From 3af14283f82bdf0083aa0cde6886d9970ce71d62 Mon Sep 17 00:00:00 2001 From: nsubiron Date: Tue, 23 Oct 2018 18:16:27 +0200 Subject: [PATCH] Add vehicle spawn points (cherry picked from commit 9aed85ed3788418777787d939fd21be0523e6cb8) --- .../Source/Carla/Vehicle/VehicleSpawnPoint.h | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehicleSpawnPoint.h diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehicleSpawnPoint.h b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehicleSpawnPoint.h new file mode 100644 index 000000000..3cbeab3a1 --- /dev/null +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehicleSpawnPoint.h @@ -0,0 +1,17 @@ +// Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma +// de Barcelona (UAB). +// +// This work is licensed under the terms of the MIT license. +// For a copy, see . + +#pragma once + +#include "Engine/TargetPoint.h" +#include "VehicleSpawnPoint.generated.h" + +/// Base class for spawner locations for walkers. +UCLASS() +class CARLA_API AVehicleSpawnPoint : public ATargetPoint +{ + GENERATED_BODY() +};