Fixing vegetation foliage destruction

This commit is contained in:
bernatx 2022-07-27 19:13:35 +02:00
parent a918627b79
commit 27290eb1c9
2 changed files with 10 additions and 2 deletions

View File

@ -616,7 +616,7 @@ bool AVegetationManager::CheckForNewTiles() const
return false;
}
TArray<FString> AVegetationManager::GetTilesInUse() const
TArray<FString> AVegetationManager::GetTilesInUse()
{
TRACE_CPUPROFILER_EVENT_SCOPE(AVegetationManager::GetTilesInUse);
TArray<FString> Results;
@ -624,7 +624,15 @@ TArray<FString> AVegetationManager::GetTilesInUse() const
for (const TPair<FString, FTileData>& Element : TileDataCache)
{
const FTileData& TileData = Element.Value;
if (!IsValid(TileData.InstancedFoliageActor) || !IsValid(TileData.ProceduralFoliageVolume))
{
TileDataCache.Remove(Element.Key);
return Resutls;
}
const AProceduralFoliageVolume* Procedural = TileData.ProceduralFoliageVolume;
if (!Procedural)
continue;
const FString TileName = Procedural->GetLevel()->GetOuter()->GetName();
const FBox Box = Procedural->ProceduralComponent->GetBounds();

View File

@ -106,7 +106,7 @@ private:
bool IsFoliageTypeEnabled(const FString& Path) const;
bool CheckIfAnyVehicleInLevel() const;
bool CheckForNewTiles() const;
TArray<FString> GetTilesInUse() const;
TArray<FString> GetTilesInUse();
void UpdateVehiclesDetectionBoxes();
void UpdateMaterials(TArray<FString>& Tiles);