From 357ba1338e0faf224a0ad2390aee9c66ebefa9f4 Mon Sep 17 00:00:00 2001 From: Daniel Date: Fri, 1 Mar 2019 15:19:15 +0100 Subject: [PATCH] Improved documentation --- Docs/export_import_dist.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Docs/export_import_dist.md b/Docs/export_import_dist.md index c9ce1817b..ca2362d64 100644 --- a/Docs/export_import_dist.md +++ b/Docs/export_import_dist.md @@ -19,6 +19,10 @@ name provided with the --file flag, so, running make export-maps ARGS="--map=/Path/To/Awesome/Map --file=AwesomeMap" ``` +!!! important + The path specified in --map flag has to be in Unreal's way. + For example:
/Game/Carla/Maps/AwesomeTownMap + will clean, cook and pack the necessary assets with the maps. Please, note that there is no way of knowing what assets are on the project-to-import-to, so the final package will usually contain assets needed for the current project to work