Modify import process to accept the tile size as .json parameter and enable the 'tile to relative' conversion from UE4 (CARLA modification)
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@ -86,7 +86,9 @@ def generate_json_package(folder, package_name, use_carla_materials):
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if (len(tiles) == 1):
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map_dict['source'] = tiles[0]
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else:
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map_dict['tile_size'] = 2000
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map_dict['tiles'] = tiles
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# write
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json_maps.append(map_dict)
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# build and write the .json
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@ -207,7 +209,7 @@ def invoke_commandlet(name, arguments):
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subprocess.call([full_command], shell=True)
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def generate_import_setting_file(package_name, json_dirname, props, maps):
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def generate_import_setting_file(package_name, json_dirname, props, maps, do_tiles, tile_size):
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"""Creates the PROPS and MAPS import_setting.json file needed
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as an argument for using the ImportAssets commandlet
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"""
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@ -233,7 +235,9 @@ def generate_import_setting_file(package_name, json_dirname, props, maps):
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"bRemoveDegenerates": 1,
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"bAutoGenerateCollision": 0,
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"bCombineMeshes": 0,
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"bConvertSceneUnit": 1
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"bConvertSceneUnit": 1,
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"bForceVerticesRelativeToTile": do_tiles,
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"TileSize": tile_size
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}
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}
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@ -328,12 +332,12 @@ def copy_roadpainter_config_files(package_name):
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shutil.copy(final_path, package_config_path)
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def import_assets(package_name, json_dirname, props, maps):
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def import_assets(package_name, json_dirname, props, maps, do_tiles, tile_size):
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"""Same commandlet is used for importing assets and also maps."""
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commandlet_name = "ImportAssets"
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# Import Props
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import_setting_file = generate_import_setting_file(package_name, json_dirname, props, maps)
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import_setting_file = generate_import_setting_file(package_name, json_dirname, props, maps, do_tiles, tile_size)
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commandlet_arguments = ["-importSettings=\"%s\"" % import_setting_file, "-nosourcecontrol", "-replaceexisting"]
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invoke_commandlet(commandlet_name, commandlet_arguments)
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os.remove(import_setting_file)
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@ -387,9 +391,17 @@ def import_assets_from_json_list(json_list):
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if "props" in data:
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props = data["props"]
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if "tile_size" in maps[0]:
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tile_size = maps[0]["tile_size"]
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else:
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tile_size = 2000
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package_name = filename.replace(".json", "")
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import_assets(package_name, dirname, props, maps)
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if ("tiles" in maps[0]):
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import_assets(package_name, dirname, props, maps, 1, tile_size)
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else:
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import_assets(package_name, dirname, props, maps, 0, 0)
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if not package_name:
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print("No Packages JSONs found, nothing to import. Skipping package.")
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