Remove boost from ROS2 (#7670)
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@ -82,7 +82,6 @@ if (BUILD_OSM_WORLD_RENDERER)
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endif ()
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if (ENABLE_ROS2)
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set (BOOST_INCLUDE_PATH ${CMAKE_BINARY_DIR}/_deps/boost-src/libs)
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add_subdirectory (Ros2Native)
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endif()
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@ -6,16 +6,6 @@
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#pragma once
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable:4583)
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#pragma warning(disable:4582)
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#include <boost/variant2/variant.hpp>
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#pragma warning(pop)
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#else
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#include <boost/variant2/variant.hpp>
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#endif
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#include <variant>
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#include <functional>
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@ -38,8 +28,8 @@ namespace ros2 {
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const char* message;
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};
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using ROS2CallbackData = boost::variant2::variant<VehicleControl>;
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using ROS2MessageCallbackData = boost::variant2::variant<MessageControl>;
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using ROS2CallbackData = std::variant<VehicleControl>;
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using ROS2MessageCallbackData = std::variant<MessageControl>;
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using ActorCallback = std::function<void(void *actor, ROS2CallbackData data)>;
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using ActorMessageCallback = std::function<void(void *actor, ROS2MessageCallbackData data)>;
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@ -33,7 +33,7 @@ ExternalProject_Add (
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carla-ros2-native-lib
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DEPENDS fastdds
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SOURCE_DIR ${PROJECT_SOURCE_DIR}/LibCarlaRos2Native
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CMAKE_ARGS ${PROJECT_CMAKE_FLAGS} -DBOOST_INCLUDE_PATH=${BOOST_INCLUDE_PATH}
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CMAKE_ARGS ${PROJECT_CMAKE_FLAGS}
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)
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set (CARLA_PLUGIN_BINARY_PATH ${CMAKE_SOURCE_DIR}/Unreal/CarlaUnreal/Plugins/Carla/Binaries/Linux)
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@ -32,10 +32,6 @@ add_library (
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target_include_directories (carla-ros2-native SYSTEM PRIVATE
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${LIBCARLA_SOURCE_PATH}
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${CMAKE_INSTALL_PREFIX}/include
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${BOOST_INCLUDE_PATH}/variant2/include
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${BOOST_INCLUDE_PATH}/mp11/include
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${BOOST_INCLUDE_PATH}/assert/include
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${BOOST_INCLUDE_PATH}/config/include
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)
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target_compile_definitions (carla-ros2-native PUBLIC
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@ -20,6 +20,7 @@
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#include <compiler/disable-ue4-macros.h>
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#include "carla/ros2/ROS2.h"
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#include <compiler/enable-ue4-macros.h>
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#include <variant>
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#endif
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void UActorDispatcher::Bind(FActorDefinition Definition, SpawnFunctionType Functor)
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@ -213,14 +214,14 @@ FCarlaActor* UActorDispatcher::RegisterActor(
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{
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AActor *UEActor = reinterpret_cast<AActor *>(Actor);
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ActorROS2Handler Handler(UEActor, RosName);
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boost::variant2::visit(Handler, Data);
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std::visit(Handler, Data);
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});
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ROS2->AddBasicSubscriberCallback(static_cast<void*>(&Actor), RosName, [RosName](void *Actor, carla::ros2::ROS2MessageCallbackData Data) -> void
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{
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AActor *UEActor = reinterpret_cast<AActor *>(Actor);
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ActorROS2Handler Handler(UEActor, RosName);
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boost::variant2::visit(Handler, Data);
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std::visit(Handler, Data);
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});
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}
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}
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