Fix changelog
This commit is contained in:
parent
c7759ef926
commit
3b8507d18d
13
CHANGELOG.md
13
CHANGELOG.md
|
@ -7,14 +7,17 @@
|
|||
- RoamingAgent: new client agent that can drive at different speeds following waypoints based on PID controllers, attending to other vehicles and traffic lights
|
||||
- LocalPlanner functionality to navigate waypoints using PID controllers
|
||||
- LateralControl and LongitudinalControl PIDs
|
||||
* Add support for manual gear shifting
|
||||
* Add "role_name" attribute to actors to easily identify the "hero" vehicle
|
||||
* Added support for manual gear shifting
|
||||
* Added "role_name" attribute to actors to easily identify the "hero" vehicle
|
||||
* Changed traffic lights in Town03 to American style
|
||||
* Added new junction types with only stop signs
|
||||
* Updates to documentation and tutorials
|
||||
* Simulator now starts by default in windowed mode
|
||||
* CMake version required downgraded to 3.5 for better compatibility
|
||||
* Fix waypoints height were all placed at zero height
|
||||
* Fix actors in world.get_actors() missing parent actor
|
||||
* Fix some vehicles losing their wheels after calling set_simulate_physics
|
||||
* Fixed waypoints height were all placed at zero height
|
||||
* Fixed actors in world.get_actors() missing parent actor
|
||||
* Fixed some vehicles losing their wheels after calling set_simulate_physics
|
||||
* Fixed bounding box of Lincoln MkZ
|
||||
* Several fixes and improvements to OpenDriveActor
|
||||
|
||||
## CARLA 0.9.1
|
||||
|
|
Loading…
Reference in New Issue