Rollback files that didn't need to change
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@ -3,12 +3,12 @@
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "Carla/Sensor/PixelReader.h"
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#include "Engine/TextureRenderTarget2D.h"
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#include "Carla/Sensor/PixelReader.h"
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// For now we only support Vulkan on Windows.
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#if PLATFORM_WINDOWS
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# define CARLA_WITH_VULKAN_SUPPORT 1
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@ -3,15 +3,16 @@
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "Carla/Sensor/RayCastLidar.h"
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#include "Carla/Actor/ActorBlueprintFunctionLibrary.h"
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#include "DrawDebugHelpers.h"
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#include "StaticMeshResources.h"
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#include "Engine/CollisionProfile.h"
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#include "Runtime/Engine/Classes/Kismet/KismetMathLibrary.h"
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#include "Carla/Sensor/RayCastLidar.h"
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#include "Carla/Actor/ActorBlueprintFunctionLibrary.h"
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#include "StaticMeshResources.h"
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FActorDefinition ARayCastLidar::GetSensorDefinition()
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{
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@ -68,8 +69,8 @@ void ARayCastLidar::Tick(const float DeltaTime)
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ReadPoints(DeltaTime);
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auto &stream = GetDataStream();
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stream.Send_GameThread(*this, LidarMeasurement, stream.PopBufferFromPool());
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auto &DataStream = GetDataStream();
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DataStream.Send_GameThread(*this, LidarMeasurement, DataStream.PopBufferFromPool());
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}
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void ARayCastLidar::ReadPoints(const float DeltaTime)
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@ -3,7 +3,9 @@
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "Carla/Sensor/SceneCaptureSensor.h"
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#include "Components/DrawFrustumComponent.h"
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#include "Components/SceneCaptureComponent2D.h"
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@ -11,8 +13,6 @@
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#include "Engine/TextureRenderTarget2D.h"
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#include "HighResScreenshot.h"
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#include "Carla/Sensor/SceneCaptureSensor.h"
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static auto SCENE_CAPTURE_COUNTER = 0u;
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// =============================================================================
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@ -9,9 +9,9 @@
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#include "Carla/Sensor/Sensor.h"
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#include <compiler/disable-ue4-macros.h>
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#include <carla/sensor/SensorRegistry.h>
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#include <compiler/enable-ue4-macros.h>
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#define LIBCARLA_SENSOR_REGISTRY_WITH_SENSOR_INCLUDES
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#include <carla/sensor/SensorRegistry.h>
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@ -5,11 +5,10 @@
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "Carla/Sensor/ShaderBasedSensor.h"
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#include "ConstructorHelpers.h"
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#include "Carla/Sensor/ShaderBasedSensor.h"
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bool AShaderBasedSensor::LoadPostProcessingMaterial(const FString &Path, const float Weight)
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{
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ConstructorHelpers::FObjectFinder<UMaterial> Loader(*Path);
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@ -47,7 +47,7 @@ eval set -- "$OPTS"
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while true; do
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case "$1" in
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--gdb )
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GDB="gdb -tui --args";
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GDB="gdb --args";
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shift ;;
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--xml )
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XML_OUTPUT=true;
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