Improved Callable and callbacks signature

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Daniel 2024-08-08 14:57:30 +02:00
parent b04f41e429
commit 3e828311d3
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GPG Key ID: F97A473A770892FC
1 changed files with 12 additions and 6 deletions

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@ -1,6 +1,6 @@
from enum import Enum, Flag, IntFlag
import sys
from typing import Callable, Iterable, Iterator, Union, Optional, overload, ClassVar, Any
from typing import Callable, Iterable, Iterator, Union, Optional, overload, ClassVar, Any, TypeVar
if sys.version_info >= (3, 11):
from typing import Self
@ -17,6 +17,12 @@ if sys.version_info >= (3, 8):
else:
from typing_extensions import Literal
# Note: __protected_variables are not part of the carla module, they are helpers to complete the stubs.
__SensorData = TypeVar("__SensorData", bound=SensorData) # type: ignore
"""Generic that allows subclassing."""
class __CarlaEnum(Enum):
"""
CARLA's Enums have a `values` and `names` attribute that are not part of the python `enum.Enum`
@ -3108,7 +3114,7 @@ class Sensor(Actor):
`gbuffer_id (GBufferTextureID)`: The ID of the target Unreal Engine GBuffer texture.\n
"""
def listen(self, callback: Callable[[SensorData], Any]) -> None:
def listen(self, callback: Callable[[__SensorData], Any]) -> None:
"""
The function the sensor will be calling to every time a new measurement is received.
This function needs for an argument containing an object type `carla.SensorData` to work with.
@ -3117,14 +3123,14 @@ class Sensor(Actor):
`callback (Callable[[SensorData], Any])`: The called function with one argument containing the sensor data.\n
"""
def listen_to_gbuffer(self, gbuffer_id: GBufferTextureID, callback: Callable[[SensorData], Any]) -> None:
def listen_to_gbuffer(self, gbuffer_id: GBufferTextureID, callback: Callable[[__SensorData], Any]) -> None:
"""
The function the sensor will be calling to every time the desired GBuffer texture is received.
This function needs for an argument containing an object type `carla.SensorData` to work with.
Args:
`gbuffer_id (GBufferTextureID)`: The ID of the target Unreal Engine GBuffer texture.\n
`callback (Callable)`: The called function with one argument containing the received GBuffer texture.\n
`callback (Callable[[__SensorData], Any])`: The called function with one argument containing the received GBuffer texture.\n
"""
def stop(self):
@ -4872,11 +4878,11 @@ class World():
map_layers (MapLayer): Mask of level layers to be loaded.
"""
def on_tick(self, callback: Callable) -> int:
def on_tick(self, callback: Callable[[WorldSnapshot], Any]) -> int:
"""This method is used in `asynchronous mode`. It starts callbacks from the client for the function defined as `callback`, and returns the ID of the callback. The function will be called everytime the server ticks. It requires a `carla.WorldSnapshot` as argument, which can be retrieved from `wait_for_tick()`. Use `remove_on_tick()` to stop the callbacks.
Args:
callback (Callable): Function with a `snapshot` as compulsory parameter that will be called when the client receives a tick.
callback (Callable[[WorldSnapshot], Any]): Function with a `snapshot` as compulsory parameter that will be called when the client receives a tick.
"""
def project_point(self, location: Location, direction: Vector3D, search_distance: float) -> LabelledPoint: