diff --git a/Docs/export_import_dist.md b/Docs/export_import_dist.md
index c9ce1817b..ca2362d64 100644
--- a/Docs/export_import_dist.md
+++ b/Docs/export_import_dist.md
@@ -19,6 +19,10 @@ name provided with the --file flag, so, running
make export-maps ARGS="--map=/Path/To/Awesome/Map --file=AwesomeMap"
```
+!!! important
+ The path specified in --map flag has to be in Unreal's way.
+ For example:
/Game/Carla/Maps/AwesomeTownMap
+
will clean, cook and pack the necessary assets with the maps. Please, note that
there is no way of knowing what assets are on the project-to-import-to, so the
final package will usually contain assets needed for the current project to work