||||
|
doc: >
|
||||||
|
Parses both location and rotation to string.
|
||||||
|
# --------------------------------------
|
||||||
|
|
||||||
- class_name: BoundingBox
|
- class_name: BoundingBox
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
|
@ -365,16 +341,16 @@
|
||||||
Helper class defining a box location and its dimensions that will later be used by carla.DebugHelper or a carla.Client to draw shapes and detect collisions. Bounding boxes normally act for object colliders. Check out this [recipe](ref_code_recipes.md#debug-bounding-box-recipe) where the user takes a snapshot of the world and then proceeds to draw bounding boxes for traffic lights.
|
Helper class defining a box location and its dimensions that will later be used by carla.DebugHelper or a carla.Client to draw shapes and detect collisions. Bounding boxes normally act for object colliders. Check out this [recipe](ref_code_recipes.md#debug-bounding-box-recipe) where the user takes a snapshot of the world and then proceeds to draw bounding boxes for traffic lights.
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: location
|
|
||||||
type: carla.Location
|
|
||||||
doc: >
|
|
||||||
The center of the bounding box relative to its parent actor.
|
|
||||||
- var_name: extent
|
- var_name: extent
|
||||||
type: carla.Vector3D
|
type: carla.Vector3D
|
||||||
doc: >
|
doc: >
|
||||||
Vector from the center of the box to one vertex. The value in each axis equals half the size of the box for that axis.
|
Vector from the center of the box to one vertex. The value in each axis equals half the size of the box for that axis.
|
||||||
|
|
||||||
`extent.x * 2` would return the size of the box in the X-axis.
|
`extent.x * 2` would return the size of the box in the X-axis.
|
||||||
|
- var_name: location
|
||||||
|
type: carla.Location
|
||||||
|
doc: >
|
||||||
|
The center of the bounding box relative to its parent actor.
|
||||||
# - METHODS ----------------------------
|
# - METHODS ----------------------------
|
||||||
methods:
|
methods:
|
||||||
- def_name: __init__
|
- def_name: __init__
|
||||||
|
@ -482,6 +458,5 @@
|
||||||
type: carla.GeoLocation
|
type: carla.GeoLocation
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __str__
|
- def_name: __str__
|
||||||
params:
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
...
|
...
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
---
|
---
|
||||||
- module_name: carla
|
- module_name: carla
|
||||||
doc: >
|
|
||||||
# - CLASSES ------------------------------
|
# - CLASSES ------------------------------
|
||||||
classes:
|
classes:
|
||||||
- class_name: LaneType
|
- class_name: LaneType
|
||||||
|
@ -11,46 +10,46 @@
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: NONE
|
- var_name: NONE
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Bidirectional
|
|
||||||
doc: >
|
|
||||||
- var_name: Biking
|
|
||||||
doc: >
|
|
||||||
- var_name: Border
|
|
||||||
doc: >
|
|
||||||
- var_name: Driving
|
- var_name: Driving
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Entry
|
- var_name: Stop
|
||||||
doc: >
|
|
||||||
- var_name: Exit
|
|
||||||
doc: >
|
|
||||||
- var_name: Median
|
|
||||||
doc: >
|
|
||||||
- var_name: OffRamp
|
|
||||||
doc: >
|
|
||||||
- var_name: OnRamp
|
|
||||||
doc: >
|
|
||||||
- var_name: Parking
|
|
||||||
doc: >
|
|
||||||
- var_name: Rail
|
|
||||||
doc: >
|
|
||||||
- var_name: Restricted
|
|
||||||
doc: >
|
|
||||||
- var_name: RoadWorks
|
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Shoulder
|
- var_name: Shoulder
|
||||||
doc: >
|
doc: >
|
||||||
|
- var_name: Biking
|
||||||
|
doc: >
|
||||||
- var_name: Sidewalk
|
- var_name: Sidewalk
|
||||||
doc: >
|
doc: >
|
||||||
|
- var_name: Border
|
||||||
|
doc: >
|
||||||
|
- var_name: Restricted
|
||||||
|
doc: >
|
||||||
|
- var_name: Parking
|
||||||
|
doc: >
|
||||||
|
- var_name: Bidirectional
|
||||||
|
doc: >
|
||||||
|
- var_name: Median
|
||||||
|
doc: >
|
||||||
- var_name: Special1
|
- var_name: Special1
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Special2
|
- var_name: Special2
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Special3
|
- var_name: Special3
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Stop
|
- var_name: RoadWorks
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Tram
|
- var_name: Tram
|
||||||
doc: >
|
doc: >
|
||||||
|
- var_name: Rail
|
||||||
|
doc: >
|
||||||
|
- var_name: Entry
|
||||||
|
doc: >
|
||||||
|
- var_name: Exit
|
||||||
|
doc: >
|
||||||
|
- var_name: OffRamp
|
||||||
|
doc: >
|
||||||
|
- var_name: OnRamp
|
||||||
|
doc: >
|
||||||
- var_name: Any
|
- var_name: Any
|
||||||
doc: >
|
doc: >
|
||||||
Every type except for NONE.
|
Every type except for NONE.
|
||||||
|
@ -64,15 +63,15 @@
|
||||||
- var_name: NONE
|
- var_name: NONE
|
||||||
doc: >
|
doc: >
|
||||||
Traffic rules do not allow turning right or left, only going straight.
|
Traffic rules do not allow turning right or left, only going straight.
|
||||||
- var_name: Both
|
|
||||||
doc: >
|
|
||||||
Traffic rules allow turning either right or left.
|
|
||||||
- var_name: Left
|
|
||||||
doc: >
|
|
||||||
Traffic rules allow turning left.
|
|
||||||
- var_name: Right
|
- var_name: Right
|
||||||
doc: >
|
doc: >
|
||||||
Traffic rules allow turning right.
|
Traffic rules allow turning right.
|
||||||
|
- var_name: Left
|
||||||
|
doc: >
|
||||||
|
Traffic rules allow turning left.
|
||||||
|
- var_name: Both
|
||||||
|
doc: >
|
||||||
|
Traffic rules allow turning either right or left.
|
||||||
|
|
||||||
- class_name: LaneMarkingColor
|
- class_name: LaneMarkingColor
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
|
@ -106,25 +105,25 @@
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: NONE
|
- var_name: NONE
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: BottsDots
|
- var_name: Other
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Broken
|
- var_name: Broken
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: BrokenBroken
|
|
||||||
doc: >
|
|
||||||
- var_name: BrokenSolid
|
|
||||||
doc: >
|
|
||||||
- var_name: Curb
|
|
||||||
doc: >
|
|
||||||
- var_name: Grass
|
|
||||||
doc: >
|
|
||||||
- var_name: Solid
|
- var_name: Solid
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: SolidBroken
|
|
||||||
doc: >
|
|
||||||
- var_name: SolidSolid
|
- var_name: SolidSolid
|
||||||
doc: >
|
doc: >
|
||||||
- var_name: Other
|
- var_name: SolidBroken
|
||||||
|
doc: >
|
||||||
|
- var_name: BrokenSolid
|
||||||
|
doc: >
|
||||||
|
- var_name: BrokenBroken
|
||||||
|
doc: >
|
||||||
|
- var_name: BottsDots
|
||||||
|
doc: >
|
||||||
|
- var_name: Grass
|
||||||
|
doc: >
|
||||||
|
- var_name: Curb
|
||||||
doc: >
|
doc: >
|
||||||
|
|
||||||
- class_name: Map
|
- class_name: Map
|
||||||
|
@ -163,6 +162,27 @@
|
||||||
doc: >
|
doc: >
|
||||||
Returns a list of waypoints with a certain distance between them for every lane and centered inside of it. Waypoints are not listed in any particular order. Remember that waypoints closer than 2cm within the same road, section and lane will have the same identificator.
|
Returns a list of waypoints with a certain distance between them for every lane and centered inside of it. Waypoints are not listed in any particular order. Remember that waypoints closer than 2cm within the same road, section and lane will have the same identificator.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: save_to_disk
|
||||||
|
params:
|
||||||
|
- param_name: path
|
||||||
|
doc: >
|
||||||
|
Path where the file will be saved.
|
||||||
|
doc: >
|
||||||
|
Saves the .xodr OpenDRIVE file of the current map to disk.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: to_opendrive
|
||||||
|
doc: >
|
||||||
|
Returns the .xodr OpenDRIVe file of the current map as string.
|
||||||
|
return: str
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: transform_to_geolocation
|
||||||
|
params:
|
||||||
|
- param_name: location
|
||||||
|
type: carla.Location
|
||||||
|
return: carla.GeoLocation
|
||||||
|
doc: >
|
||||||
|
Converts a given `location`, a point in the simulation, to a carla.GeoLocation, which represents world coordinates. The geographical location of the map is defined inside OpenDRIVE within the tag <b><georeference></b>.
|
||||||
|
# --------------------------------------
|
||||||
- def_name: get_spawn_points
|
- def_name: get_spawn_points
|
||||||
return: list(carla.Transform)
|
return: list(carla.Transform)
|
||||||
doc: >
|
doc: >
|
||||||
|
@ -212,27 +232,6 @@
|
||||||
Specify the length from the road start
|
Specify the length from the road start
|
||||||
return: carla.Waypoint
|
return: carla.Waypoint
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: save_to_disk
|
|
||||||
params:
|
|
||||||
- param_name: path
|
|
||||||
doc: >
|
|
||||||
Path where the file will be saved.
|
|
||||||
doc: >
|
|
||||||
Saves the .xodr OpenDRIVE file of the current map to disk.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: to_opendrive
|
|
||||||
doc: >
|
|
||||||
Returns the .xodr OpenDRIVe file of the current map as string.
|
|
||||||
return: str
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: transform_to_geolocation
|
|
||||||
params:
|
|
||||||
- param_name: location
|
|
||||||
type: carla.Location
|
|
||||||
return: carla.GeoLocation
|
|
||||||
doc: >
|
|
||||||
Converts a given `location`, a point in the simulation, to a carla.GeoLocation, which represents world coordinates. The geographical location of the map is defined inside OpenDRIVE within the tag <b><georeference></b>.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __str__
|
- def_name: __str__
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
|
||||||
|
@ -316,20 +315,6 @@
|
||||||
The left lane marking information based on the direction of the Waypoint.
|
The left lane marking information based on the direction of the Waypoint.
|
||||||
# - METHODS ----------------------------
|
# - METHODS ----------------------------
|
||||||
methods:
|
methods:
|
||||||
- def_name: get_left_lane
|
|
||||||
return: carla.Waypoint
|
|
||||||
doc: >
|
|
||||||
Generates a Waypoint at the center of the left lane based on the direction of the current Waypoint, taking into account if the lane change is allowed in this location.
|
|
||||||
|
|
||||||
Will return <b>None</b> if the lane does not exist
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: get_right_lane
|
|
||||||
return: carla.Waypoint
|
|
||||||
doc: >
|
|
||||||
Generates a waypoint at the center of the right lane based on the direction of the current waypoint, taking into account if the lane change is allowed in this location.
|
|
||||||
|
|
||||||
Will return <b>None</b> if the lane does not exist.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: next
|
- def_name: next
|
||||||
params:
|
params:
|
||||||
- param_name: distance
|
- param_name: distance
|
||||||
|
@ -408,6 +393,20 @@
|
||||||
doc: >
|
doc: >
|
||||||
Returns a list of landmarks in the road of a specified type from the current waypoint until the specified distance.
|
Returns a list of landmarks in the road of a specified type from the current waypoint until the specified distance.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: get_left_lane
|
||||||
|
return: carla.Waypoint
|
||||||
|
doc: >
|
||||||
|
Generates a Waypoint at the center of the left lane based on the direction of the current Waypoint, taking into account if the lane change is allowed in this location.
|
||||||
|
|
||||||
|
Will return <b>None</b> if the lane does not exist
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: get_right_lane
|
||||||
|
return: carla.Waypoint
|
||||||
|
doc: >
|
||||||
|
Generates a waypoint at the center of the right lane based on the direction of the current waypoint, taking into account if the lane change is allowed in this location.
|
||||||
|
|
||||||
|
Will return <b>None</b> if the lane does not exist.
|
||||||
|
# --------------------------------------
|
||||||
- def_name: __str__
|
- def_name: __str__
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
|
||||||
|
|
|
@ -8,19 +8,19 @@
|
||||||
doc: >
|
doc: >
|
||||||
Sensors compound a specific family of actors quite diverse and unique. They are normally spawned as attachment/sons of a vehicle (take a look at carla.World to learn about actor spawning). Sensors are thoroughly designed to retrieve different types of data that they are listening to. The data they receive is shaped as different subclasses inherited from carla.SensorData (depending on the sensor).
|
Sensors compound a specific family of actors quite diverse and unique. They are normally spawned as attachment/sons of a vehicle (take a look at carla.World to learn about actor spawning). Sensors are thoroughly designed to retrieve different types of data that they are listening to. The data they receive is shaped as different subclasses inherited from carla.SensorData (depending on the sensor).
|
||||||
|
|
||||||
Most sensors can be divided in two groups: those receiving data on every tick (cameras, point clouds and some specific sensors) and those who only receive under certain circumstances (trigger detectors). CARLA provides a specific set of sensors and their blueprint can be found in carla.BlueprintLibrary. All the information on their preferences and settlement can be found [here](/cameras_and_sensors/), but the list of those available in CARLA so far goes as follow:
|
Most sensors can be divided in two groups: those receiving data on every tick (cameras, point clouds and some specific sensors) and those who only receive under certain circumstances (trigger detectors). CARLA provides a specific set of sensors and their blueprint can be found in carla.BlueprintLibrary. All the information on their preferences and settlement can be found [here](ref_sensors.md), but the list of those available in CARLA so far goes as follow:
|
||||||
<b>Receive data on every tick:</b>
|
<b>Receive data on every tick:</b>
|
||||||
- Gnss sensor.
|
- [Gnss sensor](ref_sensors.md#gnss-sensor).
|
||||||
- IMU sensor.
|
- [IMU sensor](ref_sensors.md#imu-sensor).
|
||||||
- Radar.
|
- [Radar](ref_sensors.md#radar-sensor).
|
||||||
- [Depth camera](/cameras_and_sensors/#sensorcameradepth).
|
- [Depth camera](ref_sensors.md#depth-camera).
|
||||||
- [Lidar raycast](/cameras_and_sensors/#sensorlidarray_cast).
|
- [Lidar raycast](ref_sensors.md#lidar-raycast-sensor).
|
||||||
- [RGB camera](/cameras_and_sensors/#sensorcamerargb).
|
- [RGB camera](ref_sensors.md#rgb-camera).
|
||||||
- [Semantic Segmentation camera](/cameras_and_sensors/#sensorcamerasemantic_segmentation).
|
- [Semantic Segmentation camera](ref_sensors.md#semantic-segmentation-camera).
|
||||||
<b>Only receive data when triggered:</b>
|
<b>Only receive data when triggered:</b>
|
||||||
- [Collision detector](/cameras_and_sensors/#sensorothercollision).
|
- [Collision detector](ref_sensors.md#collision-detector).
|
||||||
- [Lane invasion detector](/cameras_and_sensors/#sensorotherlane_invasion).
|
- [Lane invasion detector](ref_sensors.md#lane-invasion-detector).
|
||||||
- [Obstacle detector](/cameras_and_sensors/#sensorotherobstacle).
|
- [Obstacle detector](ref_sensors.md#obstacle-detector).
|
||||||
|
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
|
|
|
@ -53,7 +53,7 @@
|
||||||
parent: carla.SensorData
|
parent: carla.SensorData
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
doc: >
|
doc: >
|
||||||
Class that defines an image of 32-bit BGRA colors that will be used as initial data retrieved by camera sensors. There are different camera sensors (currently three, RGB, depth and semantic segmentation) and each of these makes different use for the images. Learn more about them [here](/cameras_and_sensors/).
|
Class that defines an image of 32-bit BGRA colors that will be used as initial data retrieved by camera sensors. There are different camera sensors (currently three, RGB, depth and semantic segmentation) and each of these makes different use for the images. Learn more about them [here](ref_sensors.md).
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: fov
|
- var_name: fov
|
||||||
|
@ -93,15 +93,15 @@
|
||||||
doc: >
|
doc: >
|
||||||
Saves the image to disk using a converter pattern stated as `color_converter`. The default conversion pattern is <b>Raw</b> that will make no changes to the image.
|
Saves the image to disk using a converter pattern stated as `color_converter`. The default conversion pattern is <b>Raw</b> that will make no changes to the image.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __len__
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __iter__
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __getitem__
|
- def_name: __getitem__
|
||||||
params:
|
params:
|
||||||
- param_name: pos
|
- param_name: pos
|
||||||
type: int
|
type: int
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: __iter__
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __len__
|
||||||
|
# --------------------------------------
|
||||||
- def_name: __setitem__
|
- def_name: __setitem__
|
||||||
params:
|
params:
|
||||||
- param_name: pos
|
- param_name: pos
|
||||||
|
@ -116,7 +116,7 @@
|
||||||
parent: carla.SensorData
|
parent: carla.SensorData
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
doc: >
|
doc: >
|
||||||
Class that defines the lidar data retrieved by a <b>sensor.lidar.ray_cast</b>. This essentially simulates a rotating lidar using ray-casting. Learn more about this [here](/cameras_and_sensors/#sensorlidarray_cast).
|
Class that defines the lidar data retrieved by a <b>sensor.lidar.ray_cast</b>. This essentially simulates a rotating lidar using ray-casting. Learn more about this [here](ref_sensors.md#lidar-raycast-sensor).
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: channels
|
- var_name: channels
|
||||||
|
@ -133,13 +133,6 @@
|
||||||
List of 3D points received as data.
|
List of 3D points received as data.
|
||||||
# - METHODS ----------------------------
|
# - METHODS ----------------------------
|
||||||
methods:
|
methods:
|
||||||
- def_name: get_point_count
|
|
||||||
params:
|
|
||||||
- param_name: channel
|
|
||||||
type: int
|
|
||||||
doc: >
|
|
||||||
Retrieves the number of points sorted by channel that are generated by this measure. Sorting by channel allows to identify the original channel for every point.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: save_to_disk
|
- def_name: save_to_disk
|
||||||
params:
|
params:
|
||||||
- param_name: path
|
- param_name: path
|
||||||
|
@ -147,15 +140,22 @@
|
||||||
doc: >
|
doc: >
|
||||||
Saves the point cloud to disk as a <b>.ply</b> file describing data from 3D scanners. The files generated are ready to be used within [MeshLab](http://www.meshlab.net/), an open source system for processing said files. Just take into account that axis may differ from Unreal Engine and so, need to be reallocated.
|
Saves the point cloud to disk as a <b>.ply</b> file describing data from 3D scanners. The files generated are ready to be used within [MeshLab](http://www.meshlab.net/), an open source system for processing said files. Just take into account that axis may differ from Unreal Engine and so, need to be reallocated.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __len__
|
- def_name: get_point_count
|
||||||
# --------------------------------------
|
params:
|
||||||
- def_name: __iter__
|
- param_name: channel
|
||||||
|
type: int
|
||||||
|
doc: >
|
||||||
|
Retrieves the number of points sorted by channel that are generated by this measure. Sorting by channel allows to identify the original channel for every point.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __getitem__
|
- def_name: __getitem__
|
||||||
params:
|
params:
|
||||||
- param_name: pos
|
- param_name: pos
|
||||||
type: int
|
type: int
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: __iter__
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __len__
|
||||||
|
# --------------------------------------
|
||||||
- def_name: __setitem__
|
- def_name: __setitem__
|
||||||
params:
|
params:
|
||||||
- param_name: pos
|
- param_name: pos
|
||||||
|
@ -170,7 +170,7 @@
|
||||||
parent: carla.SensorData
|
parent: carla.SensorData
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
doc: >
|
doc: >
|
||||||
Class that defines a collision data for <b>sensor.other.collision</b>. The sensor creates one of this for every collision detected which may be many for one simulation step. Learn more about this [here](/cameras_and_sensors/#sensorothercollision).
|
Class that defines a collision data for <b>sensor.other.collision</b>. The sensor creates one of this for every collision detected which may be many for one simulation step. Learn more about this [here](ref_sensors.md#collision-detector).
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: actor
|
- var_name: actor
|
||||||
|
@ -190,7 +190,7 @@
|
||||||
parent: carla.SensorData
|
parent: carla.SensorData
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
doc: >
|
doc: >
|
||||||
Class that defines the obstacle data for <b>sensor.other.obstacle</b>. Learn more about this [here](/cameras_and_sensors/#sensorotherobstacle).
|
Class that defines the obstacle data for <b>sensor.other.obstacle</b>. Learn more about this [here](ref_sensors.md#obstacle-detector).
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: actor
|
- var_name: actor
|
||||||
|
@ -214,7 +214,7 @@
|
||||||
parent: carla.SensorData
|
parent: carla.SensorData
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
doc: >
|
doc: >
|
||||||
Class that defines lanes invasion for <b>sensor.other.lane_invasion</b>. It works only client-side and is dependant on OpenDRIVE to provide reliable information. The sensor creates one of this every time there is a lane invasion, which may be more than once per simulation step. Learn more about this [here](/cameras_and_sensors/#sensorotherlane_invasion).
|
Class that defines lanes invasion for <b>sensor.other.lane_invasion</b>. It works only client-side and is dependant on OpenDRIVE to provide reliable information. The sensor creates one of this every time there is a lane invasion, which may be more than once per simulation step. Learn more about this [here](ref_sensors.md#lane-invasion-detector).
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: actor
|
- var_name: actor
|
||||||
|
@ -282,7 +282,7 @@
|
||||||
parent: carla.SensorData
|
parent: carla.SensorData
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
doc: >
|
doc: >
|
||||||
Class that defines and gathers the measures registered by a <b>sensor.other.radar</b>, representing a wall of points in front of the sensor with a distance, angle and velocity in relation to it. The data consists of a carla.RadarDetection array.
|
Class that defines and gathers the measures registered by a <b>sensor.other.radar</b>, representing a wall of points in front of the sensor with a distance, angle and velocity in relation to it. The data consists of a carla.RadarDetection array. Learn more about this [here](ref_sensors.md#radar-sensor).
|
||||||
# - PROPERTIES -------------------------
|
# - PROPERTIES -------------------------
|
||||||
instance_variables:
|
instance_variables:
|
||||||
- var_name: raw_data
|
- var_name: raw_data
|
||||||
|
@ -295,15 +295,15 @@
|
||||||
doc: >
|
doc: >
|
||||||
Retrieves the number of entries generated, same as **<font color="#7fb800">\__str__()</font>**.
|
Retrieves the number of entries generated, same as **<font color="#7fb800">\__str__()</font>**.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __len__
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __iter__
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __getitem__
|
- def_name: __getitem__
|
||||||
params:
|
params:
|
||||||
- param_name: pos
|
- param_name: pos
|
||||||
type: int
|
type: int
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: __iter__
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __len__
|
||||||
|
# --------------------------------------
|
||||||
- def_name: __setitem__
|
- def_name: __setitem__
|
||||||
params:
|
params:
|
||||||
- param_name: pos
|
- param_name: pos
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
---
|
---
|
||||||
- module_name: carla
|
- module_name: carla
|
||||||
doc: >
|
|
||||||
# - CLASSES ------------------------------
|
# - CLASSES ------------------------------
|
||||||
|
|
||||||
classes:
|
classes:
|
||||||
|
@ -24,31 +23,6 @@
|
||||||
Precise moment in time when snapshot was taken. This class works in seconds as given by the operative system.
|
Precise moment in time when snapshot was taken. This class works in seconds as given by the operative system.
|
||||||
# - METHODS ----------------------------
|
# - METHODS ----------------------------
|
||||||
methods:
|
methods:
|
||||||
- def_name: __eq__
|
|
||||||
return: bool
|
|
||||||
params:
|
|
||||||
- param_name: other
|
|
||||||
type: carla.WorldSnapshot
|
|
||||||
doc: >
|
|
||||||
Returns <b>True</b> if both **<font color="#f8805a">timestamp</font>** are the same.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __iter__
|
|
||||||
doc: >
|
|
||||||
Method that enables iteration for this class using **<font color="#f8805a">timestamp</font>** as reference value.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __ne__
|
|
||||||
return: bool
|
|
||||||
params:
|
|
||||||
- param_name: other
|
|
||||||
type: carla.WorldSnapshot
|
|
||||||
doc: >
|
|
||||||
Returns <b>True</b> if both **<font color="#f8805a">timestamp</font>** are different.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __len__
|
|
||||||
return: int
|
|
||||||
doc: >
|
|
||||||
Returns the amount of carla.ActorSnapshot present in this snapshot.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: find
|
- def_name: find
|
||||||
return: carla.ActorSnapshot
|
return: carla.ActorSnapshot
|
||||||
params:
|
params:
|
||||||
|
@ -65,7 +39,32 @@
|
||||||
doc: >
|
doc: >
|
||||||
Given a certain actor ID, checks if there is a snapshot corresponding it and so, if the actor was present at that moment.
|
Given a certain actor ID, checks if there is a snapshot corresponding it and so, if the actor was present at that moment.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: __iter__
|
||||||
|
doc: >
|
||||||
|
Method that enables iteration for this class using **<font color="#f8805a">timestamp</font>** as reference value.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __len__
|
||||||
|
return: int
|
||||||
|
doc: >
|
||||||
|
Returns the amount of carla.ActorSnapshot present in this snapshot.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __eq__
|
||||||
|
return: bool
|
||||||
|
params:
|
||||||
|
- param_name: other
|
||||||
|
type: carla.WorldSnapshot
|
||||||
|
doc: >
|
||||||
|
Returns __True__ if both **<font color="#f8805a">timestamp</font>** are the same.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __ne__
|
||||||
|
return: bool
|
||||||
|
params:
|
||||||
|
- param_name: other
|
||||||
|
type: carla.WorldSnapshot
|
||||||
|
doc: >
|
||||||
|
Returns <b>True</b> if both **<font color="#f8805a">timestamp</font>** are different.
|
||||||
|
# --------------------------------------
|
||||||
|
|
||||||
- class_name: ActorSnapshot
|
- class_name: ActorSnapshot
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
doc: >
|
doc: >
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
---
|
---
|
||||||
- module_name: carla
|
- module_name: carla
|
||||||
doc: >
|
|
||||||
# - CLASSES ------------------------------
|
# - CLASSES ------------------------------
|
||||||
classes:
|
classes:
|
||||||
- class_name: WeatherParameters
|
- class_name: WeatherParameters
|
||||||
|
@ -89,6 +89,21 @@
|
||||||
default: 0.0
|
default: 0.0
|
||||||
doc: >
|
doc: >
|
||||||
0 is an arbitrary North, 180 its corresponding South.
|
0 is an arbitrary North, 180 its corresponding South.
|
||||||
|
- param_name: fog_density
|
||||||
|
type: float
|
||||||
|
default: 0.0
|
||||||
|
doc: >
|
||||||
|
Density of the fog, from 0 to 100.
|
||||||
|
- param_name: fog_distance
|
||||||
|
type: float
|
||||||
|
default: 0.0
|
||||||
|
doc: >
|
||||||
|
Distance where the fog starts in meters.
|
||||||
|
- param_name: wetness
|
||||||
|
type: float
|
||||||
|
default: 0.0
|
||||||
|
doc: >
|
||||||
|
Humidity percentages of the road, from 0 to 100.
|
||||||
note: >
|
note: >
|
||||||
ClearNoon, CloudyNoon, WetNoon, WetCloudyNoon, SoftRainNoon, MidRainyNoon, HardRainNoon, ClearSunset, CloudySunset, WetSunset, WetCloudySunset, SoftRainSunset, MidRainSunset, HardRainSunset.
|
ClearNoon, CloudyNoon, WetNoon, WetCloudyNoon, SoftRainNoon, MidRainyNoon, HardRainNoon, ClearSunset, CloudySunset, WetSunset, WetCloudySunset, SoftRainSunset, MidRainSunset, HardRainSunset.
|
||||||
doc: >
|
doc: >
|
||||||
|
@ -109,6 +124,5 @@
|
||||||
Returns <b>True</b> if both objects' variables are different.
|
Returns <b>True</b> if both objects' variables are different.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __str__
|
- def_name: __str__
|
||||||
doc: >
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
...
|
...
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
---
|
---
|
||||||
- module_name: carla
|
- module_name: carla
|
||||||
doc: >
|
|
||||||
# - CLASSES ------------------------------
|
# - CLASSES ------------------------------
|
||||||
classes:
|
classes:
|
||||||
- class_name: Timestamp
|
- class_name: Timestamp
|
||||||
|
@ -37,22 +37,18 @@
|
||||||
type: float
|
type: float
|
||||||
- param_name: platform_timestamp
|
- param_name: platform_timestamp
|
||||||
type: float
|
type: float
|
||||||
doc: >
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __eq__
|
- def_name: __eq__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Timestamp
|
type: carla.Timestamp
|
||||||
doc: >
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __ne__
|
- def_name: __ne__
|
||||||
params:
|
params:
|
||||||
- param_name: other
|
- param_name: other
|
||||||
type: carla.Timestamp
|
type: carla.Timestamp
|
||||||
doc: >
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: __str__
|
- def_name: __str__
|
||||||
doc: >
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
|
||||||
- class_name: ActorList
|
- class_name: ActorList
|
||||||
|
@ -61,29 +57,6 @@
|
||||||
A class that contains every actor present on the scene and provides access to them. The list is automatically created and updated by the server and it can be returned using carla.World.
|
A class that contains every actor present on the scene and provides access to them. The list is automatically created and updated by the server and it can be returned using carla.World.
|
||||||
# - METHODS ----------------------------
|
# - METHODS ----------------------------
|
||||||
methods:
|
methods:
|
||||||
- def_name: __getitem__
|
|
||||||
return: carla.Actor
|
|
||||||
params:
|
|
||||||
- param_name: pos
|
|
||||||
type: int
|
|
||||||
doc: >
|
|
||||||
Returns the actor corresponding to `pos` position in the list.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __iter__
|
|
||||||
doc: >
|
|
||||||
Allows the iteration for this object.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __len__
|
|
||||||
return: int
|
|
||||||
doc: >
|
|
||||||
Returns the amount of actors listed.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: __str__
|
|
||||||
return: str
|
|
||||||
doc: >
|
|
||||||
Parses to the ID for every actor listed.
|
|
||||||
# --------------------------------------
|
|
||||||
|
|
||||||
- def_name: filter
|
- def_name: filter
|
||||||
return: list
|
return: list
|
||||||
params:
|
params:
|
||||||
|
@ -100,6 +73,28 @@
|
||||||
doc: >
|
doc: >
|
||||||
Finds an actor using its identifier and returns it or <b>None</b> if it is not present.
|
Finds an actor using its identifier and returns it or <b>None</b> if it is not present.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: __getitem__
|
||||||
|
return: carla.Actor
|
||||||
|
params:
|
||||||
|
- param_name: pos
|
||||||
|
type: int
|
||||||
|
doc: >
|
||||||
|
Returns the actor corresponding to `pos` position in the list.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __iter__
|
||||||
|
doc: >
|
||||||
|
Allows the iteration for the actors in this object.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __len__
|
||||||
|
return: int
|
||||||
|
doc: >
|
||||||
|
Returns the amount of actors listed.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: __str__
|
||||||
|
return: str
|
||||||
|
doc: >
|
||||||
|
Parses to the ID for every actor listed.
|
||||||
|
# --------------------------------------
|
||||||
|
|
||||||
- class_name: WorldSettings
|
- class_name: WorldSettings
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
|
@ -198,11 +193,6 @@
|
||||||
Responsible for creating different shapes for debugging. Take a look at its class to learn more about it.
|
Responsible for creating different shapes for debugging. Take a look at its class to learn more about it.
|
||||||
# - METHODS ----------------------------
|
# - METHODS ----------------------------
|
||||||
methods:
|
methods:
|
||||||
- def_name: __str__
|
|
||||||
return: string
|
|
||||||
doc: >
|
|
||||||
The content of the world is parsed and printed as a brief report of its current state.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: apply_settings
|
- def_name: apply_settings
|
||||||
return: int
|
return: int
|
||||||
params:
|
params:
|
||||||
|
@ -211,6 +201,89 @@
|
||||||
doc: >
|
doc: >
|
||||||
This method applies settings contained in an object to the simulation running and returns the ID of the frame they were implemented.
|
This method applies settings contained in an object to the simulation running and returns the ID of the frame they were implemented.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: on_tick
|
||||||
|
return: int
|
||||||
|
params:
|
||||||
|
- param_name: callback
|
||||||
|
type: carla.WorldSnapshot
|
||||||
|
doc: >
|
||||||
|
A defined function with a snapshot as compulsory parameter that will be called every tick.
|
||||||
|
doc: >
|
||||||
|
The method will start callbacks for a defined function `callback`. It will return the ID for this callback so it can be removed with **<font color="#7fb800">remove_on_tick()</font>**.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: remove_on_tick
|
||||||
|
params:
|
||||||
|
- param_name: callback_id
|
||||||
|
type: callback
|
||||||
|
doc: >
|
||||||
|
The callback to be removed.
|
||||||
|
doc: >
|
||||||
|
Stops the callback for `callback_id` started with **<font color="#7fb800">on_tick()</font>**.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: tick
|
||||||
|
return: int
|
||||||
|
doc: >
|
||||||
|
This only has effect on synchronous mode, when both client and server move together. The method tells the server when to step to the next frame and returns the id of the newly started frame.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: wait_for_tick
|
||||||
|
return: carla.WorldSnapshot
|
||||||
|
params:
|
||||||
|
- param_name: seconds
|
||||||
|
type: float
|
||||||
|
default: 10.0
|
||||||
|
doc: >
|
||||||
|
Maximum time in seconds the server should wait for a tick. It is set to 10.0 by default.
|
||||||
|
doc: >
|
||||||
|
The client tells the server to block calling thread until a **<font color="#7fb800">world_tick()</font>** is received.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: spawn_actor
|
||||||
|
return: carla.Actor
|
||||||
|
params:
|
||||||
|
- param_name: blueprint
|
||||||
|
type: carla.ActorBlueprint
|
||||||
|
doc: >
|
||||||
|
The reference from which the actor will be created.
|
||||||
|
- param_name: transform
|
||||||
|
type: carla.Transform
|
||||||
|
doc: >
|
||||||
|
Contains the location and orientation the actor will be spawned with.
|
||||||
|
- param_name: attach_to
|
||||||
|
type: carla.Actor
|
||||||
|
default: None
|
||||||
|
doc: >
|
||||||
|
The parent object that the spawned actor will follow around.
|
||||||
|
- param_name: attachment
|
||||||
|
type: carla.AttachmentType
|
||||||
|
default: Rigid
|
||||||
|
doc: >
|
||||||
|
Determines how fixed and rigorous should be the changes in position according to its parent object.
|
||||||
|
doc: >
|
||||||
|
The method will create, return and spawn an actor into the world. The actor will need an available blueprint to be created and a transform (location and rotation). It can also be attached to a parent with a certain attachment type.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: try_spawn_actor
|
||||||
|
return: carla.Actor
|
||||||
|
params:
|
||||||
|
- param_name: blueprint
|
||||||
|
type: carla.ActorBlueprint
|
||||||
|
doc: >
|
||||||
|
The reference from which the actor will be created.
|
||||||
|
- param_name: transform
|
||||||
|
type: carla.Transform
|
||||||
|
doc: >
|
||||||
|
Contains the location and orientation the actor will be spawned with.
|
||||||
|
- param_name: attach_to
|
||||||
|
type: carla.Actor
|
||||||
|
default: None
|
||||||
|
doc: >
|
||||||
|
The parent object that the spawned actor will follow around.
|
||||||
|
- param_name: attachment
|
||||||
|
type: carla.AttachmentType
|
||||||
|
default: Rigid
|
||||||
|
doc: >
|
||||||
|
Determines how fixed and rigorous should be the changes in position according to its parent object.
|
||||||
|
doc: >
|
||||||
|
Same as **<font color="#7fb800">spawn_actor()</font>** but returns <b>None</b> on failure instead of throwing an exception.
|
||||||
|
# --------------------------------------
|
||||||
- def_name: get_actor
|
- def_name: get_actor
|
||||||
return: carla.Actor
|
return: carla.Actor
|
||||||
params:
|
params:
|
||||||
|
@ -245,6 +318,11 @@
|
||||||
doc: >
|
doc: >
|
||||||
This can only be used with walkers. It retrieves a random location to be used as a destination using the **<font color="#7fb800">go_to_location()</font>** method in carla.WalkerAIController. This location will be part of a sidewalk. Roads, crosswalks and grass zones are excluded. The method does not take into consideration locations of existing actors so if a collision happens when trying to spawn an actor, it will return an error. Take a look at [`spawn_npc.py`](https://github.com/carla-simulator/carla/blob/e73ad54d182e743b50690ca00f1709b08b16528c/PythonAPI/examples/spawn_npc.py#L179) for an example.
|
This can only be used with walkers. It retrieves a random location to be used as a destination using the **<font color="#7fb800">go_to_location()</font>** method in carla.WalkerAIController. This location will be part of a sidewalk. Roads, crosswalks and grass zones are excluded. The method does not take into consideration locations of existing actors so if a collision happens when trying to spawn an actor, it will return an error. Take a look at [`spawn_npc.py`](https://github.com/carla-simulator/carla/blob/e73ad54d182e743b50690ca00f1709b08b16528c/PythonAPI/examples/spawn_npc.py#L179) for an example.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: get_settings
|
||||||
|
return: carla.WorldSettings
|
||||||
|
doc: >
|
||||||
|
Returns an object containing some data about the simulation such as synchrony between client and server or rendering mode.
|
||||||
|
# --------------------------------------
|
||||||
- def_name: get_snapshot
|
- def_name: get_snapshot
|
||||||
return: carla.WorldSnapshot
|
return: carla.WorldSnapshot
|
||||||
doc: >
|
doc: >
|
||||||
|
@ -255,35 +333,11 @@
|
||||||
doc: >
|
doc: >
|
||||||
Returns the spectator actor. The spectator is a special type of actor created by Unreal Engine, usually with ID=0, that acts as a camera and controls the view in the simulator window.
|
Returns the spectator actor. The spectator is a special type of actor created by Unreal Engine, usually with ID=0, that acts as a camera and controls the view in the simulator window.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: get_settings
|
|
||||||
return: carla.WorldSettings
|
|
||||||
doc: >
|
|
||||||
Returns an object containing some data about the simulation such as synchrony between client and server or rendering mode.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: get_weather
|
- def_name: get_weather
|
||||||
return: carla.WeatherParameters
|
return: carla.WeatherParameters
|
||||||
doc: >
|
doc: >
|
||||||
Retrieves an object containing weather parameters currently active in the simulation, mainly cloudiness, precipitation, wind and sun position.
|
Retrieves an object containing weather parameters currently active in the simulation, mainly cloudiness, precipitation, wind and sun position.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: on_tick
|
|
||||||
return: int
|
|
||||||
params:
|
|
||||||
- param_name: callback
|
|
||||||
type: carla.WorldSnapshot
|
|
||||||
doc: >
|
|
||||||
A defined function with a snapshot as compulsory parameter that will be called every tick.
|
|
||||||
doc: >
|
|
||||||
The method will start callbacks for a defined function `callback`. It will return the ID for this callback so it can be removed with **<font color="#7fb800">remove_on_tick()</font>**.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: remove_on_tick
|
|
||||||
params:
|
|
||||||
- param_name: callback_id
|
|
||||||
type: callback
|
|
||||||
doc: >
|
|
||||||
The callback to be removed.
|
|
||||||
doc: >
|
|
||||||
Stops the callback for `callback_id` started with **<font color="#7fb800">on_tick()</font>**.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: set_weather
|
- def_name: set_weather
|
||||||
params:
|
params:
|
||||||
- param_name: weather
|
- param_name: weather
|
||||||
|
@ -292,71 +346,13 @@
|
||||||
New conditions to be applied.
|
New conditions to be applied.
|
||||||
doc: >
|
doc: >
|
||||||
Changes the weather parameteres ruling the simulation to another ones defined in an object.
|
Changes the weather parameteres ruling the simulation to another ones defined in an object.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: spawn_actor
|
- def_name: __str__
|
||||||
return: carla.Actor
|
return:
|
||||||
params:
|
string
|
||||||
- param_name: blueprint
|
|
||||||
type: carla.ActorBlueprint
|
|
||||||
doc: >
|
|
||||||
The reference from which the actor will be created.
|
|
||||||
- param_name: transform
|
|
||||||
type: carla.Transform
|
|
||||||
doc: >
|
|
||||||
Contains the location and orientation the actor will be spawned with.
|
|
||||||
- param_name: attach_to
|
|
||||||
type: carla.Actor
|
|
||||||
default: None
|
|
||||||
doc: >
|
|
||||||
The parent object that the spawned actor will follow around.
|
|
||||||
- param_name: attachment
|
|
||||||
type: carla.AttachmentType
|
|
||||||
default: Rigid
|
|
||||||
doc: >
|
|
||||||
Determines how fixed and rigorous should be the changes in position according to its parent object.
|
|
||||||
doc: >
|
doc: >
|
||||||
The method will create, return and spawn an actor into the world. The actor will need an available blueprint to be created and a transform (location and rotation). It can also be attached to a parent with a certain attachment type.
|
The content of the world is parsed and printed as a brief report of its current state.
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
- def_name: tick
|
|
||||||
return: int
|
|
||||||
doc: >
|
|
||||||
This only has effect on synchronous mode, when both client and server move together. The method tells the server when to step to the next frame and returns the id of the newly started frame.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: try_spawn_actor
|
|
||||||
return: carla.Actor
|
|
||||||
params:
|
|
||||||
- param_name: blueprint
|
|
||||||
type: carla.ActorBlueprint
|
|
||||||
doc: >
|
|
||||||
The reference from which the actor will be created.
|
|
||||||
- param_name: transform
|
|
||||||
type: carla.Transform
|
|
||||||
doc: >
|
|
||||||
Contains the location and orientation the actor will be spawned with.
|
|
||||||
- param_name: attach_to
|
|
||||||
type: carla.Actor
|
|
||||||
default: None
|
|
||||||
doc: >
|
|
||||||
The parent object that the spawned actor will follow around.
|
|
||||||
- param_name: attachment
|
|
||||||
type: carla.AttachmentType
|
|
||||||
default: Rigid
|
|
||||||
doc: >
|
|
||||||
Determines how fixed and rigorous should be the changes in position according to its parent object.
|
|
||||||
doc: >
|
|
||||||
Same as **<font color="#7fb800">spawn_actor()</font>** but returns <b>None</b> on failure instead of throwing an exception.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: wait_for_tick
|
|
||||||
return: carla.WorldSnapshot
|
|
||||||
params:
|
|
||||||
- param_name: seconds
|
|
||||||
type: float
|
|
||||||
default: 10.0
|
|
||||||
doc: >
|
|
||||||
Maximum time in seconds the server should wait for a tick. It is set to 10.0 by default.
|
|
||||||
doc: >
|
|
||||||
The client tells the server to block calling thread until a **<font color="#7fb800">world_tick()</font>** is received.
|
|
||||||
# --------------------------------------
|
|
||||||
|
|
||||||
- class_name: DebugHelper
|
- class_name: DebugHelper
|
||||||
# - DESCRIPTION ------------------------
|
# - DESCRIPTION ------------------------
|
||||||
|
@ -364,58 +360,6 @@
|
||||||
Helper class part of carla.World that defines methods for creating debug shapes. By default, shapes last one second. They can be permanent, but take into account the resources needed to do so. Check out this [recipe](ref_code_recipes.md#debug-bounding-box-recipe) where the user takes a snapshot of the world and then proceeds to draw bounding boxes for traffic lights.
|
Helper class part of carla.World that defines methods for creating debug shapes. By default, shapes last one second. They can be permanent, but take into account the resources needed to do so. Check out this [recipe](ref_code_recipes.md#debug-bounding-box-recipe) where the user takes a snapshot of the world and then proceeds to draw bounding boxes for traffic lights.
|
||||||
# - METHODS ----------------------------
|
# - METHODS ----------------------------
|
||||||
methods:
|
methods:
|
||||||
- def_name: draw_point
|
|
||||||
params:
|
|
||||||
- param_name: location
|
|
||||||
type: carla.Location
|
|
||||||
doc: >
|
|
||||||
Spot in the coordinate system to center the object.
|
|
||||||
- param_name: size
|
|
||||||
type: float
|
|
||||||
default: 0.1f
|
|
||||||
doc: >
|
|
||||||
Density of the point.
|
|
||||||
- param_name: color
|
|
||||||
type: carla.Color
|
|
||||||
default: (255,0,0)
|
|
||||||
doc: >
|
|
||||||
RGB code to color the object. Red by default.
|
|
||||||
- param_name: life_time
|
|
||||||
type: float
|
|
||||||
default: -1.0f
|
|
||||||
doc: >
|
|
||||||
Lifespan in seconds for the shape. By default it only lasts one frame. Set this to 0 for permanent shapes.
|
|
||||||
doc: >
|
|
||||||
Draws a point `location`.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: draw_line
|
|
||||||
params:
|
|
||||||
- param_name: begin
|
|
||||||
type: carla.Location
|
|
||||||
doc: >
|
|
||||||
Point in the coordinate system where the line starts.
|
|
||||||
- param_name: end
|
|
||||||
type: carla.Location
|
|
||||||
doc: >
|
|
||||||
Spot in the coordinate system where the line ends.
|
|
||||||
- param_name: thickness
|
|
||||||
type: float
|
|
||||||
default: 0.1f
|
|
||||||
doc: >
|
|
||||||
Density of the line.
|
|
||||||
- param_name: color
|
|
||||||
type: carla.Color
|
|
||||||
default: (255,0,0)
|
|
||||||
doc: >
|
|
||||||
RGB code to color the object. Red by default.
|
|
||||||
- param_name: life_time
|
|
||||||
type: float
|
|
||||||
default: -1.0f
|
|
||||||
doc: >
|
|
||||||
Lifespan in seconds for the shape. By default it only lasts one frame. Set this to 0 for permanent shapes.
|
|
||||||
doc: >
|
|
||||||
Draws a line in between `begin` and `end`.
|
|
||||||
# --------------------------------------
|
|
||||||
- def_name: draw_arrow
|
- def_name: draw_arrow
|
||||||
params:
|
params:
|
||||||
- param_name: begin
|
- param_name: begin
|
||||||
|
@ -479,6 +423,58 @@
|
||||||
Draws a box, ussually to act for object colliders.
|
Draws a box, ussually to act for object colliders.
|
||||||
|
|
||||||
# --------------------------------------
|
# --------------------------------------
|
||||||
|
- def_name: draw_line
|
||||||
|
params:
|
||||||
|
- param_name: begin
|
||||||
|
type: carla.Location
|
||||||
|
doc: >
|
||||||
|
Point in the coordinate system where the line starts.
|
||||||
|
- param_name: end
|
||||||
|
type: carla.Location
|
||||||
|
doc: >
|
||||||
|
Spot in the coordinate system where the line ends.
|
||||||
|
- param_name: thickness
|
||||||
|
type: float
|
||||||
|
default: 0.1f
|
||||||
|
doc: >
|
||||||
|
Density of the line.
|
||||||
|
- param_name: color
|
||||||
|
type: carla.Color
|
||||||
|
default: (255,0,0)
|
||||||
|
doc: >
|
||||||
|
RGB code to color the object. Red by default.
|
||||||
|
- param_name: life_time
|
||||||
|
type: float
|
||||||
|
default: -1.0f
|
||||||
|
doc: >
|
||||||
|
Lifespan in seconds for the shape. By default it only lasts one frame. Set this to 0 for permanent shapes.
|
||||||
|
doc: >
|
||||||
|
Draws a line in between `begin` and `end`.
|
||||||
|
# --------------------------------------
|
||||||
|
- def_name: draw_point
|
||||||
|
params:
|
||||||
|
- param_name: location
|
||||||
|
type: carla.Location
|
||||||
|
doc: >
|
||||||
|
Spot in the coordinate system to center the object.
|
||||||
|
- param_name: size
|
||||||
|
type: float
|
||||||
|
default: 0.1f
|
||||||
|
doc: >
|
||||||
|
Density of the point.
|
||||||
|
- param_name: color
|
||||||
|
type: carla.Color
|
||||||
|
default: (255,0,0)
|
||||||
|
doc: >
|
||||||
|
RGB code to color the object. Red by default.
|
||||||
|
- param_name: life_time
|
||||||
|
type: float
|
||||||
|
default: -1.0f
|
||||||
|
doc: >
|
||||||
|
Lifespan in seconds for the shape. By default it only lasts one frame. Set this to 0 for permanent shapes.
|
||||||
|
doc: >
|
||||||
|
Draws a point `location`.
|
||||||
|
# --------------------------------------
|
||||||
- def_name: draw_string
|
- def_name: draw_string
|
||||||
params:
|
params:
|
||||||
- param_name: location
|
- param_name: location
|
||||||
|
|
Loading…
Reference in New Issue