Move setup main entry point to separate file to easily store logs.
This commit is contained in:
parent
8baf894f66
commit
3e99ab4beb
138
CarlaSetup.bat
138
CarlaSetup.bat
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@ -1,137 +1,11 @@
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@echo off
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setlocal EnableDelayedExpansion
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set skip_prerequisites=false
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set launch=false
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set interactive=false
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set python_path=python
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set python_root=
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set timestamp=%date%-%time%
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set setup_utils_folder=%cd%\Util\SetupUtils\
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set setup_logs_folder=%SetupUtilsFolder%\SetupLogs\
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rem -- PARSE COMMAND LINE ARGUMENTS --
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:parse
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if "%1"=="" (
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goto main
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)
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if "%1"=="--interactive" (
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set interactive=true
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) else if "%1"=="-i" (
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set interactive=true
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) else if "%1"=="--skip-prerequisites" (
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set skip_prerequisites=true
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) else if "%1"=="-p" (
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set skip_prerequisites=true
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) else if "%1"=="--launch" (
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set launch=true
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) else if "%1"=="-l" (
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set launch=true
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) else (
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echo %1 | findstr /B /C:"--python-root=" >nul
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if not errorlevel 1 (
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set python_root="%1"
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set python_root="!python_root:--python-root=!"
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) else if "%1"=="--python-root" (
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set python_root=%2
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shift
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) else if "%1"=="-pyroot" (
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set python_root=%2
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shift
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) else (
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echo Unknown argument "%1"
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exit /b
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)
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)
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shift
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goto parse
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rem -- MAIN --
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:main
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if not "%python_root%"=="" (
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set python_path=%python_root%\python
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if not exist "%SetupLogsFolder%" (
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mkdir "%SetupLogsFolder%"
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)
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rem -- PREREQUISITES INSTALL STEP --
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if %skip_prerequisites%==false (
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echo Installing prerequisites...
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call Util/SetupUtils/InstallPrerequisites.bat --python-path=%python_path% || exit /b
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) else (
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echo Skipping prerequisites install step.
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)
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rem -- CLONE CONTENT --
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if exist "%cd%\Unreal\CarlaUnreal\Content" (
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echo Found CARLA content.
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) else (
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echo Could not find CARLA content. Downloading...
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mkdir %cd%\Unreal\CarlaUnreal\Content
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git ^
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-C %cd%\Unreal\CarlaUnreal\Content ^
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clone ^
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-b ue5-dev ^
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https://bitbucket.org/carla-simulator/carla-content.git ^
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Carla ^
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|| exit /b
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)
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rem Activate VS terminal development environment:
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if exist "%PROGRAMFILES%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" (
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echo Activating "x64 Native Tools Command Prompt" terminal environment.
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call "%PROGRAMFILES%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" || exit /b
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) else (
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echo Could not find vcvarsall.bat, aborting setup...
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exit 1
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)
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rem -- DOWNLOAD + BUILD UNREAL ENGINE --
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if exist "%CARLA_UNREAL_ENGINE_PATH%" (
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echo Found Unreal Engine 5 at "%CARLA_UNREAL_ENGINE_PATH%".
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) else if exist ..\UnrealEngine5_carla (
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echo Found CARLA Unreal Engine at %cd%/UnrealEngine5_carla. Assuming already built...
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) else (
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echo Could not find CARLA Unreal Engine, downloading...
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pushd ..
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git clone ^
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-b ue5-dev-carla ^
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https://github.com/CarlaUnreal/UnrealEngine.git ^
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UnrealEngine5_carla || exit /b
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pushd UnrealEngine5_carla
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set CARLA_UNREAL_ENGINE_PATH=!cd!
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setx CARLA_UNREAL_ENGINE_PATH !cd!
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echo Running Unreal Engine pre-build steps...
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call Setup.bat || exit /b
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call GenerateProjectFiles.bat || exit /b
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echo Building Unreal Engine 5...
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msbuild ^
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Engine\Intermediate\ProjectFiles\UE5.vcxproj ^
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/property:Configuration="Development_Editor" ^
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/property:Platform="x64" || exit /b
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popd
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popd
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)
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rem -- BUILD CARLA --
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echo Configuring the CARLA CMake project...
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cmake ^
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-G Ninja ^
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-S . ^
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-B Build ^
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--toolchain=CMake/Toolchain.cmake ^
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-DPython_ROOT_DIR=%python_root% ^
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-DPython3_ROOT_DIR=%python_root% ^
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-DCMAKE_BUILD_TYPE=Release ^
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-DCARLA_UNREAL_ENGINE_PATH=%CARLA_UNREAL_ENGINE_PATH% || exit /b
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echo Building CARLA...
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cmake --build Build || exit /b
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echo Installing Python API...
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cmake --build Build --target carla-python-api-install || exit /b
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echo CARLA Python API build+install succeeded.
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rem -- POST-BUILD STEPS --
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if %launch%==true (
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echo Launching Carla Unreal Editor...
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cmake --build Build --target launch || exit /b
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)
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%SetupUtilsFolder%SetupMain.bat>%SetupLogsFolder%%timestamp%.log
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@ -1,148 +1,11 @@
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#! /bin/bash
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set -e
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timestamp=$(date +%F_%T)
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setup_utils_folder=%cd%/Util/SetupUtils/
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setup_logs_folder=%SetupUtilsFolder%/SetupLogs/
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interactive=0
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skip_prerequisites=0
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launch=0
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python_root=
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if not exist "%SetupLogsFolder%" (
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mkdir "%SetupLogsFolder%"
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)
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workspace_path="$(dirname $(realpath "${BASH_SOURCE[-1]}"))"
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echo "workspace_path=$workspace_path"
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options=$(\
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getopt \
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-o "i,p,l,pyroot:" \
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--long "interactive,skip-prerequisites,launch,python-root:" \
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-n 'CarlaSetup.sh' -- "$@")
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eval set -- "$options"
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while true; do
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case "$1" in
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-i|--interactive)
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interactive=1
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shift
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;;
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-p|--skip-prerequisites)
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skip_prerequisites=1
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shift
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;;
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-l|--launch)
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launch=1
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shift
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;;
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-pyroot|--python-root)
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python_root=$2
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shift 2
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;;
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--)
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shift
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break
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;;
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*)
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;;
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esac
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done
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# Check for root privileges:
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if [ -z "$EUID" ]; then
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EUID=$(id -u)
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fi
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if [ "$EUID" -ne 0 ]; then
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if [ $interactive -eq 0 ]; then
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if [ $skip_prerequisites -eq 0 ]; then
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echo "Please run this script as root. Otherwise pass --interactive to be prompted whenever root privileges or Git credentials are needed."
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exit 1
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fi
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fi
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fi
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# Check for Git credentials:
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if [ -z "$GIT_LOCAL_CREDENTIALS" ]; then
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if [ $interactive -eq 1 ]; then
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echo "Warning: git credentials are not set. You may be required to manually enter them later."
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else
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echo "Git credentials are not set, can not continue setup in unattended mode."
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exit 1
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fi
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else
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echo "Found git credentials."
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fi
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# -- PREREQUISITES INSTALL STEP --
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if [ $skip_prerequisites -eq 0 ]; then
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python_path=python3
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if [ "$python_root" != "" ]; then
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python_path=${python_root}/python3
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fi
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echo "Installing prerequisites..."
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sudo -E bash -x Util/SetupUtils/InstallPrerequisites.sh --python-path=$python_path
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else
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echo "Skipping prerequisites install step."
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fi
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# -- CLONE CONTENT --
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if [ -d $workspace_path/Unreal/CarlaUnreal/Content ]; then
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echo "Found CARLA content."
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else
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echo "Could not find CARLA content. Downloading..."
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mkdir -p $workspace_path/Unreal/CarlaUnreal/Content
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git \
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-C $workspace_path/Unreal/CarlaUnreal/Content \
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clone \
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-b ue5-dev \
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https://bitbucket.org/carla-simulator/carla-content.git \
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Carla
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fi
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# -- DOWNLOAD + BUILD UNREAL ENGINE --
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if [ ! -z $CARLA_UNREAL_ENGINE_PATH ] && [ -d $CARLA_UNREAL_ENGINE_PATH ]; then
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echo "Found CARLA Unreal Engine at $CARLA_UNREAL_ENGINE_PATH"
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elif [ -d ../UnrealEngine5_carla ]; then
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echo "Found CARLA Unreal Engine at $workspace_path/UnrealEngine5_carla. Assuming already built..."
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else
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echo "Could not find CARLA Unreal Engine, downloading..."
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pushd ..
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if [ -z "$GIT_LOCAL_CREDENTIALS" ]
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then
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UE5_URL=https://github.com/CarlaUnreal/UnrealEngine.git
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else
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GIT_CREDENTIALS_INFO=(${GIT_LOCAL_CREDENTIALS//@/ })
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GIT_LOCAL_USER=${GIT_CREDENTIALS_INFO[0]}
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GIT_LOCAL_TOKEN=${GIT_CREDENTIALS_INFO[1]}
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UE5_URL=https://$GIT_LOCAL_USER:$GIT_LOCAL_TOKEN@github.com/CarlaUnreal/UnrealEngine.git
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fi
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git clone -b ue5-dev-carla $UE5_URL UnrealEngine5_carla
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pushd UnrealEngine5_carla
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echo -e '\n#CARLA UnrealEngine5\nexport CARLA_UNREAL_ENGINE_PATH='$PWD >> ~/.bashrc
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export CARLA_UNREAL_ENGINE_PATH=$PWD
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echo "Running Unreal Engine pre-build steps..."
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bash -x Setup.sh
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bash -x GenerateProjectFiles.sh
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echo "Building Unreal Engine 5..."
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make
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popd
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popd
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fi
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# -- BUILD CARLA --
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echo "Configuring the CARLA CMake project..."
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cmake -G Ninja -S . -B Build \
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--toolchain=$PWD/CMake/Toolchain.cmake \
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-DLAUNCH_ARGS="-prefernvidia" \
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-DCMAKE_BUILD_TYPE=Release \
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-DENABLE_ROS2=ON \
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-DPython_ROOT_DIR=${python_root} \
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-DPython3_ROOT_DIR=${python_root} \
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-DCARLA_UNREAL_ENGINE_PATH=$CARLA_UNREAL_ENGINE_PATH
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echo "Building CARLA..."
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cmake --build Build
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echo "Installing Python API..."
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cmake --build Build --target carla-python-api-install
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echo "CARLA Python API build+install succeeded."
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# -- POST-BUILD STEPS --
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if [ $launch -eq 1 ]; then
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echo "Launching Carla - Unreal Editor..."
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cmake --build Build --target launch
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fi
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$setup_utils_folder/SetupMain.bat>$setup_logs_folder$timestamp.log
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@ -0,0 +1,137 @@
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@echo off
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setlocal EnableDelayedExpansion
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set skip_prerequisites=false
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set launch=false
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set interactive=false
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set python_path=python
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set python_root=
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rem -- PARSE COMMAND LINE ARGUMENTS --
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:parse
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if "%1"=="" (
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goto main
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)
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if "%1"=="--interactive" (
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set interactive=true
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) else if "%1"=="-i" (
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set interactive=true
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) else if "%1"=="--skip-prerequisites" (
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set skip_prerequisites=true
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) else if "%1"=="-p" (
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set skip_prerequisites=true
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) else if "%1"=="--launch" (
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set launch=true
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) else if "%1"=="-l" (
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set launch=true
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) else (
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echo %1 | findstr /B /C:"--python-root=" >nul
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if not errorlevel 1 (
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set python_root="%1"
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set python_root="!python_root:--python-root=!"
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) else if "%1"=="--python-root" (
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set python_root=%2
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shift
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) else if "%1"=="-pyroot" (
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set python_root=%2
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shift
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) else (
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echo Unknown argument "%1"
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exit /b
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)
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)
|
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shift
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goto parse
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rem -- MAIN --
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:main
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if not "%python_root%"=="" (
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set python_path=%python_root%\python
|
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)
|
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|
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rem -- PREREQUISITES INSTALL STEP --
|
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|
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if %skip_prerequisites%==false (
|
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echo Installing prerequisites...
|
||||
call Util/SetupUtils/InstallPrerequisites.bat --python-path=%python_path% || exit /b
|
||||
) else (
|
||||
echo Skipping prerequisites install step.
|
||||
)
|
||||
|
||||
rem -- CLONE CONTENT --
|
||||
if exist "%cd%\Unreal\CarlaUnreal\Content" (
|
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echo Found CARLA content.
|
||||
) else (
|
||||
echo Could not find CARLA content. Downloading...
|
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mkdir %cd%\Unreal\CarlaUnreal\Content
|
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git ^
|
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-C %cd%\Unreal\CarlaUnreal\Content ^
|
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clone ^
|
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-b ue5-dev ^
|
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https://bitbucket.org/carla-simulator/carla-content.git ^
|
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Carla ^
|
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|| exit /b
|
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)
|
||||
|
||||
rem Activate VS terminal development environment:
|
||||
if exist "%PROGRAMFILES%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" (
|
||||
echo Activating "x64 Native Tools Command Prompt" terminal environment.
|
||||
call "%PROGRAMFILES%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" || exit /b
|
||||
) else (
|
||||
echo Could not find vcvarsall.bat, aborting setup...
|
||||
exit 1
|
||||
)
|
||||
|
||||
rem -- DOWNLOAD + BUILD UNREAL ENGINE --
|
||||
if exist "%CARLA_UNREAL_ENGINE_PATH%" (
|
||||
echo Found Unreal Engine 5 at "%CARLA_UNREAL_ENGINE_PATH%".
|
||||
) else if exist ..\UnrealEngine5_carla (
|
||||
echo Found CARLA Unreal Engine at %cd%/UnrealEngine5_carla. Assuming already built...
|
||||
) else (
|
||||
echo Could not find CARLA Unreal Engine, downloading...
|
||||
pushd ..
|
||||
git clone ^
|
||||
-b ue5-dev-carla ^
|
||||
https://github.com/CarlaUnreal/UnrealEngine.git ^
|
||||
UnrealEngine5_carla || exit /b
|
||||
pushd UnrealEngine5_carla
|
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set CARLA_UNREAL_ENGINE_PATH=!cd!
|
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setx CARLA_UNREAL_ENGINE_PATH !cd!
|
||||
echo Running Unreal Engine pre-build steps...
|
||||
call Setup.bat || exit /b
|
||||
call GenerateProjectFiles.bat || exit /b
|
||||
echo Building Unreal Engine 5...
|
||||
msbuild ^
|
||||
Engine\Intermediate\ProjectFiles\UE5.vcxproj ^
|
||||
/property:Configuration="Development_Editor" ^
|
||||
/property:Platform="x64" || exit /b
|
||||
popd
|
||||
popd
|
||||
)
|
||||
|
||||
rem -- BUILD CARLA --
|
||||
echo Configuring the CARLA CMake project...
|
||||
cmake ^
|
||||
-G Ninja ^
|
||||
-S . ^
|
||||
-B Build ^
|
||||
--toolchain=CMake/Toolchain.cmake ^
|
||||
-DPython_ROOT_DIR=%python_root% ^
|
||||
-DPython3_ROOT_DIR=%python_root% ^
|
||||
-DCMAKE_BUILD_TYPE=Release ^
|
||||
-DCARLA_UNREAL_ENGINE_PATH=%CARLA_UNREAL_ENGINE_PATH% || exit /b
|
||||
echo Building CARLA...
|
||||
cmake --build Build || exit /b
|
||||
echo Installing Python API...
|
||||
cmake --build Build --target carla-python-api-install || exit /b
|
||||
echo CARLA Python API build+install succeeded.
|
||||
|
||||
rem -- POST-BUILD STEPS --
|
||||
|
||||
if %launch%==true (
|
||||
echo Launching Carla Unreal Editor...
|
||||
cmake --build Build --target launch || exit /b
|
||||
)
|
|
@ -0,0 +1,148 @@
|
|||
#! /bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
interactive=0
|
||||
skip_prerequisites=0
|
||||
launch=0
|
||||
python_root=
|
||||
|
||||
workspace_path="$(dirname $(realpath "${BASH_SOURCE[-1]}"))"
|
||||
echo "workspace_path=$workspace_path"
|
||||
|
||||
options=$(\
|
||||
getopt \
|
||||
-o "i,p,l,pyroot:" \
|
||||
--long "interactive,skip-prerequisites,launch,python-root:" \
|
||||
-n 'CarlaSetup.sh' -- "$@")
|
||||
|
||||
eval set -- "$options"
|
||||
while true; do
|
||||
case "$1" in
|
||||
-i|--interactive)
|
||||
interactive=1
|
||||
shift
|
||||
;;
|
||||
-p|--skip-prerequisites)
|
||||
skip_prerequisites=1
|
||||
shift
|
||||
;;
|
||||
-l|--launch)
|
||||
launch=1
|
||||
shift
|
||||
;;
|
||||
-pyroot|--python-root)
|
||||
python_root=$2
|
||||
shift 2
|
||||
;;
|
||||
--)
|
||||
shift
|
||||
break
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
# Check for root privileges:
|
||||
if [ -z "$EUID" ]; then
|
||||
EUID=$(id -u)
|
||||
fi
|
||||
if [ "$EUID" -ne 0 ]; then
|
||||
if [ $interactive -eq 0 ]; then
|
||||
if [ $skip_prerequisites -eq 0 ]; then
|
||||
echo "Please run this script as root. Otherwise pass --interactive to be prompted whenever root privileges or Git credentials are needed."
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
# Check for Git credentials:
|
||||
if [ -z "$GIT_LOCAL_CREDENTIALS" ]; then
|
||||
if [ $interactive -eq 1 ]; then
|
||||
echo "Warning: git credentials are not set. You may be required to manually enter them later."
|
||||
else
|
||||
echo "Git credentials are not set, can not continue setup in unattended mode."
|
||||
exit 1
|
||||
fi
|
||||
else
|
||||
echo "Found git credentials."
|
||||
fi
|
||||
|
||||
# -- PREREQUISITES INSTALL STEP --
|
||||
if [ $skip_prerequisites -eq 0 ]; then
|
||||
python_path=python3
|
||||
if [ "$python_root" != "" ]; then
|
||||
python_path=${python_root}/python3
|
||||
fi
|
||||
echo "Installing prerequisites..."
|
||||
sudo -E bash -x Util/SetupUtils/InstallPrerequisites.sh --python-path=$python_path
|
||||
else
|
||||
echo "Skipping prerequisites install step."
|
||||
fi
|
||||
|
||||
# -- CLONE CONTENT --
|
||||
if [ -d $workspace_path/Unreal/CarlaUnreal/Content ]; then
|
||||
echo "Found CARLA content."
|
||||
else
|
||||
echo "Could not find CARLA content. Downloading..."
|
||||
mkdir -p $workspace_path/Unreal/CarlaUnreal/Content
|
||||
git \
|
||||
-C $workspace_path/Unreal/CarlaUnreal/Content \
|
||||
clone \
|
||||
-b ue5-dev \
|
||||
https://bitbucket.org/carla-simulator/carla-content.git \
|
||||
Carla
|
||||
fi
|
||||
|
||||
# -- DOWNLOAD + BUILD UNREAL ENGINE --
|
||||
if [ ! -z $CARLA_UNREAL_ENGINE_PATH ] && [ -d $CARLA_UNREAL_ENGINE_PATH ]; then
|
||||
echo "Found CARLA Unreal Engine at $CARLA_UNREAL_ENGINE_PATH"
|
||||
elif [ -d ../UnrealEngine5_carla ]; then
|
||||
echo "Found CARLA Unreal Engine at $workspace_path/UnrealEngine5_carla. Assuming already built..."
|
||||
else
|
||||
echo "Could not find CARLA Unreal Engine, downloading..."
|
||||
pushd ..
|
||||
if [ -z "$GIT_LOCAL_CREDENTIALS" ]
|
||||
then
|
||||
UE5_URL=https://github.com/CarlaUnreal/UnrealEngine.git
|
||||
else
|
||||
GIT_CREDENTIALS_INFO=(${GIT_LOCAL_CREDENTIALS//@/ })
|
||||
GIT_LOCAL_USER=${GIT_CREDENTIALS_INFO[0]}
|
||||
GIT_LOCAL_TOKEN=${GIT_CREDENTIALS_INFO[1]}
|
||||
UE5_URL=https://$GIT_LOCAL_USER:$GIT_LOCAL_TOKEN@github.com/CarlaUnreal/UnrealEngine.git
|
||||
fi
|
||||
git clone -b ue5-dev-carla $UE5_URL UnrealEngine5_carla
|
||||
pushd UnrealEngine5_carla
|
||||
echo -e '\n#CARLA UnrealEngine5\nexport CARLA_UNREAL_ENGINE_PATH='$PWD >> ~/.bashrc
|
||||
export CARLA_UNREAL_ENGINE_PATH=$PWD
|
||||
echo "Running Unreal Engine pre-build steps..."
|
||||
bash -x Setup.sh
|
||||
bash -x GenerateProjectFiles.sh
|
||||
echo "Building Unreal Engine 5..."
|
||||
make
|
||||
popd
|
||||
popd
|
||||
fi
|
||||
|
||||
# -- BUILD CARLA --
|
||||
echo "Configuring the CARLA CMake project..."
|
||||
cmake -G Ninja -S . -B Build \
|
||||
--toolchain=$PWD/CMake/Toolchain.cmake \
|
||||
-DLAUNCH_ARGS="-prefernvidia" \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DENABLE_ROS2=ON \
|
||||
-DPython_ROOT_DIR=${python_root} \
|
||||
-DPython3_ROOT_DIR=${python_root} \
|
||||
-DCARLA_UNREAL_ENGINE_PATH=$CARLA_UNREAL_ENGINE_PATH
|
||||
echo "Building CARLA..."
|
||||
cmake --build Build
|
||||
echo "Installing Python API..."
|
||||
cmake --build Build --target carla-python-api-install
|
||||
echo "CARLA Python API build+install succeeded."
|
||||
|
||||
# -- POST-BUILD STEPS --
|
||||
if [ $launch -eq 1 ]; then
|
||||
echo "Launching Carla - Unreal Editor..."
|
||||
cmake --build Build --target launch
|
||||
fi
|
Loading…
Reference in New Issue