restore old values

This commit is contained in:
LuisPoveda 2022-10-27 13:41:47 +02:00 committed by bernat
parent 597bfbc27d
commit 43b4a1e179
3 changed files with 5 additions and 5 deletions

View File

@ -508,7 +508,7 @@ void AVegetationManager::SpawnSkeletalFoliages(TArray<FElementsToSpawn>& Element
if (Element.TileMeshComponent->IndicesInUse.Contains(Index))
continue;
const float Distance = FMath::Abs(FVector::Dist(Transform.GetLocation(), HeroLocation));
if (Distance > (HideMaterialDistance * 3.0f))
if (Distance > HeroVehicle->GetDetectionSize())
continue;
bool Ok = EnableActorFromPool(Transform, Index, Element.TileMeshComponent, *Pool);
if (Ok)
@ -544,7 +544,7 @@ void AVegetationManager::DestroySkeletalFoliages()
continue;
const FVector Location = Actor.GlobalTransform.GetLocation();
const float Distance = FMath::Abs(FVector::Dist(Location, HeroLocation));
if (Distance > (HideMaterialDistance * 4.0f))
if (Distance > HeroVehicle->GetDetectionSize())
{
Actor.DisableActor();
}

View File

@ -90,7 +90,7 @@ public:
bool DebugMaterials {false};
UPROPERTY(Category = "CARLA Vegetation Spwaner", EditDefaultsOnly)
float HideMaterialDistance {300.0f};
float HideMaterialDistance {500.0f};
//Filters for debug
UPROPERTY(Category = "CARLA Vegetation Spwaner", EditDefaultsOnly)
@ -109,7 +109,7 @@ public:
float SpawnScale {1.0f};
UPROPERTY(Category = "CARLA Vegetation Spwaner", EditDefaultsOnly)
int32 InitialPoolSize {5};
int32 InitialPoolSize {10};
/// @}
// ===========================================================================

View File

@ -354,7 +354,7 @@ private:
public:
UPROPERTY(Category = "CARLA Wheeled Vehicle", EditDefaultsOnly)
float DetectionSize { 500.0f };
float DetectionSize { 750.0f };
UPROPERTY(Category = "CARLA Wheeled Vehicle", VisibleAnywhere, BlueprintReadOnly)
FBox FoliageBoundingBox;