Update CHANGELOG and Python API reference
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@ -47,6 +47,9 @@
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* Fixed vehicles missing the route if autopilot enabled too late
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* Enhanced stop triggers options
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* Fixed division by zero in is_within_distance_ahead()
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* Added new carla.command.SpawnActor to spawn actors in batch
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* Added method `client.apply_batch_sync` that waits for server response
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* Updated `spawn_npc.py` to spawn vehicles in batch
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## CARLA 0.9.4
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@ -21,6 +21,7 @@
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- `show_recorder_collisions(string filename, char category1, char category2)`
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- `show_recorder_actors_blocked(string filename, float min_time, float min_distance)`
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- `apply_batch(commands, do_tick=False)`
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- `apply_batch_sync(commands, do_tick=False) -> list(carla.command.Response)`
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## `carla.World`
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@ -470,47 +471,69 @@ Static presets
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# module `carla.command`
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`carla.command.FutureActor` (not yet spawned actor handler)
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## `carla.command.Response`
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- `actor_id`
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- `error` -> str|empty
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- `has_error()`
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## `carla.command.SpawnActor`
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- `__init__(blueprint, transform, parent=None)`
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- `then(command)`
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## `carla.command.DestroyActor`
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- `__init__(actor)`
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- `actor_id`
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## `carla.command.ApplyVehicleControl`
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- `__init__(actor, control)`
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- `actor_id`
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- `control`
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## `carla.command.ApplyWalkerControl`
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- `__init__(actor, control)`
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- `actor_id`
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- `control`
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## `carla.command.ApplyTransform`
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- `__init__(actor, transform)`
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- `actor_id`
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- `transform`
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## `carla.command.ApplyVelocity`
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- `__init__(actor, velocity)`
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- `actor_id`
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- `velocity`
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## `carla.command.ApplyAngularVelocity`
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- `__init__(actor, angular_velocity)`
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- `actor_id`
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- `angular_velocity`
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## `carla.command.ApplyImpulse`
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- `__init__(actor, impulse)`
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- `actor_id`
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- `impulse`
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## `carla.command.SetSimulatePhysics`
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- `__init__(actor, bool)`
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- `actor_id`
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- `enabled`
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## `carla.command.SetAutopilot`
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- `__init__(actor, bool)`
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- `actor_id`
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- `enabled`
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