Merge pull request #138 from carla-simulator/documentation
Improvements to documentation
This commit is contained in:
commit
45c878fbe4
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@ -24,4 +24,4 @@ matrix:
|
|||
packages:
|
||||
- cppcheck
|
||||
script:
|
||||
- cppcheck Unreal/CarlaUE4/Source Unreal/CarlaUE4/Plugins/Carla/Source Util/ -iUtil/Build -iUtil/CarlaServer/source/carla/server/carla_server.pb.cc --quiet --error-exitcode=1 --enable=warning
|
||||
- cppcheck . -iBuild -i.pb.cc --error-exitcode=1 --enable=warning --quiet
|
||||
|
|
|
@ -0,0 +1,73 @@
|
|||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
|
||||
In the interest of fostering an open and welcoming environment, we as
|
||||
contributors and maintainers pledge to making participation in our project and
|
||||
our community a harassment-free experience for everyone, regardless of age, body
|
||||
size, disability, ethnicity, gender identity and expression, level of experience,
|
||||
education, socio-economic status, nationality, personal appearance, race,
|
||||
religion, or sexual identity and orientation.
|
||||
|
||||
## Our Standards
|
||||
|
||||
Examples of behavior that contributes to creating a positive environment
|
||||
include:
|
||||
|
||||
* Using welcoming and inclusive language
|
||||
* Being respectful of differing viewpoints and experiences
|
||||
* Gracefully accepting constructive criticism
|
||||
* Focusing on what is best for the community
|
||||
* Showing empathy towards other community members
|
||||
|
||||
Examples of unacceptable behavior by participants include:
|
||||
|
||||
* The use of sexualized language or imagery and unwelcome sexual attention or
|
||||
advances
|
||||
* Trolling, insulting/derogatory comments, and personal or political attacks
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or electronic
|
||||
address, without explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Our Responsibilities
|
||||
|
||||
Project maintainers are responsible for clarifying the standards of acceptable
|
||||
behavior and are expected to take appropriate and fair corrective action in
|
||||
response to any instances of unacceptable behavior.
|
||||
|
||||
Project maintainers have the right and responsibility to remove, edit, or
|
||||
reject comments, commits, code, wiki edits, issues, and other contributions
|
||||
that are not aligned to this Code of Conduct, or to ban temporarily or
|
||||
permanently any contributor for other behaviors that they deem inappropriate,
|
||||
threatening, offensive, or harmful.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies both within project spaces and in public spaces
|
||||
when an individual is representing the project or its community. Examples of
|
||||
representing a project or community include using an official project e-mail
|
||||
address, posting via an official social media account, or acting as an appointed
|
||||
representative at an online or offline event. Representation of a project may be
|
||||
further defined and clarified by project maintainers.
|
||||
|
||||
## Enforcement
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||
reported by contacting the project team at [INSERT EMAIL ADDRESS]. All
|
||||
complaints will be reviewed and investigated and will result in a response that
|
||||
is deemed necessary and appropriate to the circumstances. The project team is
|
||||
obligated to maintain confidentiality with regard to the reporter of an incident.
|
||||
Further details of specific enforcement policies may be posted separately.
|
||||
|
||||
Project maintainers who do not follow or enforce the Code of Conduct in good
|
||||
faith may face temporary or permanent repercussions as determined by other
|
||||
members of the project's leadership.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
|
||||
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
|
@ -1,23 +1,25 @@
|
|||
Contributing to CARLA
|
||||
=====================
|
||||
|
||||
> _This document is a work in progress and might be incomplete._
|
||||
|
||||
We are more than happy to accept contributions!
|
||||
|
||||
How can I contribute?
|
||||
|
||||
* Reporting bugs
|
||||
* Feature requests
|
||||
* Improving documentation
|
||||
* Code contributions
|
||||
|
||||
Reporting bugs
|
||||
--------------
|
||||
|
||||
Use our [issue section](issueslink) on GitHub. Please check before that the
|
||||
issue is not already reported.
|
||||
Use our [issue section][issueslink] on GitHub. Please check before that the
|
||||
issue is not already reported, and make sure you have read our
|
||||
[Documentation][docslink] and [FAQ][faqlink].
|
||||
|
||||
[issueslink]: https://github.com/carla-simulator/carla/issues
|
||||
[docslink]: http://carla.readthedocs.io
|
||||
[faqlink]: http://carla.readthedocs.io/en/latest/faq/
|
||||
|
||||
Feature requests
|
||||
----------------
|
||||
|
@ -28,6 +30,25 @@ your request as a new issue.
|
|||
|
||||
[frlink]: https://github.com/carla-simulator/carla/issues?q=is%3Aissue+is%3Aopen+label%3A%22feature+request%22
|
||||
|
||||
Improving documentation
|
||||
-----------------------
|
||||
|
||||
If you feel something is missing in the documentation, please don't hesitate to
|
||||
open an issue to let us know. Even better, if you think you can improve it
|
||||
yourself, it would be a great contribution to the community!
|
||||
|
||||
We build our documentation with [MkDocs](http://www.mkdocs.org/) based on the
|
||||
Markdown files inside the "Docs" folder. You can either directly modify them on
|
||||
GitHub or locally in your machine.
|
||||
|
||||
Once you are done with your changes, please submit a pull-request.
|
||||
|
||||
**TIP:** You can build and serve it locally by running `mkdocs` in the project's
|
||||
main folder
|
||||
|
||||
$ sudo pip install mkdocs
|
||||
$ mkdocs serve
|
||||
|
||||
Code contributions
|
||||
------------------
|
||||
|
||||
|
@ -52,34 +73,33 @@ current documentation if you feel confident enough.
|
|||
|
||||
#### Coding standard
|
||||
|
||||
Please follow the current coding style when submitting new code.
|
||||
|
||||
###### General
|
||||
|
||||
* Use spaces, not tabs.
|
||||
* Avoid adding trailing whitespace as it creates noise in the diffs.
|
||||
* Comments should not exceed 80 columns, code may exceed this limit a bit in rare occasions if it results in clearer code.
|
||||
|
||||
###### Python
|
||||
|
||||
* All code must be compatible with Python 2.7, 3.5, and 3.6.
|
||||
* [Pylint](https://www.pylint.org/) should not give any error or warning (few exceptions apply with external classes like `numpy`, see our `.pylintrc`).
|
||||
* Python code follows [PEP8 style guide](https://www.python.org/dev/peps/pep-0008/) (use `autopep8` whenever possible).
|
||||
|
||||
###### C++
|
||||
|
||||
* Compilation should not give any error or warning (`clang++ -Wall -Wextra -std=C++14`).
|
||||
* Unreal C++ code (CarlaUE4 and Carla plugin) follow the [Unreal Engine's Coding Standard](https://docs.unrealengine.com/latest/INT/Programming/Development/CodingStandard/) with the exception of using spaces instead of tabs.
|
||||
* CarlaServer uses [Google's style guide](https://google.github.io/styleguide/cppguide.html).
|
||||
Please follow the current [coding standard](coding_standard.md) when submitting
|
||||
new code.
|
||||
|
||||
#### Pull-requests
|
||||
|
||||
Once you think your contribution is ready to be added to CARLA, please submit a
|
||||
pull-request to the `dev` branch.
|
||||
pull-request.
|
||||
|
||||
Try to be as descriptive as possible when filling the pull-request description.
|
||||
Adding images and gifs may help people to understand your changes or new
|
||||
features.
|
||||
|
||||
Please note that there are some checks that the new code is required to pass
|
||||
before we can do the merge. The checks are automatically run by the continuous
|
||||
integration system, you will see a green tick mark if all the checks succeeded.
|
||||
If you see a red mark, please correct your code accordingly.
|
||||
|
||||
###### Checklist
|
||||
|
||||
<!--
|
||||
If you modify this list please keep it up-to-date with pull_request_template.md
|
||||
-->
|
||||
|
||||
- [ ] Your branch is up-to-date with the `master` branch and tested with latest changes
|
||||
- [ ] Extended the README / documentation, if necessary
|
||||
- [ ] Code compiles correctly
|
||||
- [ ] All tests passing
|
||||
- [ ] `make check`
|
||||
- [ ] `pylint --disable=R,C --rcfile=PythonClient/.pylintrc PythonClient/carla PythonClient/*.py`
|
||||
- [ ] `cppcheck . -iBuild -i.pb.cc --enable=warning`
|
||||
|
|
|
@ -0,0 +1,25 @@
|
|||
Coding standard
|
||||
===============
|
||||
|
||||
> _This document is a work in progress and might be incomplete._
|
||||
|
||||
General
|
||||
-------
|
||||
|
||||
* Use spaces, not tabs.
|
||||
* Avoid adding trailing whitespace as it creates noise in the diffs.
|
||||
* Comments should not exceed 80 columns, code may exceed this limit a bit in rare occasions if it results in clearer code.
|
||||
|
||||
Python
|
||||
------
|
||||
|
||||
* All code must be compatible with Python 2.7, 3.5, and 3.6.
|
||||
* [Pylint](https://www.pylint.org/) should not give any error or warning (few exceptions apply with external classes like `numpy`, see our `.pylintrc`).
|
||||
* Python code follows [PEP8 style guide](https://www.python.org/dev/peps/pep-0008/) (use `autopep8` whenever possible).
|
||||
|
||||
C++
|
||||
---
|
||||
|
||||
* Compilation should not give any error or warning (`clang++ -Wall -Wextra -std=C++14`).
|
||||
* Unreal C++ code (CarlaUE4 and Carla plugin) follow the [Unreal Engine's Coding Standard](https://docs.unrealengine.com/latest/INT/Programming/Development/CodingStandard/) with the exception of using spaces instead of tabs.
|
||||
* CarlaServer uses [Google's style guide](https://google.github.io/styleguide/cppguide.html).
|
138
Docs/faq.md
138
Docs/faq.md
|
@ -1,7 +1,20 @@
|
|||
CARLA F.A.Q.
|
||||
============
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
What is the recommended hardware to run CARLA?
|
||||
</h4></summary>
|
||||
|
||||
#### What is the expected disk space needed for building CARLA?
|
||||
CARLA is a very performance demanding software, at the very minimum you would
|
||||
need a computer with a dedicated GPU capable of running Unreal Engine. See
|
||||
[Unreal Engine's recommended hardware](https://wiki.unrealengine.com/Recommended_Hardware).
|
||||
|
||||
</details>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
What is the expected disk space needed for building CARLA?
|
||||
</h4></summary>
|
||||
|
||||
Building CARLA from source requires about 15GB of disk space, not counting
|
||||
Unreal Engine installation.
|
||||
|
@ -10,24 +23,27 @@ However, you will also need to build and install Unreal Engine, which on Linux
|
|||
requires much more disk space as it keeps all the intermediate files,
|
||||
[see this thread](https://answers.unrealengine.com/questions/430541/linux-engine-size.html).
|
||||
|
||||
#### Is it possible to dump images from the CARLA server view?
|
||||
</details>
|
||||
|
||||
Yes, this is an Unreal Engine feature. You can dump the images of the server
|
||||
camera by running CARLA with
|
||||
|
||||
$ ./CarlaUE4.sh -benchmark -fps=30 -dumpmovie
|
||||
|
||||
Images are saved to "CarlaUE4/Saved/Screenshots/LinuxNoEditor".
|
||||
|
||||
#### I downloaded CARLA source from GitHub, where is the "CarlaUE4.sh" script?
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
I downloaded CARLA source from GitHub, where is the "CarlaUE4.sh" script?
|
||||
</h4></summary>
|
||||
|
||||
There is no "CarlaUE4.sh" script in the source version of CARLA, you need to
|
||||
follow the instructions in the [documentation](http://carla.readthedocs.io) on
|
||||
follow the instructions in the [documentation](http://carla.readthedocs.io) for
|
||||
building CARLA from source.
|
||||
|
||||
Once you open the project in the Unreal Editor, you can hit Play to test CARLA.
|
||||
|
||||
#### Can I skip the download step in Setup.sh?
|
||||
</details>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
Setup.sh fails to download content, can I skip this step?
|
||||
</h4></summary>
|
||||
|
||||
It is possible to skip the download step by passing the `-s` argument to the
|
||||
setup script
|
||||
|
@ -40,9 +56,99 @@ for instructions or run
|
|||
|
||||
$ ./Update.sh -s
|
||||
|
||||
#### How can I create a binary version of CARLA?
|
||||
</details>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
Can I run the server from within Unreal Editor?
|
||||
</h4></summary>
|
||||
|
||||
Yes, you can connect the Python client to a server running within Unreal Editor
|
||||
as if it was the standalone server.
|
||||
|
||||
Go to **"Unreal/CarlaUE4/Config/CarlaSettings.ini"** (this file should have been
|
||||
created by the Setup.sh) and enable networking. If for whatever reason you don't
|
||||
have this file, just create it and add the following
|
||||
|
||||
```ini
|
||||
[CARLA/Server]
|
||||
UseNetworking=true
|
||||
```
|
||||
|
||||
Now when you hit Play the editor will hang until a client connects.
|
||||
|
||||
</details>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
Why Unreal Editor hangs after hitting Play?
|
||||
</h4></summary>
|
||||
|
||||
This is most probably happening because CARLA is starting in server mode. Check
|
||||
your **"Unreal/CarlaUE4/Config/CarlaSettings.ini"** and set
|
||||
|
||||
```ini
|
||||
[CARLA/Server]
|
||||
UseNetworking=false
|
||||
```
|
||||
|
||||
</details>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
How can I create a binary version of CARLA?
|
||||
</h4></summary>
|
||||
|
||||
To compile a binary (packaged) version of CARLA, open the CarlaUE4 project with
|
||||
Unreal Editor, go to the menu “File -> Package Project”, and select your
|
||||
Unreal Editor, go to the menu "File -> Package Project", and select your
|
||||
platform. This takes a while, but in the end it should generate a packaged
|
||||
version of CARLA to execute without Unreal Editor.
|
||||
|
||||
</details>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
Why do I have very low FPS when running the server in Unreal Editor?
|
||||
</h4></summary>
|
||||
|
||||
UE4 Editor goes to a low performance mode when out of focus. It can be disabled
|
||||
in the editor preferences. Go to "Edit->Editor Preferences->Performance" and
|
||||
disable the "Use Less CPU When in Background" option.
|
||||
|
||||
</details>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
Is it possible to dump images from the CARLA server view?
|
||||
</h4></summary>
|
||||
|
||||
Yes, this is an Unreal Engine feature. You can dump the images of the server
|
||||
camera by running CARLA with
|
||||
|
||||
$ ./CarlaUE4.sh -benchmark -fps=30 -dumpmovie
|
||||
|
||||
Images are saved to "CarlaUE4/Saved/Screenshots/LinuxNoEditor".
|
||||
|
||||
</details>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<details>
|
||||
<summary><h5 style="display:inline">
|
||||
Fatal error: 'version.h' has been modified since the precompiled header.
|
||||
</h4></summary>
|
||||
|
||||
This happens from time to time due to Linux updates. It is possible to force a
|
||||
rebuild of all the project files with
|
||||
|
||||
$ cd Unreal/CarlaUE4/
|
||||
$ make CarlaUE4Editor ARGS=-clean
|
||||
$ make CarlaUE4Editor
|
||||
|
||||
It takes a long time but fixes the issue. Sometimes a reboot is also needed.
|
||||
|
||||
</details>
|
||||
|
|
|
@ -38,15 +38,9 @@ The "carla" Python module provides a basic API for communicating with the CARLA
|
|||
server. In the "PythonClient" folder we provide a couple of examples on how to
|
||||
use this API. We recommend Python 3, but they are also compatible with Python 2.
|
||||
|
||||
The basic functionality requires only the protobuf module to be installed
|
||||
Install the dependencies with
|
||||
|
||||
$ sudo apt-get install python3 python3-pip
|
||||
$ sudo pip3 install protobuf
|
||||
|
||||
However, other operations as handling images require some extra modules, and the
|
||||
"manual_control.py" example requires pygame
|
||||
|
||||
$ sudo pip3 install numpy Pillow pygame
|
||||
$ pip install -r PythonClient/requirements.txt
|
||||
|
||||
The script "PythonClient/client_example.py" provides basic functionality for
|
||||
controlling the vehicle and saving images to disk. Run the help command to see
|
||||
|
|
|
@ -9,7 +9,6 @@ CARLA Documentation
|
|||
* [Cameras and sensors](cameras_and_sensors.md)
|
||||
* [Benchmark](benchmark.md)
|
||||
* [F.A.Q.](faq.md)
|
||||
* [Troubleshooting](troubleshooting.md)
|
||||
|
||||
#### Building from source
|
||||
|
||||
|
@ -20,6 +19,8 @@ CARLA Documentation
|
|||
#### Contributing
|
||||
|
||||
* [Contribution guidelines](CONTRIBUTING.md)
|
||||
* [Coding standard](coding_standard.md)
|
||||
* [Code of conduct](CODE_OF_CONDUCT.md)
|
||||
|
||||
#### Development
|
||||
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
<!--
|
||||
|
||||
Thanks for contributing to CARLA!
|
||||
|
||||
If you are asking a question please make sure your question was not asked before
|
||||
by searching among the existing issues. Also make sure you have read our
|
||||
documentation and FAQ at carla.readthedocs.io.
|
||||
|
||||
-->
|
|
@ -0,0 +1,32 @@
|
|||
<!--
|
||||
|
||||
Thanks for sending a pull request! Please make sure you click the link above to
|
||||
view the contribution guidelines, then fill out the blanks below.
|
||||
|
||||
Checklist:
|
||||
|
||||
- [ ] Your branch is up-to-date with the `master` branch and tested with latest changes
|
||||
- [ ] Extended the README / documentation, if necessary
|
||||
- [ ] Code compiles correctly
|
||||
- [ ] All tests passing
|
||||
- [ ] `make check`
|
||||
- [ ] `pylint --disable=R,C --rcfile=PythonClient/.pylintrc PythonClient/carla PythonClient/*.py`
|
||||
- [ ] `cppcheck . -iBuild -i.pb.cc --enable=warning`
|
||||
|
||||
-->
|
||||
|
||||
#### Description
|
||||
|
||||
<!-- Please explain the changes you made here as detailed as possible. -->
|
||||
|
||||
Fixes # <!-- If fixes an issue, please add here the issue number. -->
|
||||
|
||||
#### Where has this been tested?
|
||||
|
||||
* **Platform(s):** ...
|
||||
* **Python version(s):** ...
|
||||
* **Unreal Engine version(s):** ...
|
||||
|
||||
#### Possible Drawbacks
|
||||
|
||||
<!-- What are the possible side-effects or negative impacts of the code change? -->
|
|
@ -1,41 +0,0 @@
|
|||
Troubleshooting
|
||||
===============
|
||||
|
||||
#### Editor hangs after hitting Play
|
||||
|
||||
This is most probably happening because CARLA is started in server mode. Check
|
||||
in your CarlaSettings.ini file ("./Unreal/CarlaUE4/Config/CarlaSettings.ini")
|
||||
and set
|
||||
|
||||
```ini
|
||||
[CARLA/Server]
|
||||
UseNetworking=false
|
||||
```
|
||||
|
||||
#### Very low FPS in editor when not in focus
|
||||
|
||||
UE4 Editor goes to a low performance mode when out of focus. It can be disabled
|
||||
in the editor preferences. Go to "Edit->Editor Preferences->Performance" and
|
||||
disable the "Use Less CPU When in Background" option.
|
||||
|
||||
#### Fatal error: file '/usr/include/linux/version.h' has been modified since the precompiled header
|
||||
|
||||
This happens from time to time due to Linux updates. It is possible to force a
|
||||
rebuild of all the project files with
|
||||
|
||||
$ cd Unreal/CarlaUE4/
|
||||
$ make CarlaUE4Editor ARGS=-clean
|
||||
$ make CarlaUE4Editor
|
||||
|
||||
#### Setup.sh fails to download content
|
||||
|
||||
It is possible to skip the download step by passing the `-s` argument to the
|
||||
setup script
|
||||
|
||||
$ ./Setup.sh -s
|
||||
|
||||
Bear in mind that if you do so, you are supposed to manually download and
|
||||
extract the content package yourself, check out the last output of the Setup.sh
|
||||
for instructions or run
|
||||
|
||||
$ ./Update.sh -s
|
37
README.md
37
README.md
|
@ -21,6 +21,7 @@ If you want to benchmark your model in the same conditions as in our CoRL’17 p
|
|||
News
|
||||
----
|
||||
|
||||
- 22.01.2018 Job opening: [C++ (UE4) Programmer](https://drive.google.com/open?id=1Hx0eUgpXl95d4IL9meEGhJECgSRos1T1).
|
||||
- 28.11.2017 CARLA 0.7.0 released: [change log](https://github.com/carla-simulator/carla/blob/master/CHANGELOG.md#carla-070), [release](https://github.com/carla-simulator/carla/releases/tag/0.7.0).
|
||||
- 15.11.2017 CARLA 0.6.0 released: [change log](https://github.com/carla-simulator/carla/blob/master/CHANGELOG.md#carla-060), [release](https://github.com/carla-simulator/carla/releases/tag/0.6.0).
|
||||
|
||||
|
@ -57,6 +58,42 @@ Felipe Codevilla, Antonio Lopez, Vladlen Koltun; PMLR 78:1-16
|
|||
}
|
||||
```
|
||||
|
||||
Building CARLA
|
||||
--------------
|
||||
|
||||
Use `git clone` or download the project from this page. Note that the master
|
||||
branch contains the latest fixes and features, for the latest stable code may be
|
||||
best to switch to the `stable` branch.
|
||||
|
||||
Then follow the instruction at [How to build on Linux][buildlink].
|
||||
|
||||
Unfortunately we don't have yet official instructions to build on other
|
||||
platforms, please check the progress for [Windows][issue21] and [Mac][issue150].
|
||||
|
||||
[buildlink]: http://carla.readthedocs.io/en/latest/how_to_build_on_linux
|
||||
[issue21]: https://github.com/carla-simulator/carla/issues/21
|
||||
[issue150]: https://github.com/carla-simulator/carla/issues/150
|
||||
|
||||
Contributing
|
||||
------------
|
||||
|
||||
Please take a look at our [Contribution guidelines][contriblink].
|
||||
|
||||
[contriblink]: http://carla.readthedocs.io/en/latest/CONTRIBUTING
|
||||
|
||||
F.A.Q.
|
||||
------
|
||||
|
||||
If you run into problems, check our
|
||||
[FAQ](http://carla.readthedocs.io/en/latest/faq/).
|
||||
|
||||
Jobs
|
||||
----
|
||||
|
||||
We are currently looking for a new programmer to join our team
|
||||
|
||||
* [C++ (UE4) Programmer](https://drive.google.com/open?id=1Hx0eUgpXl95d4IL9meEGhJECgSRos1T1)
|
||||
|
||||
License
|
||||
-------
|
||||
|
||||
|
|
|
@ -11,13 +11,14 @@ pages:
|
|||
- 'Cameras and sensors': 'cameras_and_sensors.md'
|
||||
- 'Benchmark': 'benchmark.md'
|
||||
- 'F.A.Q.': 'faq.md'
|
||||
- 'Troubleshooting': 'troubleshooting.md'
|
||||
- Building from source:
|
||||
- 'How to build on Linux': 'how_to_build_on_linux.md'
|
||||
- 'How to build on Windows': 'how_to_build_on_windows.md'
|
||||
- 'How to add Automotive Materials': 'how_to_add_automotive_materials.md'
|
||||
- Contributing:
|
||||
- 'Contribution guidelines': 'CONTRIBUTING.md'
|
||||
- 'Coding standard': 'coding_standard.md'
|
||||
- 'Code of conduct': 'CODE_OF_CONDUCT.md'
|
||||
- Development:
|
||||
- 'Map customization': 'map_customization.md'
|
||||
- 'How to add assets': 'how_to_add_assets.md'
|
||||
|
|
Loading…
Reference in New Issue