Suppress pylint errors
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4956e95347
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30c54019ec
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@ -17,6 +17,7 @@ from . import util
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try:
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from . import carla_server_pb2 as carla_protocol
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from carla_protocol import EpisodeReady
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except ImportError:
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raise RuntimeError('cannot import "carla_server_pb2.py", run the protobuf compiler to generate this file')
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@ -96,7 +97,7 @@ class CarlaClient(object):
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data = self._world_client.read()
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if not data:
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raise RuntimeError('failed to read data from server')
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pb_message = carla_protocol.EpisodeReady()
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pb_message = EpisodeReady()
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pb_message.ParseFromString(data)
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if not pb_message.ready:
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raise RuntimeError('cannot start episode: server failed to start episode')
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@ -159,8 +160,6 @@ class CarlaClient(object):
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raise RuntimeError('failed to read data from server')
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pb_message = carla_protocol.SceneDescription()
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pb_message.ParseFromString(data)
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if len(pb_message.player_start_spots) < 1:
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raise RuntimeError("received 0 player start spots")
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self._sensor_names = settings._get_sensor_names(carla_settings)
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self._is_episode_requested = True
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return pb_message
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@ -89,12 +89,13 @@ class CarlaMap(object):
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return np.fliplr(self.map_image)
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def get_map_lanes(self, height=None):
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if size is not None:
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img = Image.fromarray(self.map_image_lanes.astype(np.uint8))
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img = img.resize((size[1], size[0]), Image.ANTIALIAS)
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img.load()
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return np.fliplr(np.asarray(img, dtype="int32"))
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return np.fliplr(self.map_image_lanes)
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# if size is not None:
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# img = Image.fromarray(self.map_image_lanes.astype(np.uint8))
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# img = img.resize((size[1], size[0]), Image.ANTIALIAS)
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# img.load()
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# return np.fliplr(np.asarray(img, dtype="int32"))
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# return np.fliplr(self.map_image_lanes)
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raise NotImplementedError
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def get_position_on_map(self, world):
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"""Get the position on the map for a certain world position."""
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@ -35,7 +35,17 @@ import time
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try:
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import pygame
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from pygame.locals import *
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from pygame.locals import K_DOWN
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from pygame.locals import K_LEFT
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from pygame.locals import K_RIGHT
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from pygame.locals import K_SPACE
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from pygame.locals import K_UP
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from pygame.locals import K_a
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from pygame.locals import K_d
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from pygame.locals import K_q
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from pygame.locals import K_r
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from pygame.locals import K_s
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from pygame.locals import K_w
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except ImportError:
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raise RuntimeError('cannot import pygame, make sure pygame package is installed')
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@ -301,7 +311,7 @@ class CarlaGame(object):
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agent.vehicle.transform.location.y,
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agent.vehicle.transform.location.z])
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w_pos = int(agent_position[0]*(float(WINDOW_HEIGHT)/float(self._map_shape[0])))
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h_pos =int(agent_position[1] *(new_window_width/float(self._map_shape[1])))
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h_pos =int(agent_position[1] *(new_window_width/float(self._map_shape[1])))
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pygame.draw.circle(surface, [255, 0, 255, 255], (w_pos,h_pos), 4, 0)
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self._display.blit(surface, (WINDOW_WIDTH, 0))
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