Update ObstacleDetectionSensor.cpp
Change 100.0 to 100.0f as requested by bernatx in Pull Request #2182 from the carla master branch.
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@ -139,6 +139,6 @@ void AObstacleDetectionSensor::OnObstacleDetectionEvent(
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GetDataStream(*this).Send(*this,
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Episode.SerializeActor(Episode.FindOrFakeActor(Actor)),
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Episode.SerializeActor(Episode.FindOrFakeActor(OtherActor)),
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HitDistance/100.0);
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HitDistance/100.0f);
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}
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}
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