Update Unreal/CarlaUnreal/Plugins/Carla/Source/Carla/Settings/CarlaSettingsDelegate.cpp
Co-authored-by: Xavier Solé Nogués <xavisolesoft@gmail.com>
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@ -323,7 +323,7 @@ void UCarlaSettingsDelegate::SetAllActorsDrawDistance(UWorld *world, const float
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/// @TODO: use semantics to grab all actors by type
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/// (vehicles,ground,people,props) and set different distances configured in
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/// the global properties
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if (!world || !IsValid(world))
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if (!IsValid(world))
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{
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return;
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}
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