traffic light reset demo working + other stuff
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f1c97fceb0
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2428615934
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@ -11,7 +11,7 @@ namespace CollisionStageConstants {
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static const float HIGHWAY_TIME_HORIZON = 5.0f;
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static const float CRAWL_SPEED = 10.0f / 3.6f;
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static const float BOUNDARY_EDGE_LENGTH = 2.0f;
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static const float MINIMUM_GRID_EXTENSION = 10.0f;
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//static const float MINIMUM_GRID_EXTENSION = 10.0f;
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static const float MAX_COLLISION_RADIUS = 100.0f;
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}
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using namespace CollisionStageConstants;
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@ -463,19 +463,19 @@ namespace LocalizationConstants {
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bool need_to_change_lane = false;
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auto left_waypoint = current_waypoint->GetLeftWaypoint();
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auto right_waypoint = current_waypoint->GetRightWaypoint();
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auto lane_change = current_waypoint->GetWaypoint()->GetLaneChange();
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//auto lane_change = current_waypoint->GetWaypoint()->GetLaneChange();
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if (!force) {
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auto current_collision_frame = collision_frame_selector ? collision_frame_a : collision_frame_b;
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uint vehicle_index = vehicle_id_to_index.at(actor_id);
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//uint vehicle_index = vehicle_id_to_index.at(actor_id);
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ActorIdSet overlapping_vehicles = GetOverlappingVehicles(actor_id);
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auto blocking_vehicles = GetOverlappingVehicles(actor_id);
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// Check if any vehicle in the current lane is blocking us.
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bool abort_lane_change = false;
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for (auto i = overlapping_vehicles.begin();
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i != overlapping_vehicles.end() && !abort_lane_change;
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for (auto i = blocking_vehicles.begin();
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i != blocking_vehicles.end() && !abort_lane_change;
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++i) {
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const ActorId &other_vehicle_id = *i;
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@ -4,18 +4,16 @@
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namespace traffic_manager {
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static const uint NO_SIGNAL_PASSTHROUGH_INTERVAL = 5u;
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static bool initialized = false;
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TrafficLightStage::TrafficLightStage(
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std::string stage_name,
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std::shared_ptr<LocalizationToTrafficLightMessenger> localization_messenger,
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std::shared_ptr<TrafficLightToPlannerMessenger> planner_messenger,
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cc::DebugHelper &debug_helper,
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cc::World &world)
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cc::DebugHelper &debug_helper)
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: PipelineStage(stage_name),
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localization_messenger(localization_messenger),
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planner_messenger(planner_messenger),
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debug_helper(debug_helper),
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world(world) {
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debug_helper(debug_helper){
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// Initializing output frame selector.
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frame_selector = true;
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@ -33,20 +31,6 @@ namespace traffic_manager {
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TrafficLightStage::~TrafficLightStage() {}
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void TrafficLightStage::ResetAllTrafficLightGroups() {
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// TO BE FINISHED
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if (!initialized) {
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initialized = true;
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auto world_traffic_lights = world.GetActors()->Filter("*traffic_light*");
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for (auto tl : *world_traffic_lights.get()) {
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auto group = boost::static_pointer_cast<cc::TrafficLight>(tl)->GetGroupTrafficLights();
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for (auto g : group) {
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std::cout << g->GetId() << std::endl;
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}
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}
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}
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}
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void TrafficLightStage::Action() {
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// Selecting the output frame based on the selection key.
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@ -67,7 +51,7 @@ namespace traffic_manager {
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auto ego_vehicle = boost::static_pointer_cast<cc::Vehicle>(ego_actor);
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TLS traffic_light_state = ego_vehicle->GetTrafficLightState();
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//DrawLight(traffic_light_state, ego_actor);
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ResetAllTrafficLightGroups();
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// We determine to stop if the current position of the vehicle is not a
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// junction,
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// a point on the path beyond a threshold (velocity-dependent) distance
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@ -60,12 +60,9 @@ namespace cg = carla::geom;
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std::mutex no_signal_negotiation_mutex;
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/// Number of vehicles registered with the traffic manager.
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uint number_of_vehicles;
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/// Reference to Carla's world object.
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cc::World &world;
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void DrawLight(TLS traffic_light_state, const Actor &ego_actor) const;
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void ResetAllTrafficLightGroups();
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public:
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@ -73,8 +70,7 @@ namespace cg = carla::geom;
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std::string stage_name,
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std::shared_ptr<LocalizationToTrafficLightMessenger> localization_messenger,
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std::shared_ptr<TrafficLightToPlannerMessenger> planner_messenger,
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cc::DebugHelper &debug_helper,
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cc::World &world);
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cc::DebugHelper &debug_helper);
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~TrafficLightStage();
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void DataReceiver() override;
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@ -48,7 +48,7 @@ namespace traffic_manager {
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traffic_light_stage = std::make_unique<TrafficLightStage>(
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"Traffic light stage",
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localization_traffic_light_messenger, traffic_light_planner_messenger,
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debug_helper, world);
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debug_helper);
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planner_stage = std::make_unique<MotionPlannerStage>(
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"Motion planner stage",
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@ -179,7 +179,7 @@ namespace traffic_manager {
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bool TrafficManager::CheckAllFrozen(TLGroup tl_to_freeze) {
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for (auto& elem : tl_to_freeze) {
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if (!elem->IsFrozen() or elem->GetState() != TLS::Red) {
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if (!elem->IsFrozen() || elem->GetState() != TLS::Red) {
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return false;
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}
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}
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@ -188,18 +188,16 @@ namespace traffic_manager {
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void TrafficManager::ResetAllTrafficLights() {
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auto world_traffic_lights = world.GetActors()->Filter("*traffic_light*");
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std::cout << "hi ";
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std::vector<TLGroup> list_of_all_groups;
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TLGroup tl_to_freeze;
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std::vector<carla::ActorId> list_of_ids;
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for (auto tl : *world_traffic_lights.get()) {
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if (std::find(list_of_ids.begin(), list_of_ids.end(), tl->GetId()) != list_of_ids.end()) {
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if (!(std::find(list_of_ids.begin(), list_of_ids.end(), tl->GetId()) != list_of_ids.end())) {
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TLGroup tl_group = boost::static_pointer_cast<cc::TrafficLight>(tl)->GetGroupTrafficLights();
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list_of_all_groups.push_back(tl_group);
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// tl_group is a std::vector<boost::shared_ptr<carla::client::TrafficLight>
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for (unsigned i=0; i<tl_group.size(); i++) {
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// tlg is a boost::shared_ptr<carla::client::TrafficLight>
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// tlg->Id is a carla::ActorId
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list_of_ids.push_back(tl_group.at(i).get()->GetId());
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if(i!=0) {
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tl_to_freeze.push_back(tl_group.at(i));
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@ -208,9 +206,13 @@ namespace traffic_manager {
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}
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}
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std::cout << "hello ";
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for (auto i = list_of_ids.begin(); i != list_of_ids.end(); ++i)
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std::cout << *i << ' ';
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for (TLGroup& tl_group : list_of_all_groups) {
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tl_group.front()->SetState(TLS::Green);
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std::for_each(tl_group.begin() +1, tl_group.end(),
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std::for_each(tl_group.begin()+1, tl_group.end(),
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[] (auto& tl) {tl->SetState(TLS::Red);});
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}
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@ -23,7 +23,8 @@ void export_trafficmanager() {
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.def("set_collision_detection", &traffic_manager::TrafficManager::SetCollisionDetection)
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.def("force_lane_change", &traffic_manager::TrafficManager::SetForceLaneChange)
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.def("set_auto_lane_change", &traffic_manager::TrafficManager::SetAutoLaneChange)
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.def("set_distance_to_leading_vehicle", &traffic_manager::TrafficManager::SetDistanceToLeadingVehicle);
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.def("set_distance_to_leading_vehicle", &traffic_manager::TrafficManager::SetDistanceToLeadingVehicle)
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.def("reset_traffic_lights", &traffic_manager::TrafficManager::ResetAllTrafficLights);
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def("GetTrafficManager", &traffic_manager::TrafficManager::GetInstance, return_value_policy<reference_existing_object>());
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@ -24,7 +24,6 @@ except IndexError:
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pass
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import carla
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def main():
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argparser = argparse.ArgumentParser(
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description=__doc__)
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@ -66,6 +65,35 @@ def main():
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traffic_manager = None
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world = client.get_world()
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blueprints = world.get_blueprint_library().filter(args.filter)
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debug = world.debug
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traffic_lights = world.get_actors().filter('*traffic_light*')
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list_of_all_groups = []
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all_groups_without_first_elem = []
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list_of_ids = []
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for tl in traffic_lights:
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if tl.id not in list_of_ids:
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tl_group = tl.get_group_traffic_lights()
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for tl_g in tl_group:
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list_of_ids.append(tl_g.id)
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if tl_group not in list_of_all_groups:
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list_of_all_groups.append(tl_group)
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all_groups_without_first_elem.extend(tl_group[1:len(tl_group)])
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def show_tl_count_down(duration=30, indefinite=False):
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end_time = time.time() + duration
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color_dict = {
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'Red':carla.Color(255, 0, 0),
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'Yellow':carla.Color(255, 255, 0),
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'Green':carla.Color(0, 255, 0)
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}
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while time.time() < end_time or indefinite:
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for tl_group in list_of_all_groups:
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for tl in tl_group:
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debug.draw_string(tl.get_location() + carla.Location(0, 0, 5),
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str(tl.get_elapsed_time())[:4], False,
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color_dict[tl.get_state().name], 0.01)
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time.sleep(0.002)
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if args.safe:
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blueprints = [x for x in blueprints if int(x.get_attribute('number_of_wheels')) == 4]
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@ -121,9 +149,17 @@ def main():
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pass
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time.sleep(10)
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print("Time to lane change!")
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for v in vehicle_list:
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traffic_manager.force_lane_change(v, True)
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show_tl_count_down(10)
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print("Time to reset the lights!")
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start = time.time()
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traffic_manager.reset_traffic_lights()
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print("Total time needed: " + str(time.time() - start))
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show_tl_count_down(15)
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while True:
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time.sleep(1)
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