Adding .CS to replace

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bernat 2020-12-22 13:09:35 +01:00
parent 7177f22fff
commit 36ce906d3b
1 changed files with 5 additions and 2 deletions

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@ -15,13 +15,16 @@ the physics calculations of the vehicle and send back the new state of the vehic
## Requisites
* [CarSim](https://www.carsim.com/products/carsim/index.php) software + licence
* Unreal 4.24 plugin: [Vehicle dynamics](https://www.unrealengine.com/marketplace/en-US/product/carsim-vehicle-dynamics)
* Unreal 4.24 plugin (version 2020.0): [Vehicle dynamics](https://www.unrealengine.com/marketplace/en-US/product/carsim-vehicle-dynamics)
* CARLA compiled with flag **--carsim** (CARLA packages are CarSim ready)
It is necessary to have a licence for CarSim software set up and running.
For the communication with Unreal it is necessary to install the free plugin in UE called [**vehicle
dynamics**](https://www.unrealengine.com/marketplace/en-US/product/carsim-vehicle-dynamics)
dynamics**](https://www.unrealengine.com/marketplace/en-US/product/carsim-vehicle-dynamics).
* **For Ubuntu** only:
1) Download the plugin version 2020.0 from [here](https://www.carsim.com/users/unreal_plugin/unreal_plugin_2020_0.php)
2) After downloading the plugin replace the file **CarSim.Build.cs** with the one [here](https://carla-releases.s3.eu-west-3.amazonaws.com/Backup/CarSim.Build.cs). We added the proper solver to use.
If you use CARLA from source, then you need to compile the server with the **--carsim** flag:
```sh