Adding .CS to replace
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@ -15,13 +15,16 @@ the physics calculations of the vehicle and send back the new state of the vehic
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## Requisites
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## Requisites
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* [CarSim](https://www.carsim.com/products/carsim/index.php) software + licence
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* [CarSim](https://www.carsim.com/products/carsim/index.php) software + licence
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* Unreal 4.24 plugin: [Vehicle dynamics](https://www.unrealengine.com/marketplace/en-US/product/carsim-vehicle-dynamics)
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* Unreal 4.24 plugin (version 2020.0): [Vehicle dynamics](https://www.unrealengine.com/marketplace/en-US/product/carsim-vehicle-dynamics)
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* CARLA compiled with flag **--carsim** (CARLA packages are CarSim ready)
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* CARLA compiled with flag **--carsim** (CARLA packages are CarSim ready)
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It is necessary to have a licence for CarSim software set up and running.
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It is necessary to have a licence for CarSim software set up and running.
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For the communication with Unreal it is necessary to install the free plugin in UE called [**vehicle
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For the communication with Unreal it is necessary to install the free plugin in UE called [**vehicle
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dynamics**](https://www.unrealengine.com/marketplace/en-US/product/carsim-vehicle-dynamics)
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dynamics**](https://www.unrealengine.com/marketplace/en-US/product/carsim-vehicle-dynamics).
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* **For Ubuntu** only:
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1) Download the plugin version 2020.0 from [here](https://www.carsim.com/users/unreal_plugin/unreal_plugin_2020_0.php)
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2) After downloading the plugin replace the file **CarSim.Build.cs** with the one [here](https://carla-releases.s3.eu-west-3.amazonaws.com/Backup/CarSim.Build.cs). We added the proper solver to use.
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If you use CARLA from source, then you need to compile the server with the **--carsim** flag:
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If you use CARLA from source, then you need to compile the server with the **--carsim** flag:
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```sh
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```sh
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